Sega has by mistake revealed the total sales number for various titles, including of course Sonic. They were revealed in a SEGA SAMMY Management Meeting 2025 presentation published on June 18 earlier this week.
The Sonic games included are:
*Team Sonic Racing (3.5m)
*Sonic Frontiers (4.57m)
*Sonic Superstars (2.43m)
(Images from Gematsu site uploaded by me.)
The sales numbers, which appear on page 25 of the presentation, are hidden behind a grey block. However, due to the way the PDF file is formatted, simply highlighting the page reveals the presence of text, which can be copied and pasted.
Source: Sega Sammy Management Meeting 2025 (https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/20250618_Management_large_MTG_all_e.pdf) , via Gematsu (https://www.gematsu.com/2025/06/sega-mistakenly-reveals-sales-numbers-for-like-a-dragon-infinite-wealth-persona-3-reload-shin-megami-tensei-v-and-more).
(NOTE: for some reason, adding the links directly to text isn't working. Sorry about that.)
Any thoughts?
Sonic & Sega All-Stars Racing SuperVersus in crossover video games with likely Sega everything under super multiverse fastest race karts. In posted drawn by Lucian films, think checking I'll give fanmade sonic video game what're someday. Now better too Sonic Racing: CrossWorlds!
How did we go from this...
...to Absolute Cinema?
But here's a note: I'm playing it through Standard Championship (Solo Arcade) mode. I'm NOT gonna play that game with team mechanics, this include Story mode. It's BS and I refuse to revisit that lane again. Now that's out of the way:
Positives:
I like how different Types has a trending favored stats, ability and items, with each character having its own stats to not make things stale.
While I like Transformed, always being on wheels is just my preferred way.
The customization is fun! Changing stats that impact your game is great, and choosing what colours you have through a selection of pallettes sounds limiting but I find it not that bad in an interesting way.
At least in the PC version: You can change your Controller to your liking rather then choosing 2 options.
All the tracks are unlocked but 3, giving me a reason to play the game (I don't know you can unlock the Eggman tracks through Championship mode, so let's see)
Various language including its own home language Japanese.
Mid:
While the different types are great, they're mostly a gimmick. Speed Types are far superior and practical compared to the rest. The rest can be raced, especially by customization, their gimmicks are niche and rarely utilized, and their exclusive items isn't enough to make them stand out.
Same goes to the stats. You're really at a disadvantage if you don't focus on Speed. Some stats can help, but Speed is king (or queen, whatever you say -hey!).
To unlock customizations you have to... open loot boxes.
It also gives you items and perks before each race, which is fine except it's a freaking "Burning Card..." (Use it and you say goodbye to one item in your selection)
Many tracks are re-used from previous All-Stars games, and I mean A LOT.
Also the tracks isn't the greatest. It's mid, and too long even.
Characters selection are eh. (It's impressive how there's so many Sonic characters, and yet it's so easy to displeased the community... but then again, so did Mario with Mario Kart 8)
Cons:
Some songs are great, but most are forgettable. This is easily one of the weakest Sonic gaming songs amongside Sonic Adventure 1.
No offense to the writers, but the Story is DUMB AS DIRT. "Something's off... That Tanooki is off... These races are off... But why are doing nothing but racing then? We're off..." And that's since the VERY BEGINNING, it's repetitive!
I heard when the game released, despite the T(eam) in the TSR, Online didn't have a way to invite your friends (how did the devs not think about this!).
(Memory) I HATE the T(eam) in the TSR. The AI doesn't cooperative or is too dumb to be competent, the "Star Power" is too unfair (especially when you know the requirements to make it last longer) and the best strategy to win is by spamming the pass button to build up the star power quick. And don't get me started on those challenges that requires teamwork in the story mode...
Also, why are there 2 secondary challenges in the story mode? I hate when racing games does that. I want to race. If I want a unique challenge I'd select a challenge mode.
(Memory) And 4-Race Grand Prix. It should've been 3. It's exhausting.
Wait, why would you make a Sonic racing game with gameplay coming from All-Stars Racing without making another All-Stars Racing??? This feels so backwards...
(Memory) That last shooting challenge. MAN IT WAS A PAIN TO 3★ THAT CHALLENGE!!! I actually played in a different angle, by going reverse and circle and spamming, just to barely beat that stage... (You can say I cheated)
Physics can be janky. Dare to fall bad, and you'll bounce or be on two wheels and lose time...
DRM Denuvo. Nuff said. (You can't play without Internet, WTF??? And Denuvo ask why we don't like them...)
Overall: 3/5
Hey, long time no see. I bought some new colouring pens the other day. Two of them are Cobalt Blue and Pale Blue, which helped me colour in Werehog to showcase his true wrath.
On the other side, unfortunately the ink blended while I tried to incorporate techniques for Chaos 's drawing on the other side by adding paint. The paper quality isn't that good in comparison to other art books.
Eggman: Zavok! We were friends!
Zavok: Oh, I'm sorry. I thought the Deadly Six don't have friends?
Eggman: You- (Gets hit by a Ultimate)
Big: Did I hit something?
Zavok: No.
Used the Sonic Frontiers model and audio from Sonic Team Racing thaks to @Koopa507 from wiki zone for sharing the link to the model!
Thanks for last one this like part 2 if this sucuessful i do another next day
I want few old tracks from Sonic Drift games and Sonic R, including Twinkle Circuit from SA1 and the SA2 courses in the game. Wouldn’t mind to see old tracks from Riders, Zero Gravity and Free Riders as well.
I decided to redraw blaze the cat’s artwork from team Sonic racing.
Mine personally is Spikes (Sonic Colours)
[There were to many wisps to fit in a poll]
16 Votes in Poll
Team Sonic:
Sonic
Tails
Knuckles
Team Rose:
Amy
Cream
Big
Team Chaotix:
Espio
Charmy
Vector
Team Dark:
Shadow
Rouge
Omega
Team Eggman:
Metal Sonic
Eggman
Sage
Team Future:
Blaze
Silver
Marine
Team Besties (Guess who named this team):
Tangle
Whisper
Sticks
Team Babylon:
Jet
Wave
Storm
Team Starline:
Surge
Kit
Starline
Team Phantom:
Infinite
Heavy King
Mephiles
Team Prism:
Thorn Rose
Nine
Captain Dread
Do you guys have any more ideas?
Imagine still complaining about a fastest blue hedgehog drive in a car in 2024-2025, that everyone should be running on foot when SEGA clearly acknowledged Sonic win fair if he was racing on foot without a car.
Even the Adventure games have shown Sonic characters driving Bumper Cars/Karts so i don’t see the issue.
18 Votes in Poll