Charmy Bee (Archie)

Charmy Bee is the prince of bees of the Golden Hive Colony. He felt pressured by his upcoming royal responsibilities and ran away from home, making his way to Angel Island. He found himself becoming a member of the Chaotix and assisted the group on Angel Island for time before returning home. When Golden Hive Colony was destroyed by the Eggman Empire, Charmy and his fiancée, Saffron, the two known survivors, fled to Knothole to tell the news. Together with the other Chaotix members, Charmy was taken prisoner during an attack on Knothole by Dr. Eggman that resulted in the city's destruction. Fortunately, he and the others were rescued by Sonic, Tails, Knuckles, Amy Rose, and NICOLE. Charmy was briefly subjected to the effects of the Egg Grape Chamber before he was freed, though he appeared to be stable according to a preliminary examination with the exception of an unknown amount of memory loss.

Fleeing from Home
Charmy flew to Floating Island years ago in search of new types of flowers but also to get away from home. Feeling pressured by his status as prince, Charmy lashed out prior to a ceremony and ran from his family. His friend Saffron tried to speak with him about his problems but he ignored her, deciding to leave home for a while. Before he left, he ran into his friend Mello and told him he was running away to the Floating Island and to not tell anyone of his location. Once on the island, Charmy decided there was no harm in making new friends and soon encountered Mighty the Armadillo. (KtE: #14)

Member of the Chaotix
Eventually he joined the Chaotix when he and the others helped Knuckles save the Knothole Freedom Fighters. As a member of the team, he participated in battles with Enerjak, the Dark Legion, the Freedom Fighters, the Fearsome Foursome, and Mammoth Mogul. However, during a visit from Mello to the Happy Land Park, they were both poisoned after eating hot dogs covered in Happy Sauce. Charmy survived, however, Mellow didn't make it. (KtE: #1, #2, #3, #13, #14, #15 KMS: #1, #2, #3, KCX, SMM)

Return to Golden Hive Colony
It was Mello's death that made him decide to return to his home and responsibilities, reuniting with his family and telling Mello's parents of his death. He, Saffron and others participated in the funeral before he bid farewell to his former teammates. (KtE: #13, #14, #15)

Having returned home, Charmy accepted his role as prince and allowed his relationship with Saffron to flourish. Tragedy struck their colony, however, after Sonic was presumed to have died during the Xorda's attack. The ever-increasing Eggman Empire sent an army of Egg Pawns to capture the citizens of Golden Hive Colony. Few managed to escape, including Charmy and Saffron, while most were captured and sent into Egg Grape Chambers. The two, weakened and struggling, made their way to the Kingdom of Acorn to inform them of the colony's destruction. Shortly afterwards they both joined Knuckles and the Chaotix in their attack on Angel Island to free Knuckles' father. (StH: #138, #139, #140, #141)

Memory Loss
Over a year later, along with almost all the kingdom's population, Charmy was taken prisoner during an attack on Knothole that resulted in the city's destruction. While taunting his prisoners, Eggman singled out Charmy, offhanded remarking that he'd destroyed the bee's home. Charmy remained defiant as Eggman selected his Egg Grape chamber for first activation. Sonic freed Charmy before it was on for long, and after everyone had been freed, Dr. Quack examined him. While he showed no physical damage, Charmy's mind appeared somewhat scattered and Quack suspected some memory loss. Tearfully, Saffron asked if Charmy remembered who she was, and he happily embraced her, saying he did. (StH: #175, #176, #177, #182)



Later Missions
Charmy spied on the Acorn Council to relay their decision concerning Enerjak to Julie-Su, and was later involved in the brief battle with Enerjak in New Mobotropolis. Afterwards, he helped with the construction of the bridge to the new Master Emerald island that had been created as a result of Enerjak battling Super Sonic. Later, when Knuckles, Charmy and Archimedes sat around the Master Emerald, Charmy made a remark that, in part, helped Knuckles get over some of his anger over the Enerjak situation.(StH: #182, #186)

Later, Charmy and the rest of the Chaotix launched an assault on New Mobotropolis to take out the Dark Egg Legion and destroy one of Dr. Eggman's communications relays. (StH: #189, #190)

Days later, after the Suppression Squad were returned to Anti Mobius, Charmy and the rest of the Chaotix aided the Knothole Freedom Fighters in their assault against the crumbling Eggman Empire. First flanking the Dark Egg Legion, Charmy, Saffron and Ray later played a key role in the fight against the Egg Phoenix. While Sonic distracted Eggman, the three placed Tails' Neutralizing Mines onto the ship's hull. Charmy said it was like "planting flowers", and Saffron dryly told him to hurry up. Once the mines were placed, Tails was able to disable the Egg Phoenix and force it to crash. Also during the fight in the Eggdome Charmy, with the help of Saffron and Ray, managed to save Espio and Mighty, who were under attacked and pinned before the trio intervened. After Mighty and Bunnie finished beating down the barricade the DEL set up, Charmy and the two teams entered to find Eggman defeated and they all returned to New Mobotropolis to celebrate.(StH: #196, #199, #200)

Personality
Fun-loving and friendly, Charmy originally wanted only to hang out with his friends and have fun. The responsibility involved in being a prince scared him, prompting him to run away from home. He could be serious when need be, and possesses a true sense of duty that even brought him back home to reclaim his royal title and responsibilities. His demeanor became more serious following the loss of Golden Hive Colony, leading to a demonstration of serious defiance in the face of being captured by Dr. Eggman. After having a large portion of his memory erased by the Egg Grapes, however, Charmy became much more laid back and scatterbrained, reverting to a more childish state of mind. Despite this, he retained his dedication to opposing evil and his strong commitment to his friends.

Abilities
Charmy's natural size is a little shorter than the average character, but he usually stays in "flight mode", his bee-sized form. Able to switch back and forth from small flight mode to large walk mode. This however seems to have been largely ignored since its introduction and seemed a way to explain inconsistencies in the way he was drawn, as his height is consistent in all other media.