Board Thread:Speculation, Theories, and Rumors/@comment-31604246-20170328062725/@comment-1669199-20170328203537

Mystic Monkey wrote: Though I imagine SA3 for the N3DS or very least the Wii U with storybook like graphics. The 3DS is on the road to becoming irrelevant, especially with the Switch having just released earlier this month. Even if I personally think some of the portable aspects of Nintendo's newest system is a bit lacking in some areas, the Switch essentially accomplishes most of what the 3DS sets out to do as a dedicated portable gaming system, save for decent battery life and being of convenient size to easily take with you on the go, and it has much more powerful hardware to boot. As for the Wii U, the system has been discontinued some time ago, and, again, the Switch, it's successor, has just released. Going by how they've been handling the Wii U prior to and after it's discontinuation, Nintendo clearly doesn't want to keep supporting the console any more than they absolutely have to at this point. Nintendo has been more vocal about maintaining support for the 3DS than they have been for the Wii U, so even if you don't actually believe them (speaking for myself, going by their track record for releasing new consoles and how quick they usually are to drop support for the old consoles even when they said they were going to, experience says no, probably not.), at least I can see the 3DS having a better chance of maintaining support than the Wii U at this point.

It sucks, especially since I like my 3DS and that I've only gotten my own Wii U last Christmas, but realistically speaking I just can't see why SEGA would want to release game a game like SA3 on the 3DS in either of it's incarnations, or the Wii U, when there's much better hardware that SEGA/Sonic Team could take advantage of. Besides, why seek to develop new games for platforms that are basically dead (Wii U) or have their very relevancy in question in light of better successor products out on the market, including the platform's very own manufacturer (3DS), unless they are aiming to sell a game to a niche market, or sell a game to a market that may well be on the verge of moving on to new platforms but want to get one last dip in said market before the majority of it is gone?

Bottom line, the 3DS, and especially the Wii U, isn't where the market is going, and SEGA, like any other business, is in the market to make money, and it'd be foolish to pool your resources into a market if they can't/won't buy enough of your product for you to at least make back what you've spent on making it, otherwise it'll just hurt SEGA's bottom line in the long run. If SEGA wants to make a profit, they'll need to fish where the fish are biting, and I don't see why they wouldn't want to considering that they've been having bad financial straits these past few years.

Still though, to be fair, if SEGA had SA3 developed a year or two ago, while the Wii U was still relevant, or either the 3DS or the Wii U, depending on how they marketed it the game and how the game itself is developed, I could see a decent number of people who fondly remember the Sonic Adventure games possibly purchasing a decent amount of 3DS/Wii U hardware just to play that game, after going to the effort to get SEGA to make the game a Nintendo exclusive. But it's too late now.