Board Thread:Questions and Answers/@comment-25348898-20140914173728/@comment-25819077-20150414020622

Billyblue98 wrote: Observer Supreme wrote:

Beren Camlost wrote: Make it Zelda-ish, but with Sonic level design Meaning? I think he means that, since on the other thread, Fang the Sniper is mentioned to have a possibility of being a treasure hunter, Beren would like to see Fang go through dungeons for treasure.

I personally see a possibility, but other than asthetically being a dungeon, nothing else Zelda should be incorporated in the levels themselves. No. Massive sense of epic. Sprawling open worlds. Non-linear plot (all main-line games since 06 have had a linear plot, except maybe Lost World, which had its own weaknesses). No game has a good open world since SA1 (06 was boring, Unleashed was better but a bit too linear, and Generations doesn't really count cuz 2D). Also, put the Egg Viper in with the same coding and everything, just better graphics. And Eggmanland. As the first level.