User blog comment:Mystic Monkey/Tabletop Role-playing Games/@comment-477304-20190216185332/@comment-679780-20190216224652

I've recently tweaked it.

Basically the Primary Stats have four attributes, each with a capacity for six points (it's a d6 thing.)

If you choose a class type, that attribute gets maxed to 6 points. However the GM may decide to add or subtract a point or two, depends on the roleplay. Like getting poisoned or something etc.

The other attributes can be filled with 2, 3 or 4 points

For example, this would be Mystic Monkey's character sheet: He's a Speed-type so of course "Speed" will be maxed but the other attributes have 2, 3 or 4 but none the same.