MetalIsland Area



Metal Island is the third level of Tails' Skypatrol for the Sega Game Gear, coming after Ruin Wood and preceeding Darkcastle. As with the other levels of Skypatrol, the plucky fox must simply fly across the level left-to-right, dodging obstalces and maintaining the flight gague via copious consumption of mint candy.

The level sees Tails navigate his way through a whirring course of aeronautics equipment attached, for some reason, to pieces of the terrain itself. Fixed-position cannons blast munitions into the cyan sky, and the badniks come thick and fast. Some of the rock formations in Metal Island seem to have been stolen from Tidal Tempest in Sonic CD.

Carrotia


Carrotia, the third boss, is another of Wendy Witchkart's Mobian henchman, a light blue anthropomorphic rabbit. Carrotia's vehicle is, in true rabbity cliche, a big floating carrot; on top of this, she attacks poor Tails with a barrage of vegetable-shaped homing missiles. And deadly kisses.

Carrotia's machine dodges out of the way too quickly for you to be able to hit her by lobbing the ring; victory has to come by knocking the carrot-missiles back at the rabbit.