Dark Gaia's Minions



Dark Gaia's minions are enemies fought by Sonic the Werehog in the Night stages of Sonic Unleashed. These creatures are fragments of Dark Gaia after its premature awakening caused it to disperse across the shattered Earth.

They are freakish creatures of mostly black, dark purple, and multicoloured neon that only come out at night. They vary in size, ranging from the tiny Killer Bees, to the towering Titans. They also terrorize the humans in the game on a psychological level, directly generating despair and negative emotions in the people. An example of this is when the Ice Cream Vendor in Apotos starts to have a nervous breakdown when Sonic and Chip meet him again at night. These monsters even occasionally possess townsfolk, which Sonic can fix by using the flash of Chip's camera.

Sonic in his Werehog form is a partial Dark Gaia monster himself, as he absorbed a significant dose of Dark Gaia's energy due to Dr. Eggman's planet-shattering laser. This contributes to his fearsome night-time appearence. Dr. Eggman, being the one at fault for the sudden appearance of these monsters, devises a plan in the game to make them all converge in one spot, so that he could rebuild Dark Gaia. When Perfect Dark Gaia is defeated by Super Sonic and the Gaia Colossus and the beast sent back into dormancy in the Earth's core at the end of the game, it re-absorbs all of its minions.

Enemies

 * Rex (リトルレックス) - Small, green monsters that attack by piercing enemies with the small horns on their heads. They are common in all of the Werehog stages and often overwhelm resistance by their sheer numbers.
 * Red Rex (レッドレックス) - Advanced stages of the Little Rex that differentiate from their weaker cousins with their crimson colorations and more pronounced horns. While they are still quite common, they do not show up nearly as often as the Little Rexes.
 * Nightmare (ナイトメア) - Standard troops that serve as the backbones of Dark Gaia's army. There appearance is similar to that of an indigo chameleon that stands on its hind legs. They primarily attack by landing punches or kicks on opponents and swinging their heavy arms in a club-like manner.
 * Deep Nightmare (ディープ・ナイトメア) - More formidable versions of the Nightmare that are much stronger and faster. Their appearance compared to the Nightmare is virtually unchanged, with the exception of their dark purple skin and the usage spines on their backs as melee weapons.
 * ??? - These are the strongest of the Nightmares. Their skin color changes to pink. They attack how the regular Nightmares do, but the attacks are powered up. You could lose a life easily when battling these Nightmares.
 * Dark Fright (スプーキー) - Small blobs with glowing facial features. They attack enemies by ramming into them with considerable speed.
 * Red Fright (レッドスプーキー) - A stronger and red version of a basic Fright. Their attacks are unchanged.
 * Killer Bee (キラー・ビー) - Insectoid enemies that attack opponents with their barbed stingers. Contrary to their name, the Killer Bees look more like wasps or yellow jackets than bees.
 * Red Killer Bee (レッド・キラービー) - More developed Killer Bees. They use the basic attacks of ordinary Bees and can also repeatedly jab Sonic in rapid succession, one blow after another.
 * Spike (スパイク) - These little floating, orb-shaped creatures act as time bombs, and when Sonic touches them, they begin to grow and will eventually self-destruct. Sonic can use these as weapons by picking them up and throwing them into other enemies.
 * Dark Bat (ダークフロート) - Aerial troops that hover out of Sonic's reach to avoid attacks. They can be grabbed onto and jumped from in a manner similar to poles.
 * Dark Bat Sniper (ダークフロートキャノン) - Smaller, pink Bats that launch small projectiles from their tails on a regular firing basis, about once very five seconds. Sonic can also grab onto the Snipers, but the enemy will often release a shot to protect itself.
 * Dark Bat Thunder (サンダーフロート) - Neon blue Bats that can surround their bodies in an electrical field. This enemy can also be grabbed, but it can use electricity to damage and stun Sonic.
 * Fright Master (スプーキーマスター) - Rarer enemies that can summon Frights. They look similar to wizards in purple, flowing robes.
 * Lightning Master (ライトニングマスター) - Fright masters that can move very quickly and launch balls of concentrated electrical current. These projectiles do not change direction. Throwing water on this enemy will instantly defeat it.
 * Cure Master (キュアマスター) - Fright masters that can restore the health of other enemies.
 * Power Master (パワーマスター) - Fright masters that can temporarily increase the vigor and power of nearby foes.
 * Flame Master (ファイアマスター) - Fright masters that can surround their bodies in flames and launch balls of condensed fire. These pyrotechnics can be negated with water.

Mini-Bosses

 * Titan (タイタン) - Massive cyclops-esque monsters with thick, spiky armor. It wields a huge wooden club with which it uses to try and smack Sonic about. Its immense weight can produce powerful shockwaves when it jumps.
 * Big Mother (ビッグマザー) - Smaller than the Titan, but still quite large. It has a second and larger set of jaws in its torso that can both bite at Sonic and spawn Rexes. Its other attacks consist of swinging its large arms and slapping the ground to make shockwaves.

Bosses

 * Dark Moray (ダーク・モーレイ) - A giant serpent with the ability to breath ice heaps and manipulate several Nightmare minions
 * Dark Guardian (ダーク・ガーディアン) - A monster resembling an overgrown Deep Nightmare with Greek armor and long green hair. It's about the size of a Nightmare and carries the ability to spin around maniacally.
 * Dark Gaia Phoenix (聖獣ダークガイアフェニックス) - A large Phoenix corrupted by Dark Gaia's power. It has the ability to radiate fire and shoot its flaming, purple feathers at its enemies. However, extinguishing the fire surrounding it weakens it.