Board Thread:Questions and Answers/@comment-25348898-20140914173728/@comment-25400375-20150412170835

Okay, iPhone limitations aside, let me go into detail on Sonic Hunters. Closest thing to a title I got. Not a gameplay master, so I'll skip that part and let someone else think of it. Also, I just came up with the basic idea last night, so it might need some refinement, especially with original characters and such.

The game begins with a very foreboding intro, criminal exchange style. A dark office full of shady anthropomorphic characters are in deep conversation. The obvious Godfather at back of the desk gives a warning in calm fury to the trio he's meeting with about the penalty of not paying past loans in time. The leader of the trio, however, offers to compensate for a good number of financial issues the Godfather has in exchange for the manpower and monetary support to find a priceless treasure that he learned about in his time under everyone's radars. Stating that he and his team have grownup immensely in their incognito period, he shows the Godfather a picture of an archeologist that came closer to finding the hidden island the treasure is located at than anyone in known history before she called the task impossible, retired, and started a family using her severance package for support. The Godfather sees the photo and we all see a younger Vanilla the Rabbit!

Shocking, right? Yeah, I guess Professor Pickle would've worked, but I figured that we should at least know what Vanilla did for a living other than being a homemaker, it gives a good personal reason for Sonic and most of the teams for their calls to action, she may appear in a mainstream game for the first time, and perhaps she can say that she studied under Pickle. Four birds, one stone, right?

Anyway, I was thinking there will be six teams. The Sonic Heroes, the Babylon Rogues, and a team for this game consisting of a time traveled Silver and a returning Mighty and Ray. Maybe Gemerl can give directional support.

I guess each team would have a different intro like in Heroes, 06, and those Riders games, but some things remain the same.

Vanilla's home is broken into while she's alone. By the time Cream and her friends arrive, she's already gone and the house is ransacked. Calling expert help from the Chaotix and Team Dark, they look over the place for evidence until the Babylon Rogues arrival followed by "Team Oracle". After a quick misunderstanding, the Rogues reveal they heard on-the-street rumors that one of the most big shot crime bosses on Earth was going to grab Vanilla for a big time treasure gig that also included a very mysterious mercenary team called Siege while Silver says that his future has turned into a plague-ridden wasteland due to the actions of Siege in their time period and he traveled to the same spot where Ray and Mighty were continuing their own world travels before talking them into helping fully solve the mystery and prevent any harm. Seeing that each team had a good reason on this adventure from saving someone's mother to hunting down some criminals to getting some treasure to saving the future, the heroes and antiheroes get to work on separate missions from Vanilla's old workplace and the Godfather's hideout among possibly other places before heading for Dorado Isla where the treasure's at. Finding out Siege is none other than Fang the Sniper, Bean the Dynamite, and Bark the Polar Bear who have spent a great number time brushing up their talents, goals, and personalities to become a much more legitimate team of foes than they were in the past, the teams also learn that Dorado Isla was once home to an ancient society that prospered greatly for some time until some sort of plague erupted and slowly killed them off. All they could do was "entomb" it.