Board Thread:General Discussion/@comment-25400375-20141109051014/@comment-25819077-20150323131154

Mystic Monkey wrote: Is it odd that I think Alex Kidd have potential if revamped as an action-adventure game similar to Zelda games?

I can imagine the miraculous world of Aries looking somewhat like DragonBall world and that a staple part of the culture is a fictional martial art known as Roshambo (that or jan-ken-pon). Instead of bad guys, Gooseka was his first mentor who teaches Alex the Shellcore technique, which makes a third of Roshambo. When Alex finds out about Janken the great he learned that Gooseka was a general of Jenken until he defected from his evil ways and advice him to seek Chokkina for further training. Afterwards he recieves training from Parplin making him a Roshambo master.

Gameplay can introduce combat where you can change switch fighting styles in order to fight certain enemies or deal with certain obsticals. While various combos can be possible, the three fighting techniques you learn that make up Roshambo as well as using them in specific order for enemies and obsticals fits all around rock-paper-scissors like relations.

A minigame included is collectible playing cards of monsters you can find that can be played with in Jaken houses, seedy dens that were set up after Janken himself conquerd the lands. Alex Kidd was too lame, weird, stereotypical, and generic 80s to be revived. But they have other franchises that could accomplish the same thing. Like Panzer Dragoon and Skies of Arcadia (which was only one game, but it looks awesome). Or, if you still want to be sci-fi, revive the full algol star system and make them based off of Phantasy Star.