Board Thread:Sonic News and Updates/@comment-2054358-20131003010118/@comment-25577915-20150111030604

Tails92601 wrote: SeanWheeler wrote: Tails92601 wrote: I kinda would wish for a tails to join. Then again, what would his moves be? And what about the fact, just mentioned beforehand, that it may "remove the fact that this is a Nintendo game"? I did think of a moveset for Tails. His up special is using his tails to fly. He'll get tired when you use it too long (like when you use him in Sonic games). His side special is the Dummy Ring Bombs. His down special is a spin dash that is slower than Sonic but can jump higher and farther. His neutral special can be a homing attack that would go upwards when not targeting anyone, which would put him in a helpless state and would be recommended to try if his Tail Propeller doesn't get him back to the stage. His standard attacks would use a lot of Sonic the Fighters and Sonic Battle. His tails will be visible in ball form so his spin dash and homing attack would have bigger hitboxes than Sonic's. And when he beats someone up while grabbing, he'll hit with his tails. All his throws would have him spin his tails in the victim's face. And when Tails is grabbed, the attacker would be pulling one of his tails. His aerials would involve his tail propeller attack. In fact his up aerial could mimic his up special except that he's looking up with anger, the tails are doing more damage and he doesn't rise and still fall at normal speed. And his inclusion wouldn't remove the fact that it's a Nintendo game unless the Third-Party characters outnumber Nintendo. Exactly. I like this. I kinda had similar plans for his moveset. Nintendo and SEGA need to know this! :) Also, I'd like to add his idle movement in Sonic 2, where he'll look at you, and Yawn, then look away.