User blog comment:WaterKirby1994/What Gens Should Have Been & Why Forces is Better/@comment-477304-20171115154609

Ok, first of all, Generations and Forces are games, they are not at war and one is not trying to sabotage the other.

What does Vanilla being in the game really add? This is such a non-point, I don't know why you're focused on it. Who cares who made the cake?

So it seems like your main complaint with Generations is that it didn't have enough levels, or specifically, didn't have the levels you wanted. Again, a poll was made for fans in order to determine what levels would be in the game. Additionally, they picked one level from each major game in the series and divided them into three sections. Sure, it would've been nice to have more levels, but the levels we got managed to capture the essence of the original levels perfectly, offered a lot of variety, lots of alternate paths for replayability, and even managed to fit a couple of references to other levels in there too. Again, quality over quantity, I'd rather have a few great and memorable levels than loads of boring and forgettable levels.

It's unlikely that the game would've included levels from spin-offs or side games that people may not have even played. I doubt many people were complaining that levels from Master System/Game Gear titles and Shadow the Hedgehog were absent. As a celebration of Sonic's history, they should focus on the more memorable and iconic Sonic games and levels, I don't see why they should focus on some games half the audience have never even heard of.

Forces doesn't let you play as Knuckles and Blaze either. Why is it an issue with Generations and not Forces? It just seems like your personal biases are getting in the way here.

Lastly, you haven't said anything on why Forces is better and some of your criticisms could be directed at Forces. You complained that there weren't enough bosses in Generations, yet Forces repeatedly showed off four returning villains for the game, only to have two of them not even be fought during the game. You complained that there were too few levels in Generations, but Forces levels ultimately boils down to seven different locations, some of which are needless repeats of past levels that didn't need to return. In terms of different types of levels and variety, Generations has more to see and experience, let's not forget that Some of Forces levels are way too short. Overall, Generations offered more when it comes to levels.

Generations delivered what it promised; we were promised the return of Sonic's classic design and gameplay and we got it, we were promised recreations of old levels of bosses and we got it. Forces failed to do the same; we were promised a darker, more serious story, but it ended up being too light-hearted, we were promised the return of old villains and two of them were even fought, we were promised a villain that effortlessly surpasses Sonic, but he was quickly defeated in couple of boss fights, we were promised the return of the gameplay from Generations that everyone enjoyed, but the physics and level design were off the mark.

You can hate Generations and adore Forces all you want, but not everyone is going to share your opinion, you will have to accept that the general opinion is that Generations was a great game and Forces was a disappointment. If there is a "war" between these two games, Forces has already lost.