Board Thread:General Discussion/@comment-27441478-20160601052927/@comment-27441478-20160612125211

Mystic Monkey wrote:

My guess they just don't want the audience to think Sega are jerks for denying a different version of Sonic the right to date Sally or so.

I'm supportive on Sonic+Sally but exclusively for the comics. SonAmy is first for me. Like Ken Penders, Archie is tieingup loose ends, with Sega pointing a gun at their heads. They want not to disclose any and all information about the mandates and case in fear of people thinking they are the bad guys, but also just enough to make it seem as if its not their fault and entirely Penders.

I dislike SonAmy but support Sonally for logical purposes: Amy is just a fangirl to Bieber as she is to Sonic; she admires him, obssessed and looks up to him as an example and follows in his footsteps, nothing more and northing less. Anything more I will legitimately start feeling uncomfrtable. Acorn on the other hand really dawned on me tho. The rich-n-powerful girl and the commoner boy. She doesnt fit the stereotype of a "damsil in distress"; she is a battlefield commander, a leader, a person who puts others first before her, she has a responsibility. She is basically the Princess Leia/Sarah Connor of the Archie Universe (she once was anyways, no thanks to penders) and Sonic serves as her WMD; a tool of the means to an end. Her constant need for control and integrity is what puts her in the light from others, and is probably the only girl throughout the comics I have seen who has manage to keep Sonic quite docile (more of a distressing damsel than a damsel in distress so to speak). Because of her controlling attitude against Sonic's "do-first-think later", I think they fit quite well. Bunnie's the shield, Sonic's the sword and Sally's the knight. Thats why it dawned on me so much.

But yes, I agree, the comics should allow "mild" relationships as long as its both logical, builds character and advances the story and raises the stakes. Sega doesnt seem to understand the importance of story line over gameplay they so often control.