Time Over


 * You may be looking for Game Over.

Time Over refers to a moment in the Sonic video games, when the player's time has exceeded the time limit in the zone. Time Over is also involved in Sonic the Hedgehog games, as similar to Game Over, words "Time Over" come to screen, when this moment happens.

Description
In the early main instalments for Sega Genesis, the time part at the main HUD on left upper corner starts to flashing after passing 9 minutes. When the timer runs out to 10 minutes (even through it stops at 9 minutes 59 seconds), the player loses a life due to running out of time. After this the player starts out from the latest Check Point, while the time has started from the zero. However if the player has loses all lives, the Game Over will pop out after Time Over.

In the two-player mode of Sonic the Hedgehog 2, if one of the players reaches the Signpost first, the other player also needs to reach to the signpost within one minute. During last 15 seconds, the drowning music starts playing at background until if the player runs out of time. In Master System and Game Gear games, the time limit is also existent, while also in 8-bit version of Sonic the Hedgehog, Sonic Chaos and Sonic Triple Trouble, Special Stages also have certain time limit as well. The timer however counts backwards to the zero, as the player will be then transported out the Special Stage. Games such Sonic Advance and Sonic the Hedgehog 4 also features Time Over like in earlier games. Sonic Rush and Sonic Rush Adventure have a Time Limit as well but they can be disabled in 'Options' but in this case during a stage, the time on the HUD will still flash red when it reaches 9 minutes and the timer stops on 9 min 59 sec but the player hasn't lost a life yet.

Since Sonic Adventure, the Time Over have become non-existent in 3D games, although there are small exceptions. In Sonic Adventure DX, the player has to complete missions, which involves the time limit. If the player fails in the mission, he/she has to try the mission again. Apparently Sonic Adventure 2 features action stages like Security Hall, in which the Rouge the Bat has to find Chaos Emeralds in five minutes before the Prison Island blows up. In Sonic Generations, there are some challenges which involve the time limit as well.

Trivia

 * While not basically Time Over, in Sonic CD, if the player waits three minutes at one stand, Sonic is then heard saying "I'm outta here!", jumps off the zone and oddly the player has got Game Over.
 * Similarly, if the player waits one minute without doing nothing in Knuckles' Chaotix, Metal Sonic arrives and starts shooting laser to playable characters, which is able to hurt them.
 * The most well known place to get Time Over by many fans, is the closed barrel room (see image on the right) at Carnival Night Zone Act 2 in Sonic the Hedgehog 3, due the confusion of barrel's controlling.
 * Another example to possibly get Time Over is the switch puzzle at the second act of Lost Labyrinth Zone in console versions of Sonic the Hedgehog 4: Episode I.
 * In the manual of Sonic Unleashed (Xbox 360/PS3 versions), it incorrectly states that there is a time limit for day stages (10 minutes like the previous Sonic games) where it has been proven false.