Chase After Blaze

"Catch me if you can!"

- Blaze before beginning

Chase After Blaze is a challenge act appeared after clearing every stage in the modern era of Sonic Generations''. ''It takes place in a closed side of Planet Wisp, where the player has to knock off Blaze while she is flying.

Overview
The battle arena is a part of the Classic mode of Planet Wisp, meaning that it has wisps inside it, however only the Pink Wisp can be seen and used in the act. The area is filled with flame traps, rolling bombs, Wisp capsules, Dash Rings and a lot of springs and Time Bonus. However no Gear Platform is there.

Description
The objective of this act is to catch blaze in less than ninety seconds before time runs out. When the player enter the act, Blaze will do her pose and then vanish, which immediately change the screen to the battle arena. As a strange thing that happened in this stage, Blaze can now fly in the air and nearly react with Classic Sonic's movements (a trait absent from previous games without using her pyrokinesis). So the player has to use the Pink Wisp to try catch her by sticking on a wall and spin while tracking her Blaze-symbol that appear when she is near. As said above, the arena consists of several Dash Rings and Springs that maybe make some difficulties to follow her. The act is really tricky, as Continuing Spinning and charging the Pink Wisp transformation cannot be enough to knock her off. Thereby, the player has to reach spaces near her, and wait for her to stop flying, then Charge the spin and let the button off.Thus ending the act.

Trivia

 * It is interesting to note that after being defeated Blaze will say "Your spines is getting shorter is one thing, but turning pink? What did you eat, Sonic?" Shortly when talking to her after the battle in the White Hub.