Board Thread:Questions and Answers/@comment-12684213-20140119223040/@comment-1450971-20160403003745

WikiExpertXV wrote: Marioroxmysox wrote: E-122-Psi wrote: Marioroxmysox wrote: E-122-Psi wrote: An enhanced Mean Bean Machine (or even just an English Puyo Puyo altogether) would be nice. Upgrading the 16 bit version to have the Game Gear extras would be awesome on it's own (eg. Puzzle Mode and progressing backgrounds in Scenario Mode) though a 'Sonic Mode' where Sonic takes Arle's role of bantering with the enemies would also be interesting (seemed odd they didn't include him in the first place). At the very least a Sonic mascot like Has Bean/Carbunckle would be a nice touch. Oh and there's the omitted Lesson stages, just put in three more AoSth bots there. Now that is a neat idea. I mean think about it, it would've helped promote AOSTH if the AOSTH voice cast did the characters, including Long John Baldry as Robotnik and Jaleel White as Sonic. Sadly there isn't likely much chance of Baldry reprising Robotnik (R.I.P.). From what I know the other actors are still doing voice work though, and White seemed willing to voice Sonic again as late as Generations a couple years back. It would admitedly mirror a lot of the enhanced Puyo Puyo remakes which actually add voice acting to the cutscenes (there was even an 'extra banter' option in the PC Engine version). I don't really see SEGA willing to endorse it though. It's a "what-if" as in, "If it was made for SEGA CD, what if it was made in the 90s at the same time?" That's what I mean. And it would of been a good promotion for the Adventures of Sonic the Hedgehog TV series besides the Genesis, Game Gear, and Master System versions.

That, and it would've been more interesting than just the badniks bantering towards you... that's the same as how Sonic did in Sonic Colors.