Board Thread:General Discussion/@comment-26373635-20150510185544/@comment-24658561-20150512163842

Periwinkle123 wrote:

Rainbowser wrote:

Ultrasonic9000 wrote:

Rainbowser wrote:

Ultrasonic9000 wrote: They are all different in some ways, and that is what I find enjoyable about Sonic Boom. A different approach to the characters we know. I mean, it would be pretty boring if they did not do anything different from their game counterparts. But isn't it the point of a parallel universe that the characters get into situations they could never experience in the canon world but the characters are still the same or at least recognizeable? And if not, an explanation should be given, like "His parents died in this world so he's more serious now" or something like that. To me, they are still recognizable. Sonic is still cocky yet brave, Tails is still the little brother and devoted sidekick, Amy is still an optimist and bossy, and Knuckles is the hard-headed fighting-loving guy. However, that is my opinion, and those are as variable as there are star in the sky. If you don't share them, that is okay. Yeah, and I wasn't trying to pressurize you if it looked like that, I just would have never thought before Boom's release that Knuckles would be saying things like "I can't read." or wouldn't even know where left and right is. To me, the characters lose more in their Boom incarnation than they gain and I hope Sonic Boom will be forgotten soon.

I like the show, but, Sonics become a laughing stock again I mean seriously SEGA why do you have to rush your games? I'd rather have a good game with awesome gameplay like Unleashed with a light-hearted story with some seriousness in it. I just hope SEGA does a good job with the anniversary game

1. SEGA didn't have to do ANYTHING with Sonic Boom: Rise of Lyric, they just licensed it. It was made by BigRedCashgrabber.

2. Rise of Lyric was in development since 2009, so it wasn't rushed at all.