Look what I just got!
SEGA president Shuji Utsumi has touched on what’s next for the 3D Sonic the Hedgehog series after the reasonably competent Sonic Frontiers.
He says that the next game is “quite challenging” for the established company and is naturally a “quite exciting game.” He was also asked whether it would be a follow up to Sonic Adventure, to which is replied that the original two games were “a game changer for Sonic.
One of the fairly surprising new announcements for this week’s The Game Awards was the announcement from SEGA to say that the enjoyable Sonic Racing franchise is making a return with Sonic Racing: Crossworlds. While all we received was a teaser video, with no specified release date or window, more information has emerged about the upcoming project.
The metadata from the SEGA Asia website has revealed that Sonic Racing Cross Worlds will allow players to “race across land, sea, air, space, and time,” so it looks like those wacky transformations are coming back.
Eurogamer has had the chance to chat with SEGA president Shuji Utsumi and took the opportunity to discuss all aspects of the company’s successful business. SEGA has been on a bit of a resurgence lately with the well-received Sonic X Shadow Generations, the popular Sonic the Hedgehog movies, the brilliant Metaphor and the various Yakuza franchises.
Talking about SEGA’s role in today’s gaming industry, Mr. Utsumi said that SEGA has set out to invent rock and roll with its slew of comeback titles that have been announced and Nintendo has continued to create pop music – popular music, which he describes as good music.
In Knuckles TV series episode 4, there this girl playing Nintendo Switch, which means Nintendo (as its company) already exists on Earth.
SEGA has confirmed today that Sonic X Shadow Generations sales continue to climb as the game has now shifted 1.5 million copies across platforms. The game should sell even more as it has been discounted in the Black Friday sales at a number of retailers and digital storefronts, plus there’s the new Sonic 3 is due to be released next month in cinemas.
Sonic Teams Kazuyuki Hoshino Shun Nakamura and Katsuyuki Shigihara were all present at a special Indonesian Sonic fan meet event and they revealed a few tidbits about the long-running franchise.
One of the things noted was that Shun Nakamura, who was the producer behind the recent Sonic X Shadow Generations, reiterated to the fans that he would love to remake the disastrous Sonic 06, which launched on the Xbox 360 and PlayStation 3 in November 2006. He said all older Sonic games are on the table.
Today, SEGA and PDP unveiled the all-new Sonic REALMz: Shadow Space Colony ARK Wireless Controller for Nintendo Switch systems. The new Sonic REALMz: Shadow Space Colony ARK controller celebrates the immersive universe from Sonic games, including the just launched Sonic x Shadow: Generations, with an exciting design featuring a collectible Shadow figurine set in the controller’s grip.
Sonic fans can pre-order the Sonic REALMz: Shadow Space Colony ARK controller today from www.pdp.com and participating retailers for $64.99. The Sonic REALMz: Shadow Space Colony ARK controller launches in the U.S. on December 7, 2024. The controller will be available in the UK and Europe on January 10, 2025.
You can check it out in the site.
Went to GaneStop early in the morning today at 10:00 am and got this. So glad I didn't see the leaks by streamers. And the best part is, this version is not developed by Dimps. No spoilers!
Since Sonic X Shadow Generations is almost here which is only a week away and has now been leak over a week now and Sonic 3 movie is getting close, I wanted everyone to not leak any details or plots about both those unreleased projects please. Any leak content on here be feature in the post will have their comments be reported. Not trying to be rude, I'm just telling you all here about it. I will obey those rules about DMCA takedown policy and you will all obey them as well. We all have too.
Sonic Team producer Takashi Iizuka has chatted with IGN about the recently announced PlayStation 5 Pro console and whether they will be supporting the system. Naturally the upcoming Sonic game Sonic x Shadow Generations isn’t really pushing any visual boundaries, so there’s little they could add from a power perspective over the base PlayStation 5.
One interesting thing that came out in the interview is that the Sonic Team will continue developing Sonic games on lower spec consoles such as the Nintendo Switch and the PlayStation 4, both of which still have a large audience, plus with the Nintendo Switch successor reveal is coming very soon being comparable to a portable PlayStation 4 console, that’s unlikely going to change anytime soon for them.
That's not all. They will continuing to support the Nintendo Switch, which is expected to have a next-generation update very soon by Nintendo, but in the meantime continues to chug along in its seventh year. Iizuka says that Sonic will continue to pursue a middle path between high-end platforms like the PS5 and lower-end consoles like the Switch, with the series adding enhancements or making compromises where necessary.
The head of the Sonic Team Takashi Iizuka and game designer and producer Shun Nakamura have recently participated in an interview discussing a wide range of subjects. One thing that came up is Takashi Iizuka was asked whether the Sonic Team had any plans to remake or remaster the beloved Sonic Advance series from the Gameboy Advance.
Sadly it turns out the answer is no. However, Iizuka says that if the opportunity eventually arose then they would love to do it or be interested on doing them when the time comes. As of right now, the Sonic Advance series has not been added to the Nintendo Switch Gameboy Advance online subscription as of yet but many fans wanted it to see it happen or on the Nintendo Switch successor.
Polygon recently caught up with Shadow the Hedgehog creator and the head of the Sonic Team and boss, Takashi Iizuka, to talk to him about all things Shadow. At the end of the interview, Iizuka was asked which areas of the character he would like to explore in the future.
He replied by saying that “maybe in the future it’ll be interesting to come back and revisit Shadow being not so nice, maybe even as far as evil.” You will be able to play a batch of new Shadow the Hedgehog themed levels in the upcoming Sonic x Shadow Generations
SEGA and Limited Run Games are delighted to announce that Limited Run Games is opening global pre-orders TODAY for the way-past-cool SONIC X SHADOW GENERATIONS Collector’s Edition!
Sonic Collector’s Editions are special and we like to think that this is one fans will be racing to add to their collection! Fans will have to dash like Sonic to purchase this Collector’s Edition as pre-orders only remain open until October 6, 2024!
So, what makes this Collector’s Edition so special? With physical editions launching on Nintendo Switch, PlayStation 4 (PS4), PlayStation 5 (PS5), and Xbox Series X, along with Steam codes, we have a copy of SONIC X SHADOW GENERATIONS for pretty much everyone; however, it’s the jaw-dropping, exclusive Dreamcast-inspired Sonic and Shadow statue that makes it a must-have for fans of everyone’s favorite hedgehog!
The design team at Limited Run is throwing back to the Sonic Adventure days with a Collector’s Edition that includes an exclusive Dreamcast statue with Sonic and Shadow, a commemorative Dreamcast jewel case, Chao mini figurines, an art book with the concept art of Shadow Generations, and more! It’s everything a Sonic fan could wish for!
What are your thoughts guys? Too much for the edition?
18 Votes in Poll
The official Japanese Sonic x Shadow Generations website has teased that a new character might be playable in the upcoming remaster game. The site features a look at the playable characters in Sonic X Shadow Generations, which naturally include Classic Sonic, Modern Sonic, Shadow and also a mysterious undisclosed character that has yet to be revealed. You can see the images from the website down below.
Eurogamer managed to catch up with the head of Sonic Team, Takashi Iizuka, to ask him all about the company’s upcoming Sonic X Shadow Generations which is out this October. One of the main discussions were around the Shadow Generation levels and how they will contrast with Sonic’s levels. Iizuka teased that Shadow Generations level design will feature “a lot of iconic moments from Shadow’s past in the new gameplay” as the team really “wanted to tell a new story using a lot of these familiar locations to really present Shadow as a character to players that may not have gotten the full backstory of the character.”
“For the Shadow Generations level design, the team makes sure the levels are fundamentally created to be similar to the Generations-style level design with lots of high-speed action platforming that also incorporates additional features that work when Chaos Control is used,” he says. “From there, they continue to build upon the level design through iteration to add in things that can be done with the new Doom Powers as well, so you can not only run through in the traditional Generations-style gameplay, but also find new things to do with Chaos Control and the Doom Powers.”
Just don’t expect any “Classic Shadow” levels as with Sonic, although Shadow’s perspective will still shift to 2D at times. Levels will also be taken from throughout Shadow’s appearances in games, “featuring a lot of iconic moments from Shadow’s past in the new gameplay,” says Iizuka. “We wanted to tell a new story using a lot of these familiar locations to really present Shadow as a character to players that may not have gotten the full backstory of the character, as that happened over numerous different titles, and also make sure this single title could properly introduce Shadow as a character and highlight some of the important moments in Shadow’s history.”
Crazy Taxi series producer Kenji Kanno has revealed a few official details regarding the company’s long-awaited reboot of the fast-paced Dreamcast title. Kanno says that the game is being billed as a “completely new” open world Crazy Taxi title that can be played by many players at once and will feature brand new mechanics. The Crazy Taxi reboot will also feature a theme park-like map and motifs inspired by the US West Coast.
The game is being built using Unreal Engine and SEGA is currently looking to fill a number of positions including level designers, effects designers, character modelers, concept artists, and more.
Proven SEGA Atlus leaker Midori has commented further on the slate of remakes in the works over at SEGA and now says that all of them are destined for the successor to the Nintendo Switch. SEGA previously announced that Jet Set Radio, Golden Axe, Shinobi, Streets of Rage, and Crazy Taxi are all being revived, though it refused to announce platforms. It now seems as though these titles will be skipping the original Nintendo Switch and will instead land on the unannounced Switch 2 on the next system.