Sonic the Hedgehog 4: Episode II

Sonic the Hedgehog 4: Episode II is a 2.5D platformer for next-gen consoles, and marks the 2nd episode of Sonic the Hedgehog 4 and is currently under early development. It was announced saying it will have new zones and bosses and many other things we haven't seen before plus it was said that thanks to the sales of Sonic the Hedgehog 4: Episode I the game will likely have a bigger budget. It is tied into Sonic CD in an unknown way, but Sonic CD is defined as the game's spiritual prequel. There will also be a new physics system in the game since Ken Balough said fans gave bad reviews over the physics in Sonic the Hedgehog 4: Episode I as well as a brand new graphics engine.

Description
Sonic has returned to form a formidable alliance with Dr. Eggman! To face this new threat, Sonic will have to call upon an old friend to help him save the day! Joined by Tails, utilise ingenious combination moves and race across four brand new Zones, in order to put an end to their evil plans! Play alone, or with a friend locally (and online), in an evolution of Sonic 2's collaborative gameplay! Unleash Sonic and Tails’ devastating joint attacks and combination moves to fight the united force of Metal Sonic and Dr. Eggman. Episode II features an all new game engine, bringing you updated physics and an original graphical style as you race through four unique Zones and a new Special Stage.

Playable

 * Sonic the Hedgehog
 * Miles "Tails" Prower

Non-Playable

 * Dr. Eggman
 * Metal Sonic

Bosses

 * Missile Metal Sonic
 * Eggmobile/Doctor Eggman
 * Egg Serpentleaf

Trivia

 * Unlike Episode I, this game will be released (apart from Xbox Live, PSN and iOS devices) for the Android Market, PC and Windows Phone. This episode will not be released for WiiWare.
 * This is the first game since Sonic & SEGA All-Stars Racing to promote Tails as a playable character (not counting the digital re-release of Sonic the Hedgehog CD).
 * Also in creativity for promoting Tails, the art and styling for the game's box art represents Tails' two tails in place of the Number 2.
 * Recently, Ken Balough, brand manager of Sonic the Hedgehog 4 has hinted a Wii U release, stating that just because it is not on the Wii doesn't mean that SEGA isn't supporting Nintendo platforms.
 * Though Sonic and Tails' modern counterparts are starring in this game, the first trailer uses Classic Tails' tails from his CGI artwork in Sonic Generations. This could possibly hint at a option to use the classic models.
 * The color of Sandworm looks very similar to its iteration, Caterkiller.

Trailer
thumb|left|200px|Teaser Trailer