User blog comment:Mystic Monkey/If I remade Chao Gardens (for Sonic Adventure)/@comment-36597311-20191213125456

Very nicely thought out. I can add to this though because I thought of an idea for a game which could work for the next Chao Adventure: Chao Catch. Basically, the Chao lands on the spot and has to catch as many balls as possible. The balls are fired from a cannon in different angles and heights. If the land is flat, this could be a good indicator of a Chao's Run stat. High balls would indicate Fly, and balls shot above water would indicate swim. Power's an interesting one: The ball can be fired at a block which the Chao must push away before catching.