Talk:Sonic Mania/Archive 1

Sonic Mania - references for the sake of references?
Out from what we know of Sonic Mania and what we have seen from it, doesn't there appear a lot of references in it? What if this game, in the spirit of the anniversary, is a compilation of as many Sonic subjects as possible from across the franchise?Ultrasonic9000 (talk) 17:05, July 23, 2016 (UTC)
 * Well, that's the definition of Sonic 06. Though, I liked that game's elements, but not Sonic and Silver's stories. Luma.dash (talk) 17:50, July 29, 2016 (UTC)

Sonic Mania: 3D Hub?
Since Sonic Mania is gonna be a remastering type game like Sonic Jam, do you think it should have a 3d hub like Jam?

-Sundae

Japanese Release Confirmed
Link: http://sonic.sega.jp/SonicMania

RalphJeremy65 (talk) 00:23, September 18, 2016 (UTC)

Hey, why'd you remove my edit about the rings
If you're going to explain the difference of how Sonic loses rings in Sonic Triple Trouble, it should be equally as valid to say something similar about this game. SolidSonicTH (talk) 13:15, October 25, 2016 (UTC)
 * The effect of which you describe occurs under the influence of the Combine Ring power-up, meaning it is not a stable in the gameplay. I have deduced it from this. If you can disprove it, please feel free to elaborate.Ultrasonic9000 (talk) 16:23, October 25, 2016 (UTC)

Spoilers
Should we add the leaked information or should we wait until the game is released officially?

Cperry19 (talk) 09:06, August 11, 2017 (UTC)
 * We should definitely wait until after the game's release.Ultrasonic9000 (talk) 11:23, August 11, 2017 (UTC)

PC Delay
Sonic Mania PC delayed to August 29th. Announced in the Special Announcement stream, Sonic 1 (not Taxman) will be given for free to those who preordered. The collector's edition will still arrive on the 15th, but the download code will give Sonic 1. All other platforms are not effected. Reason: Optimization + bug fixes needed. SonicSolSnake (talk) 16:01, August 11, 2017 (UTC)

Can we add this zone
Can we add Metallic Madness to the list of known zones? Its background is shown in the opening animation on YouTube, just below Green Hill. It's difficult to see, but it's there. http://imgur.com/a/SvxUm Epicjubjub (talk) 05:34, August 12, 2017 (UTC)

Question
Who was the one that had the bright idea to lock the article when this article was going to be subject for major change in the future? Especially considering it's a new game. We have the official names of the Hardboiled Heavies now. Can't put them in because it's locked. DestructionRobotnik (talk) 16:51, August 15, 2017 (UTC)
 * Should we add Japanese names for the group (Hard Boiled Heavies)?PenBird2000 (talk) 16:53, August 15, 2017 (UTC)
 * I've lowered the protection of the article since it is already released.--Luma.dash (talk) 16:59, August 15, 2017 (UTC)

Names for enemies and bosses
Is there a source for any of the boss names aside from the Hard Boiled Heavies? I can't seem to find anything and they all sound like fan nicknames to me. BubbleRevolution (talk) 06:24, August 16, 2017 (UTC)


 * Simon Thomley (Stealth) in his recent unofficial YouTube stream gave out few names for new enemies and bosses. Also he [//forums.sonicretro.org/index.php?showtopic=35709&view=findpost&p=905020 revealed] the penultimate boss in Titanic Monarch Zone Act 2 being based on the original concept of Sonic CD's final boss nicknamed Psycho-Egg. So for those few names that are known:
 * The penultimate boss of Titanic Monarch Zone Act 2 is named Phantom Egg, with slightly redesigned Hard Boiled Heavies being recalled as Phantom Heavies (Phantom Gunner, Phantom Shinobi, Phantom Magician and Phantom Rider).
 * Red Eye from Sonic & Knuckles is renamed as Crimson Eye in Titanic Monarch Zone Act 1.
 * Metallic Madness Zone Act 2 boss is called Gachapandora (or Gachapondora), that I can only assume is based on the Japanese vending machine capsule toys after doing quick search.
 * Red Rollers in Mirage Saloon Zone Act 2 are renamed as Roller Mark 2.
 * Green Caterkillers in Mirage Saloon Zone Act 2 are renamed as Rattlekiller.
 * So those are pretty much ones, that are sorta confirmed. I will keep searching more in due time. - Axel Badnik (talk) 09:46, August 21, 2017 (UTC)
 * That is so amazing of you. Keep it up!Ultrasonic9000 (talk) 10:02, August 21, 2017 (UTC)

Alright so to continue this one, there are file names being listed here possibly from the PC version (again those names in sprite sheet are made up and the Random Talking Bush of Spriters Resource has stated this as well on the comment section). So remaining names for enemies from this game are assumed to be:

Studiopolis Zone

 * Tubinaut - an Orbinaut enemy. (Data/Sprites/SPZ1/Tubinaut.bin & Data/Sprites/SPZ1/Tubinaut.bin)
 * MicDrop - the microphone enemy. (Data/Sprites/SPZ1/MicDrop.bin & Data/Sprites/SPZ2/MicDrop.bin)
 * Shutterbug - the bug enemy. (Data/Sprites/SPZ1/Shutterbug.bin & Data/Sprites/SPZ2/Shutterbug.bin)
 * Canista Wall Crawl - the snail enemy. For some reason this one wasn't listed on the "Data/Sprites/SPZ" file path. (Data/Sprites/Blueprint/WallCrawl.bin)

Press Garden Zone

 * Splats is name given for similar rabbit enemies seen in the Zone. (Data/Sprites/PSZ1/Splats.bin)
 * Bombbearer in Act 2 is possibly renamed as IceBomba, although this is still unclear. (Data/Sprites/PSZ2/IceBomba.bin)
 * Those ninja turrets in Act 2 are hard to identify, but they could be just platforms. (Data/Sprites/PSZ2/Platform.bin)

Stardust Speedway Zone

 * Those red piranha things in Act 1 seem to be just plants. The capsule is titled FlowerPod and growing plant is placed on its own file. (Data/Sprites/SSZ1/FlowerPod.bin & Data/Sprites/SSZ1/Plants.bin)
 * All the Zone's Badniks (Dango, Hotaru, Kabasira and Kanabun) from Sonic CD are named under their regular names.

Hydrocity Zone

 * Jellies are named Jellygnite - their alternate name from the remastered mobile version of Sonic 2. (Data/Sprites/HCZ/Jellygnite.bin)

Mirage Saloon Zone

 * It's hard to say what those "Cactonauts" on Seesaws at Knuckles' version of Act 1 are specifically, but they might be just part of the Seesaw sprites without any remarkable title. (Data/Sprites/MSZ/SeeSaw.bin)

Lava Reef Zone

 * Iwamodoki's name from Japanese sources of Sonic & Knuckles is used. (Data/Sprites/LRZ1/Iwamodoki.bin & Data/Sprites/LRZ2/Iwamodoki.bin)

Titanic Monarch Zone

 * Flasher mk.II - two-legged Badnik. (Data/Sprites/TMZ1/FlasherMKII.bin)
 * Turbo Turtle - small Turtloid Badnik. (Data/Sprites/TMZ1/TurboTurtle.bin)
 * Sentry Bug - dark green Buzz Bomber-like Badnik. (Data/Sprites/TMZ1/SentryBug.bin)

Few things here about bosses, that aren't named yet:
 * There are numerous sprite files under CPZ file path (Chemical Plant Zone) that have abbreviation "MBM" on them (this may obviously refer to "Mean Bean Machine"). So if there's gonna be article for Chemical Plant Zone Act 2 boss battle, the "Mean Bean Machine" could be fitting title for it. (Data/Sprites/CPZ/MBMKnux.bin, Data/Sprites/CPZ/MBMKnux.gif, Data/Sprites/CPZ/MBMSonic.bin, Data/Sprites/CPZ/MBMSonic.gif, Data/Sprites/CPZ/MBMTails.bin, Data/Sprites/CPZ/MBMTails.gif)
 * Lava Reef Zone Act 1 boss is called Driller Droid. Changes are that those Tunnelbots seen in Act 1 are called "Rock Drills". (Data/Sprites/LRZ1/Drillerdroid.bin & Data/Sprites/LRZ1/RockDrill.bin)
 * Metallic Madness Zone Act 1 has the Final Zone pistons as a sub-boss. Those pistons used during the battle are refer to as "EggPistonsMKII" (or "Egg Pistons mk.II") in sprite files. (Data/Sprites/MMZ/EggPistonsMKII.bin)
 * Metallic Madness Zone Act 2 boss is spelled as "Gachapandora". (Data/Sprites/MMZ/Gachapandora.bin)

Also if you look up for names of objects, gimmicks or obstacles from the game, look up for that link that I shared early on. - Axel Badnik (talk) 13:12, September 4, 2017 (UTC)

It seems for the most part the names Stealth provided match with the file names. The Press Garden's Bombbearer could be considered a variation as it has different attacks.  Myself  123  13:26, September 4, 2017 (UTC)


 * That may be debatable. Bombbearer looks identical and has pretty simple movement pattern from Knuckles' Chaotix. It's really just the functionality of round container that differs between two games. Also few things that I forgot to mention previously:
 * Bigboms in Metallic Madness Zone are renamed as "Matryoshka Bom" (based on Russian dolls) most likely due its new attack pattern. There is also other sprite file simply named "Bomb", but it's not clear if it is just for explosion sprites or separate tiny Bombs. (Data/Sprites/MMZ/MatryoshkaBom.bin & Data/Sprites/MMZ/Bomb.bin)
 * Gohla is named now as Sol, most likely as nod to its name from Sonic 2 that is in fact, never seen being used anywhere. (Data/Sprites/OOZ/Sol.bin)
 * - Axel Badnik (talk) 14:18, September 4, 2017 (UTC)
 * That could be considered different enough tp consider it a variant, I'm fine eitherway though. Not sure what to do about the Bigbom though.  Myself  123  14:31, September 4, 2017 (UTC)
 * That's pretty much same for me as well, but I would like to wait until people in Spriters Resource have updated enemy sprite sheet with accurate names as stated on the comment section. - Axel Badnik (talk) 14:42, September 4, 2017 (UTC)
 * Not sure if TSR is the best place for names.  Myself  123  15:56, September 4, 2017 (UTC)
 * I concur. We also cannot be sure if they will ever update them. I have been a user there (on The VG Resource a whole), and I can say that there has been many comments like this one (promises), yet nothing has been changed or added.


 * Still, we can give it some time if you like, maybe this time it is different.--Luma.dash (talk) 16:04, September 4, 2017 (UTC)


 * To be honest, enemy names could be changed to ones found in-game source code right now. If mistakes occur (like some enemies having wrong names after external, full list of accurate titles for each enemy is revealed later on) in the future, those can always be fixed at that moment. - Axel Badnik (talk) 16:19, September 4, 2017 (UTC)


 * Man, it would have been great to known about this discussion happening here and all. Regardless, I was under the impression that TSR was using names from the code, so I apologize for misinterpreting the names. Glad it seems to have been corrected though. - 19:56, September 4, 2017 (UTC)

Please, keep the talk box to 1 at minimum. Thank you, FredCat 12:43, September 6, 2017 (UTC)

Spoiler Message
Just come here to let you know that whenever I visited the main page of this article, it's closed to blank and left me nothing to intercept. Reason of why that happened? It's the spoiler message that I was able to check on different site (I am using Safari for this account, while I checked the information on Chromo, but not logged in there) and Chromo was able to show the Spoiler Message if I was allowed to read the spoiled stuffs or not while on Safari, it didn't show that message/box at all. Thought I would like to let you know about this problem.

And yes, it also occurred on whatever I clicked related to the Main Page, even if it's just the main page or viewing the difference between the changes. It didn't affecting here, the talk page, or History List of that article. FredCat 14:48, August 16, 2017 (UTC)


 * If there are any issues with the spoiler function, please contact User:Luma.dash. He was the one who implemented it and adjusted it to work for us.Ultrasonic9000 (talk) 14:52, August 16, 2017 (UTC)


 * That's kinda weird considering I used Safari on my iPad not too long ago and it worked fine. Not sure what's happening there but you're better off contacting Luma like Ultra said. DeCool99 (talk) 15:00, August 16, 2017 (UTC)


 * You mean Google Chrome or Chromium for Linux os? Although I don't know about Safari that much since I don't have any of Apple's systems, but it should be optimized for Javascript just like the others. As they all receive updates from their companies, and the script should work.--Luma.dash (talk) 17:17, August 16, 2017 (UTC)
 * Google Chrome. I am using iMac as my personal computer. And no, I still tried it out, the Spoiler Box didn't show up at all - just leave me with the page full of categories. FredCat 21:02, August 16, 2017 (UTC)
 * Are you sure Javascript is enabled on your browser? If it is working on Chrome, there might be an option on Safari that is lacked or not configured.--Luma.dash (talk) 21:04, August 16, 2017 (UTC)
 * Well, no, not enabled. It's lacked one to start with. After all, it's iMac I was working on. FredCat 23:39, August 16, 2017 (UTC)

But, if Javascript is lacked in your browser, how are you able to edit and use the wiki? The right sidebar and all editors use Javascript to work. So, it is illogical to have such a feature lacked and by a famous browser and you're still communicating with us.--Luma.dash (talk) 06:09, August 17, 2017 (UTC)
 * Well, it only not displaying the Spoiler Box as it was supposed to do. Here, the talk page does not blocked by the spoiler box and I was able to give a respond. I am using my account on here in Safari, and yes, even edit any articles in here as of recently (included that edit-warring in one article about  part at bottom of the article. So until you remove the spoiler box that asked if it's ok to see it or leave the page, I can't see the stuffs that you posted/edited, beside the history page, talk page, and numbers of the difference. FredCat 20:22, August 17, 2017 (UTC)
 * While I cannot turn off the spoiler template because of a compatibility issue with your browser, you can disable the Spoiler template by adding this to the desired page's URL:

?usesitejs=0
 * This should at least disable our site JS for you to navigate through these pages. You can also try to get help here, at the talkpage of the script.--Luma.dash (talk) 20:28, August 17, 2017 (UTC)
 * Yeah, that worked. It's just... my iMac don't display an option to change Javascript lists, unlike Adblock on Chrome. And what I meant was... I don't have Javascript for Spoiler Box that asked me a permission to look through. Though, I do have javascript for all stuffs that you detailed, included here. And if you didn't notice - the link to your talk page is known as "Talk Page" while I typed down "Message Wall" on mine. Yes, I had to do this since I enabled the customized screenname link, so I didn't bother create one for each wikia I visited and gave comments on them.
 * And by the time you remove that spoiler box, it would be like a half year or full year from now, so I can wait until then. But hey, at least you gave me alternative way to disabled the spoiler box's question and bypassed it. FredCat 20:50, August 17, 2017 (UTC)
 * No, it won't take that long. After the PC version of the game gets released, we'll dispose off the Spoiler tag from these pages. At the meantime, you can either use Chrome for a smoother surfing, or contact those behind the script (I give you a link to them on my previous reply).--Luma.dash (talk) 20:58, August 17, 2017 (UTC)
 * Alright then. 'Patience is a virtue' then. FredCat 21:03, August 17, 2017 (UTC)

And if you didn't know, that script you gave didn't work against anything other than just the article address. I tested it on the difference between two edits, and it... just blanked - similar to what it had done without the script. FredCat 11:02, August 21, 2017 (UTC)

Medal or Medallion?
Which name is official? 12:20, September 9, 2017 (UTC)
 * The game manual says Medallion. There is no mention of "Medal".Ultrasonic9000 (talk) 12:23, September 9, 2017 (UTC)
 * However, there is a mention of "メダル" (medal) in the Japanese manual, which ties it into the Medal. Maybe the western name is just a chase of mislocalization.Ultrasonic9000 (talk) 13:14, September 9, 2017 (UTC)