Thread:Ultrasonic9000/@comment-27441478-20161204050217/@comment-4220590-20161220140746

NotLessOrEqual wrote: Ultrasonic9000 wrote:

In short, I do not think small images-turned-large are violating anything and should be deleted as long since their pixel formats are preserved. Some images in regards to a particular subject may be too small for users to easily see, or to even realise what they are looking at. Of course the simple answer would be to have the image cropped and then manually stretched/expanded to make it larger and thus more easy to see. Problem is, this causes image tearing, as the image (for example screenshots from a SegaGenesis in its original format) may not contain enough pixels to fill in the gaps when it is expanded without external support. And when it does, it becomes even MORE pixelated and worse than what it originally was (try this by expanding an image size on Microsoft Paint; its not pretty).

The Resolution upscaling provided by both my monitor and the emulator corrects this by adding more pixels to fill in 'the gaps' left by the stretched pixels in order preserve the format of the image when it is stretched to as close to the original resolution as it can without tearing the image.

In more simpler terms, my high quality smooth line screenshots provided from my end are actually closest to the original format of the game than image shots of those of the games original format which are deliberately stretched without any enhancement or software support to keep the image stable. The closest thing to use to expand an image without pixel tearing or diverting from the original format is probably Adobe Photoshop. Microsoft Pain is a tool common to all user's computers but does a TERRIBLE job of doing it. I am sorry, but regardless of much the images are improved in such manner, it is still not the format they were meant to be in. What you are talking about is altering the images, and the images are supposed to be true to the original depiction. If a person looked, at such a format, he/she would expect it looked like that on the DS, but it would not.