Board Thread:General Discussion/@comment-24299835-20150220105227/@comment-27370337-20151227231122

The Clements vs Sonic review that was put on YouTube 2 or 3 years ago...saw it recently...the guy has a point there were so many things wrong with the game, nothing about it was bad, it had great effects and cinematic value, but they're also flaws...question is what a fan may ask/think/wonder what happened? As it turns out Yuji Naka, one of the creators of Sonic, ex-lead programmar, creative story writer, head of story, executive producer, and so on, left the project due to a dispute (I think), before the project entered production. After his departure, Sonic 06 was released, met a moderate reception of 43% to 50% sensing a sign of what's next to come in the blue blur/hero/speed demon's career, a decline. Nine years later (as suppose), it was said from Beta review on Sonic games, there were supposed to be much more development (enter Beta64 Sonic games on Youtube, you'll know the story, there's more about it on other Sonic games for those who've seen it), although it had been pushed to December, rushing it into the market, when there was uproar among fans/critics/audiences alike. One thing, some/people would understand, is Naka playing an important part of the series, earlier developmenters bid farewell to the series in 2002, after Adventure 2 was released, as Naka done the same somewhere in 2004, 2005, 2006, something between that point in time, so Sega made a mistake, now they have to change it, they even admitted to it during somewhere in the summer. Question is, where does it lead now.