Trick Jump Panel

The Trick Jump Panel is a gimmick that first appeared in Sonic Adventure. It a variant of the regular Jump Panel that allows midair actions when used.

Description
The Trick Jump Panel usually resembles a ramp with a yellow coloration and yellow/green arrows on them. When touching the pad on the Trick Jump Panel, the player is able to make extra large jumps by setting off it, allowing the player to either cross vast distances quickly, cross bottomless pits or get over obstacles.

There also exist a more advanced form of the Trick Jump Panels. These panels resemble the right triangular prism variant of the Jump Panels, except that they have a yellow coloration and differently-colored arrows on them. When either walking onto this Trick Jump Panel, running over it or jumping onto it, it automatically initiates a dash that sends the playable character flying through the air, where the player can perform beneficial midair action that is otherwise unavailable. What that effect the action has idiffers between games.

Sonic Adventure
In Sonic Adventure and its later iteration, Sonic Adventure DX: Director's Cut, the Trick Jump resembles a regular, albeit long ramp with a yellow and orange-checkered surface. They are only encountered in Icecap during the Snowboard section.

In this game, the Trick Jump Panel lets the player make extra long and high jumps, even without gaining speed, and is suitable for reaching unreachable areas and paths. However, to use this effect in gameplay, the player must press the jump button when going off the Trick Jump Panel. Additionally, the player maintains their free movements when going off it.

Sonic Adventure 2
In Sonic Adventure 2 and its later iteration Sonic Adventure 2: Battle, the Trick Jump Ramp look much like it did in Sonic Adventure, but its surface is now marked with orange and white arrows. It retains many of the same effects from the previous title, except the player must have gained momentum when using it, its jumping speed and flying distances are lessen and the player cannot move on their own while in midair.

In gameplay, the player must press the jump button while moving over it to utilize its full effects. Depending on the player's timing, they will gain bonus points ranging from between from 200-1,000 points.

Sonic the Hedgehog (2006)
In Sonic the Hedgehog (2006), the Trick Jump Panels are white and red-arrowed plates embedded in the ground. They are only encountered in Sonic's version of White Acropolis, during the Snowboard sections.

Like in the previous games, using the Trick Jump Panel allows the player to make extra high and long jumps. However, due to game's glitches, they are not always reliable. To use the Trick Jump Panel in gameplay, the player has to hold the jump button and release it when touching it.

Sonic Colors
In Sonic Colors, it can be used to reach other areas fast and gain trick points. When using this panel in gameplay, Sonic will do a series of jump tricks in slow motion to increase his flying distance until he land on the ground. Every trick that Sonic do has a name and when Sonic finishes the tricks successfully and reached the Amazing-named trick the player will get the perfect Trick points, but if not, the player will get a lower trick point. To use it in gameplay, the player has to press the Jump button Multiple time until it reach the end of tricks. It should be noted that Super Sonic can use the panel and it's trick faster than Sonic and reach the final trick with one tap on the Jump button.

Sonic Generations
In Sonic Generations, it appeared in the remade version of City Escape having the same abilities that it has in the previous game, however it has now blue arrows on every panel and it can be seen as a one singular panel or as multiple Trick Jump Panel connected to each other to make using it more easier. In this game, this gimmick can be used for gaining high jumping in mid-air, avoiding Bottomless Pits and also to refill the Sonic Boost Gauge. It can be used in both act 1 and act 2 of this level and one of Rooftop Run's Challenge acts. It's range can also be increased by using the Sonic Boost. The player can only use them by have the Snowboard or the Skateboard in his use.