Crab Bot

The Crab Bot is a character that appears in the Sonic Boom television series. They are a crab-based Badnik model created by Dr. Eggman which make up a part of Eggman's foot soldiers. They are usually stationed at Dr. Eggman's lair where they guard Eggman's fortress and have been used against Team Sonic on numerous occasions.

Appearance
The Crab Bots come in many different sizes, the largest which are at Sonic's size while others are only half of that. As per their template, the Crab Bots resemble crabs. They have a dome-shaped body that is covered by a red shell with stubby spikes on top, and they have six knife-like red legs with silver edges and a pair of red pinchers with yellow claws. Finally, they have an wide silver faceplate resembling a skull, with two mandibles and cyan eyes with slit-like pupils.

TV series
On many occasions, the Crab Bots have been deployed against Team Sonic, only to quickly be destroyed by the heroes one way or another. Other times, they have defended Eggman's lair, but with limited success. When Dr. Eggman held a surprise party for Orbot and Cubot, several Crab Bots joined in on the festivities until Eggman brought them to a close. A lone Crab Bot later joined in helping Eggman train his reflexes with a game of laser tag which it lost to the doctor in.

Some time later, a Crab Bot came to see Orbot and Cubot off when they felt neglected by Eggman in favor of his new friend Nominatus, where it got advice from Orbot. Not long after, the Crab Bots were taken over by Nominatus for the purpose of destroying all life forms. The computer virus sent several Crab Bots at Eggman and his lackeys who fled to Team Sonic, where the heroes held them off until Eggman's underlings beat Nominatus and stopped the Crab Bots. The Crab Bots were later abandoned when Eggman gave up on technology. As the blundering Lightning Bolt Society took over Eggman's lair, the Crab Bots were sent on random attacks in the Village and the lair until Team Sonic and Eggman retook the lair. Multiple Crab Bots and other Badniks were later summoned by Eggman to kill Dave the Intern and destroy Chez Amy, but thanks to Team Sonic, they only accomplished the latter.

A number of Crab Bots were summoned to the town hall by Eggman to help him find a form for his first law as ruler of the Village. Despite resistance from Knuckles, a Crab Bot found the form, only for Eggman to be stripped of his power. When Eggman finished his mind-enslavement movie, a number of Crab Bots attended its premiere, but when the movie ended up a failure, they were sent away by Eggman. Another time, several Crab Bots came with Eggman to the Valley of the Cubots to destroy the residential Cubot prototypes, only to be wiped out by their protectors, Sonic and Tails.

The Crab Bots later joined a mission Eggman sponsored to remove Knuckles as the host of the Comedy Chimp Show, as a part of a sponsor deal with Comedy Chimp (during which the Crab Bots advertised Eggman Industries). With Team Sonic as guards though, the Crab Bots soon retreated. Another time, the Crab Bots helped protect Hypno-bot which Eggman used to steal Tails' inventions. As the Crab Bots held off Team Sonic, Tails got Hypno-bot to stop the Badniks by making them dance.

When Eggman harnessed solar power, remotely super-charged Crab Bots were unleashed on the Village which Team Sonic protected. When the Archipelago Homeowners Association found a Crab Bot, Eggman tried hiding those in his lair from said group in the meantime or risk eviction. However, the Crab Bots malfunctioned from power overload during a thunderstorm, making them go wild and blow Eggman's cover. While Eggman avoided eviction by convincing the association that his Crab Bots were art, he spent the night getting them under control.

Archie Comics
The Crab Bots have on several occasions been deployed to battle Team Sonic, only to quickly be destroyed by the heroes one way or another. When the Eggtoberfest was being held, hordes of Crab Bots attacked the villagers on Eggman's orders when he could not earn the villagers' trust. Fortunately, the Crab Bots were crushed by Team Sonic.

Sonic Dash 2: Sonic Boom
In Sonic Dash 2: Sonic Boom, the Crab Bot is one of the enemies encountered during the stages, though they do little more that serve as stationary obstacles. Like other enemies, they can be defeated with a single attack.

Personality
The Crab Bots are silent, single-minded and unquestioningly dedicated to the doctor's orders, but also appear to possess personalities of their own, including festive and celebrative emotions. As per their programming, they will only obey orders after being threatened.

Powers and abilities
The Crab Bots possess a pair of pinchers for offense and close combat, and their arms have descend power behind their blows. They are capable of flight for aerial combat and are as well advanced climbers which can scale vertical surfaces. Additionally, they possess a laser targeting system on their forehead and can fire energy beams from guns on their neck. Like other Badniks, they can also receive power remotely from Dr. Eggman's lair.

Weakness
Despite looking sturdy, the Crab Bots are rather fragile as a simple well-aimed whack is enough to disable them.

Trivia

 * The Crab Bots are based on the Crabmeat, a Badnik who first appeared in both the Sega Genesis and the Game Gear version of Sonic the Hedgehog. However, their name was changed so to better describe what they are.
 * The Crab Bot has its own action figure.
 * As revealed in "No Robots Allowed", Eggman has his name and address written on his Crab Bots in case he loses them.