STORY/FREEPLAY
Type = Core/Power/Beat-em Up
Difficulty Select
Easy = SA1 Radar
Normal = SA2 Radar
Hard = No Radar
Plot = Knuckles’ Origins
GOAL! = Smash!
Special Stage = Green Chaos Emerald
P = Toughness
2b/2l = Glide/Breaststroke/Climb
2b/2l + A/X = Drill Claw
A = Interact/Carry/Drop/Right Punch (Rail Grinding)
X = Straight/Uppercut (Rail Grinding)
2x = Double Straight
3x = Dash Punch
2x + Y = Spiral Upper
Yh = Uppercut/Left Punch (Rail Grinding)
R = Grab
R + [Directional] A = Directional Throw | Otherwise (Neutral A) = Forward Throw
Availability = Sonic’s Story Completion
FREEPLAY (TEAM)
P = Glide Ride/Triangle Dive
COMPETITION
Type = Hunt
P = Tough
2b/2l = Glide/Breaststroke/Climb
2b/2l + A = Air Punch
2b/2l + Y = Drill Claw
A = Straight
2a = Double Straight
3a = Spiral Upper
X = Uppercut
Y = Dig
ACHIEVEMENT – TIME STONE
Availability = Knuckles’ Story – All Emblems
Reward = Green Time Stone
SKIN
Availability = Knuckles’ Story 100%
Reward = Treasure Hunter Knuckles