Board Thread:General Discussion/@comment-26167440-20151129012927/@comment-24412830-20151130193251

Mystic Monkey wrote: Megalodon Commando wrote: Mystic Monkey wrote: Megalodon Commando wrote: Mystic Monkey wrote: Megalodon Commando wrote: I absolutely dislike Sonic Riders. Poor controls, Cliché plot, undeveloped graphics, just plain dumb! As a whole series or specific games?

I liked the game play in the first Sonic Riders game, but Zero Gravity was rigid and Free was the worse. Yeah just the first and last one they did. Sega should have just kept them in development longer. But Zero Gravity? Na, I haven't played that before in my life since it was only on PS2, but what you said must be true so. I wasn't trying to push buttons or anything for you fellas. Just my opinion. That's like 5x better than the Riders series itself. I just they do a 3rd game of that series. It's fine. The way I see it the series started off well and just started sacrificing good quaslities for bad ones as the game goes on. I think Sega don't want to continue the Sonic Riders series because of how bad Sonic Free Riders was, which is a pity because if they went back to the roots of the first game in gameplay, I think it still has plenty of potential.

I can tell Sega didn't want to make a generic Mario Kart clone, now Sonic and All-Stars Racing seems more Mario Kartish. All stars is 5x better than riders. But yeah, the series was basically one of my least liked Sonic games but I have to give em' credit for trying. I liked S&SASR over S&ASR:T. The car-plane-boat gimmick doesn't really appeal to me and it's something Mario Kart already did and Sega went cheap with All-Star specials, simply replacing it with plane mode and spinning things.

All-Star mode should at least unlock a fourth vehicle transformation or something worthy to make it all the more special. Since I haven't played Mario cart before, it doesn't affect. If I had to vote between those two. That would be my choice.