Egg Mobile

The Eggmobile (sometimes referred to as Egg Mobile, Eggpod, or Egg-O-Matic) is a small, one-man hovercraft piloted by Dr. Eggman as his preferred mode of transportation with many strategies. It made its first appearance at Sonic the Hedgehog in 1991.

Description
There are various versions of the Egg Mobile, as in the games it varies from game to game. Universally, it is a small hovering craft with a very distinct egg-like shape. Other typical features include black and yellow hazard stripes on the sides of the craft, and a small circular lamp on the front.

The Egg Mobile can be fitted with a seemingly endless amount of gadgetry. Not only does the doctor use it as his mode of transportation but also as the cockpit of even larger doomsday devices and machines. When these are destroyed, Eggman and his mobile will inevitably emerge relatively unscathed from the wreckage. Usually cockpit is only weakness during the many battles.

As the boss of every action zone, Dr. Eggman appears at the end of most levels in his Egg Mobile, with new attachments. In most Game Gear games, Robotnik does not appear as a level boss, instead using larger badniks and being himself as final boss, as sometimes Egg Mobile doesn't appear in those games without any add-on vehicles.

Sonic the Hedgehog (16-bit)
Egg Mobile first appears in the original 16-bit version of Sonic the Hedgehog. It is described as hovering, grey pod and its lower part is completely black. Egg Mobile does have two yellow, mechanical feet for mobile's landing support. In the middle front mobile has single headlight. Each side of mobile does have air seals, small wings, horizontal black and yellow stripes and one motor behind the mobile which is protected from the top with yellow metal shield. It does have low windshield and blue driving seat.

The Egg Mobile's add-ons are simple, sometimes to the point of being minor weapons on an otherwise unequipped Egg Mobile. The Egg Mobile has featured below: After the encounter in Starlight Zone, the Eggmobile does not appear in the game until at the end of Robotnik's final confrontation in Final Zone. Robotnik used it as trying to escape quickly after Sonic had defeated the final machine. During this player can do the finish move to damage Eggmobile inflicted upon, leading to Robotnik flying away while blowing up or let him escape.
 * Green Hill Zone: Eggmobile (wrecking ball)
 * Marble Zone: Eggmobile (fireball weapon)
 * Spring Yard Zone: Eggmobile (spike weapon)
 * Labyrinth Zone: Eggmobile (retreat)
 * Starlight Zone: Eggmobile (mine dropper)

Sonic the Hedgehog (8-bit)
Egg Mobile appears normally at boss fights in 8-bit version of Sonic the Hedgehog, like in its 16-bit counterpart. The game also features Eggmobile in its submarine mode twice, as cockpit has replaced with metallic shelter with two tubes of each side, which fires small trios of energy balls and window where Robotnik can see events. The Egg Mobile has featured below: Egg Mobile doesn't appear in Scrap Brain and neither in Sky Base Zone. At the end of game after Robotnik got defeated by Sonic in Sky Base Zone, he escaped with teleport to Green Hill Zone where continues his escape with Egg Mobile only getting down by Sonic who also teleports to above Robotnik and does the final move to hit Egg Mobile down.
 * Green Hill Zone: Eggmobile
 * Bridge Zone: Eggmobile (Submarine Mobile)
 * Jungle Zone: Eggmobile (Bomber Mobile)
 * Labyrinth Zone: Eggmobile (Submarine Mobile)

Sonic the Hedgehog 2 (8-bit)
The Egg Mobile appears briefly in 8-bit version of Sonic the Hedgehog 2 as it is based on original Egg Mobile from first game. It first appears at intro of the game, where Robotnik kidnaps Tails while he's running away from him and Sonic is following behind both of them.

It later appears at act 3 of Under Ground Zone, where Sonic falls to the lava and Robotnik actually saves him with black claw that is set under the mobile (which later becomes horizontally rotating rotor), only to prevail upon the close of zone's boss, Doodlebug Mecha. Robotnik then on off-screen starts to fire bouncing bombs to Sonic, which only explodes on Doodlebug Mecha's mouth. At the end Robotnik tries to drive towards Sonic but crashes to the Doodlebug Mecha, which finishes it off and Eggman flies away with his Egg Mobile. The Egg Mobile does not appear in the game after this as bigger Badniks serve as zone bosses since.

Sonic the Hedgehog 2 (16-bit)
The Egg Mobile makes its return in the 16-bit version of Sonic the Hedgehog 2, this time getting redesigned to look sleeker and more mechanical. The front of mobile is circular, which has small windshield. Each of mobile's side has horizontal black and yellow stripes, tail pipes that curved upper horizontal direction and small wings that has air seals under them and small motors behind them. The behind of mobile has registration plate, which license code states "EGG". The Egg Mobile has circular back plate, which protects the cockpit from behind. The cockpit has foot switch, steering wheel and brown driving seat.

There's few features that are rarely used in the Egg Mobile. Metropolis Zone's fight features green headlight, which fires yellow lasers. Also at the beginning and ending of Emerald Hill Zone fight, Egg Mobile used horizontally rotating rotor to landing and escaping. The Egg Mobile has featured below: After the conformation at Metropolis Zone, the Egg Mobile doesn't appear in rest of the game, such as at Sky Chase Zone (which has no boss), Wing Fortress Zone (in which Robotnik controls a contained death trap instead of attacking himself) or even in Death Egg Zone which features an Mecha Sonic and the final boss, Death Egg Robot.
 * Emerald Hill Zone: Drill Eggman
 * Chemical Plant Zone: Water Eggman
 * Aquatic Ruin Zone: Hammer Eggman
 * Casino Night Zone: Catcher Eggman
 * Hill Top Zone: Submarine Eggman
 * Mystic Cave Zone: Drill Eggman 2
 * Oil Ocean Zone: Submarine Eggman 2
 * Metropolis Zone: Flying Eggman

SegaSonic the Hedgehog
The Egg Mobile appears briefly in SegaSonic the Hedgehog, having a design from first Sonic the Hedgehog game. It is seen at the title screen of game as Robotnik is flying in the background. Another time is at the small ending cutscene after the credits, where Robotnik flies in middle of the ocean until the Egg Mobile stops moving due to the lack of fuel and falls to the ocean with Robotnik screaming.

Sonic CD


Sonic CD features a few different Egg Mobiles. Egg Mobiles are featured:


 * Palmtree Panic: Bobbin Walker (EGG-HVC-001)
 * Collision Chaos: Pinball Machine
 * Tidal Tempest: Bubble Shield Blaster
 * Stardust Speedway: Metal Sonic (race)

The first Egg Mobile model was basic looking and was only featured in the Palmtree Panic zone's boss, as Robotnik drives a walker mech with two arms (with code name EGG-HVC-001) that each have bumpers for hands (making Sonic bounce away from Robotnik should he attack at the wrong time). The machine only has enough armor for three hits, the first two taking out each of the arms, and the third simply destroying the walker. Rather than escape in the Egg Mobile, Robotnik escapes by jet-pack. This suggests that the walker was either a stand alone vehicle, or that the Egg Mobile was unusually destroyed along with its attachments.

The second Egg Mobile model was featured in the Collision Chaos duel, where it was part of the Pinball Machine he was using the escape, and slow Sonic at the same time. In comparison to the first model, it was lower and thinner at bottom. At the front it had a grey Robotnik decal, instead of two headlights. It had four propulsion jets on it, one on its back and the other three on its underside, which activate and deactivate depending on which direction Robotnik is flying (for example if Robotnik if flying forward the jets behind, just below it diagonally, and the middle jet facing down will be activated, while the one that is pointing in Robotnik's forward direction will not be activated).

The same Egg Mobile later appears at Tidal Tempest, as at first Robotnik tries to outrun Sonic in a maze (similar to the escaping in Labyrinth Zone, but the maze has no traps to speak of, no water hazard and goes down), and after taking four hits, retreats to an underwater arena, where it activates a shield cup above the cockpit and generates a bubble shield to protect itself from Sonic, who is left to drown (though the idea behind this tactic is flawed, as Sonic can merely jump to the Egg Mobile to both weaken the shield and supply himself with air). A mere hit to the Egg Mobile itself will cause it to retreat from the level.

The third model, which looks similar to the one from the previous two zones appears in Stardust Speedway. As Sonic races Metal Sonic, Robotnik merely follows behind using a very powerful laser ready to toast (instantly kill, regardless of rings) the one that slows down for too long (mainly Sonic, as he never can catch up with Metal Sonic). If Sonic wins, a door closes behind leaving Metal Sonic to be destroyed (though it not easy to tell in game if Metal Sonic is destroyed by the laser or the impact of the egg Mobile crashing in to the door at full speed). Robotnik deactivates the laser after it impacts the door and retreats, leaving Sonic to rescue Amy Rose.

The Egg Mobile is not featured in the Quartz Quadrant, Wacky Workbench and Metallic Madness fights as the machines are independent and Robotnik is controlling them without the Egg Mobile being added on. This can be seen as sometimes Robotnik runs away after the fight. After the final duel at Metallic Madness, Robotnik escapes from Little Planet with yet another kind of transportation craft (though with his craft on fire,) and being ready to fight another day.

Sonic Spinball
The Egg Mobile is featured at first bonus stage of Sonic Spinball, which is based on Sonic the Hedgehog 2 design and being as final weapon at 8-bit version of Showdown. At bonus stage, the player has to destroy all purple capsules behind of Egg Mobile with pinball and then blow the mobile itself, leaving Robotnik being fainted on ground. If you try to blow the Egg Mobile before blowing purple capsules, it will bounce the ball back.

Sonic Chaos
The Egg Mobile appears in Sonic Chaos, being add-on of Laser Walker, which is final boss of the game with two phases. Before that, the cubic-shaped Egg Mobile appears at the intro, as dr. Robotnik flies with it, having red Chaos Emerald on its claw gadget. Sonic and Tails runs behind him, but he gets away. Also one of bosses, Hopping Egg Vulcan is basically Egg Mobile which has robotic copy of Robotnik firing projectiles and bouncing towards the player.

Sonic Drift
Egg Mobile appears as racing vehicle for Eggman in Sonic Drift. For odd reason Egg Mobile is actually called Egg Typhoon in the japanese instruction manual. Egg Typhoon also is loosely based on Sonic the Hedgehog 2 Egg Mobile design without wings, tail pipes and circular back plate. In the game Eggman can throw mines from Egg Typhoon.

Sonic the Hedgehog 3 & Knuckles
Egg Mobile makes appearance in both Sonic the Hedgehog 3 and its add-on continuation Sonic and Knuckles with another different design. Egg Mobile in these games is more smaller and simplistic than earlier designs. This Egg Mobile doesn't have wings at all but instead have two tail pipes. Egg Mobile's cockpit doesn't have windshield at all and has small yellow driving seat, which is supported by a pole behind it.

As the Egg Mobile is small, it has a tendency to use large armored shells that hide the hovercraft itself. Egg Mobile also have its own gadgets as well. At certain times, Egg Mobile has glass cover above cockpit. In Hidden Palace Zone, Robotnik uses yellow claw which is set beneath the mobile to stole Master Emerald from altar. Also at the same scene as Knuckles tries to stop him, Robotnik releases two electric whips that are capable of delivering an electric shock for its target.

In addition to boss battles, the Egg Mobile has also featured in some scenes as the Robotnik brings sub-boss of Launch Base Zone to the its place and releases it to the fight. Also almost at the end of Sonic the Hedgehog 3 after the first Launch Base Zone boss, Sonic or Tails can ride with Egg Mobile which was parked right behind of the boss fight to reach to the relaunching Death Egg. With lock-on technology, Knuckles can't access to this area (however the player can do this with Debug Mode). The Egg Mobile has featured below:


 * Angel Island Zone: Flame Mobile
 * Hydrocity Zone: Screw Mobile
 * Marble Garden Zone: Drill Mobile
 * Carnival Night Zone: Graviton Mobile
 * Ice Cap Zone: Freezer Mobile
 * Launch Base Zone:
 * Ball Shooter
 * Beam Rocket
 * Big Arm
 * Mushroom Hill Zone: Jet Mobile
 * Flying Battery Zone: Hang Mobile
 * Sandopolis Zone: Egg Golem (Sonic & Knuckles)
 * Lava Reef Zone: Hot Mobile
 * Sky Sanctuary Zone:
 * Eggmobile (wrecking ball) (Mecha Sonic)
 * Flying Eggman (Mecha Sonic)
 * Death Egg Zone: Great Eggman Robo

Egg Mobile wasn't featured at Death Egg Zone's second sub-boss as Robotnik controls it from other side of the tube. While playing as Knuckles on its own story in Sonic and Knuckles, an EggRobo takes Robotnik's place in Egg Mobile until he and its mobile gets destroyed by Mecha Sonic and in the Sky Sanctuary Zone, Mecha Sonic uses the Egg Mobile twice.

Knuckles' Chaotix
Several upgraded Eggmobiles are used by Eggman as bosses in the game.
 * Botanic Base: Eggmobile (Botanic Base)
 * Amazing Arena: Eggmobile (Amazing Arena)
 * Marina Madness: Eggmobile (Mariana Madness)

Sonic 3D
Like Sonic the Hedgehog, the Eggmobile is mostly just upgraded with weapons.
 * Green Grove Zone: Eggmobile (spike ball dropper)
 * Rusty Ruin Zone: Eggmobile (armored)
 * Spring Stadium Zone: Eggmobile (spike hands)
 * Diamond Dust Zone: Eggmobile
 * Gene Gadget Zone: Eggmobile (missile launcher)
 * Panic Puppet Zone: Eggmobile (multipurpose arm weapon)

Sonic Adventure
In Sonic Adventure, the Egg Mobile retains its basic design, but, like the characters themselves, has been updated to look more like a semi-realistic functional vehicle. Most notable is the trio of thrusters positioned behind Eggman's head. Eggman appears multiple times throughout all the player characters' storylines usually riding the Egg Mobile. It is battled two definite times, with add-ons, and assists in Sonic's battle with Chaos 6 throughout the course of the game.

During the first visit to the Mystic Ruins, in both Sonic's and Tails' storylines, just in front of Tails' Workshop the Egg Mobile appears. After brief banter, it hovers down under a cliff and comes back up fitted as the Egg Hornet. The add-ons include much larger thrusters added to the back, rocket launchers, and a pair of thunder 'stingers' on either side. After the battle, without the Egg Hornet attachments, it is shown to have a large clamp built in, delicate enough to snatch a Chaos Emerald right out of Tails' hands.

Just after the Casinopolis stage for Sonic and Tails, the Egg Mobile appears again. This time, it sprays a knock-out gas on our heroes before any boss battle can begin and uses the clamp to take another emerald.

Just before the battle against Chaos 4 for Sonic, Tails, and Knuckles, the Egg Mobile arrives and steals the emeralds Knuckles just knocked out of Sonic or Tails, this time using a green beam. At the end of said battle, Dr. Eggman 'beams aboard' the Egg Carrier in the Egg Mobile. It is unclear whether the green beam of light shining from the Egg Carier was what propelled the flight or whether it was the Egg Mobile.

During Sonic's battle against Chaos 6, Eggman and the Egg Mobile assist Chaos. There are no attachments added to the Egg Mobile, though Eggman launches freezing robots at Sonic.

At the end of Tails' storyline, in front of Casinopolis, comes the Egg Walker, the Egg Mobile attached to four large walker legs.

Like the final bosses in the genesis games, the Egg Mobile does not make an active appearance during the Egg Viper boss at the end of the Final Egg in Sonic's story.

Sonic Adventure 2
Eggman is playable in Sonic Adventure 2, and he rides in a modified Egg Mobile, which has become a 'chicken walker' mech called the Egg Walker (not to be confused with Tails' final boss in Sonic Adventure), with a pair of backward-jointed legs added, a machine gun to one side, and a rocket launcher perched above Eggman's head. The two battles against Eggman are fought against this mode.

The traditional flying Egg Mobile does show up during certain cut scenes.

Sonic Heroes
The Egg Mobile returns in Sonic Heroes and attaches twice to a bird shaped helicopter device.

The design of the Egg Mobile has changed Drastically in this appearance. The main difference is that it no longer has thrusters in the back, instead it uses some kind of propulsion system located at the bottom of the craft that has ring shaped beams constantly being dissipated from it. This design has only appeared in these two games and has since been replaced with the Sonic Adventure Egg Mobile.

Sonic the Hedgehog (2006)
In this game, the Eggmobile is completely different from all other appearances and has since only been used once. It is a completely gray/silver vehicle that has a long oval shape big enough to walk at least 20-30 feet on. Elise used this to her advantage to walk away from Eggman so she could jump off the edge while she was on the Egg Mobile. Another huge difference is that this Egg Mobile has gaint detached remotely controlled arms that Eggman has used numerous times throughout the story of the game to kidnap the characters of the game. These arms also have laser cannons but are only used in the final boss battle against Sonic.

Sonic Rivals 2
In Sonic Rivals 2, to defeat a boss, you have to hit Eggman Nega's Egg Mobile (the clear thing with electric surrounding it) 6 times.

Sonic Unleashed
Sonic Unleashed is notable for allowing a detailed look at the interior of the Egg Mobile, and reveals that Eggman sits in a plush seat while piloting it. It also has a glass-like dome to protect Eggman during space travel and battles with Sonic.

Sonic Colors
Eggman only uses the Eggmobile in cutscenes, aside from piloting the Egg Nega Wisp in the climax of the game. In addition, Eggman also installed the Eggmobile with a mind control beam when attempting to ambush Sonic, but Tails pushed Sonic out of the way, making him brainwashed instead. It ran out of Hyper-go-on power before a fight could start, resulting in Eggman's retreat.

Sonic Generations
Only in two cutscenes of game, after the Death Egg Robo battle, you can very briefly see Classic Eggman's Egg Mobile before the Time Eater abducts him. In the Time Eater cutscene (the one before the Time Eater battle), there's two Eggmobiles for both Classic and Modern Eggman, which both are connected to the head of the Time Eater. The Eggmobile's design is pretty much same as in Sonic Colors.

Sonic the Hedgehog 4
The Eggmobile in Episode I looks similar to the Sonic 1 version, and it adapts to use Dr. Eggman's old inventions from Sonic 1 and 2.

The Eggmobile in Episode II looks the same as the Episode I version, but gets several new inventions to adapt with. In Sylvania Castle Zone, it has a yellow, cybernetic bottom where the black usually is and the Egg Serpentleaf can now use the Eggmobile and fuel it with a large firebreathing nozzle. In Oil Desert Zone, the Eggmobile gets rid of the yellow design and now has a magnet, which it can use to fuse scrap metal to create the Egg Scrap Mech. In the first act of Death Egg mk.II Zone, the cybernetic design returns, only now on the back, the bottom now has propellers, and the Eggmobile is completely invincible. Dr. Eggman teams up with Metal Sonic, although it appears that this Eggmobile variation has no mode of attack, as Dr. Eggman flees with Metal Sonic when the latter is defeated. Finally, in the Boss Act of Death Egg mk.II Zone, the Eggmobile can now attach to the Egg Heart to fully control it.

Adventures of Sonic the Hedgehog
In the Adventures of Sonic the Hedgehog cartoon series, Dr. Robotnik drove his Eggmobile in many episodes, except he called it the Egg-O-Matic. Often it would be shown with two mini Egg-O-Matics attached to its sides, providing seats for Scratch and Grounder. He also had a alterations to it like in the games, an example is the Egg-o-Matic Tunnelizer and Town Terrorizer. This mobile's design is from first game without its rarely-seen landed state. The Egg-O-Matic has the design of Marble Zone's boss in Sonic 1, with the flamethrower on the bottom acting as propulsion.

Archie Comics
In the early issues of the comic series, Dr. Robotnik would fly his Eggmobile very often. One difference is that it had a manual stick shift, which had an 8-ball for a handle. Recently, the Egg Mobile has been redesigned completely to look different in the games, but has since reverted back to using models based on the games (the very latest being the model seen in Sonic the Hedgehog 4 in issue 225).

Sonic the Hedgehog: The Movie
During the movie, Eggman used a completely redesigned mobile, which is colored yellow and purple. This mobile doesn't have a name, and has two big jet engines on both sides of mobile. It also has the ability to teleport from place to place and has two animal rocket launchers at the front, which are a bunny and a turtle. Dr. Robotnik himself thinks that the turtle rocket would be a design failure as it is slower than a bunny, which otherwise works as it should.

Sonic X
In Sonic X, the Egg Mobile looks very different from its game counterpart. It retains its spherical shape, but unlike the more recent Egg Mobile designs it has small red wings. There is also a long spike at the bottom that is surrounded by a circle shaped hole, both were made for unknown reasons although they could be used as how it retains flight as there are no thrusters on this Egg Mobile. Missiles are located in the body of the craft instead of being released by accessories.

In the Sonic Adventure adaption, Eggman makes the Egg Hornet by attaching the big thrusters and drills so he could attack Sonic and Tails. The Egg Hornet looks identical to how it did in Sonic Adventure, the Egg Mobile no longer has its wings and the spike at the bottom. When Sonic and Tails defeat the Egg Hornet, the attachments get destroyed just like in Sonic Adventure, when the smoke dissipates the Egg Mobile looks like its regular Sonic X appearance again. The spike on the bottom is either retractable or the shell of the Egg Hornet was bigger then the Egg Mobile, since the spike and the surrounding hole were gone during the fight against Sonic and Tails.

Sonic X Trading Cards
The Egg Mobile in the collectible card set is referred to as the Egg Hornet, as it does not differ greatly from the Egg Hornet boss in Sonic Adventure.

Trivia

 * The Egg Mobile has a striking resemblance to the Wily Capsule at the Mega Man Series.
 * In Flying Battery Zone Act 2 as Knuckles, Robotnik pilots the Egg Mobile rather than Egg Robo, due to missing sprites.
 * In the Sonic Unleashed Egg Mobile (also Sonic Colors and Generations), Eggman has a SEGA Dreamcast in the cockpit near his chair.