Board Thread:General Discussion/@comment-28986801-20161102091320/@comment-27441478-20161105011711

Excluding Sonic Adventure due to the fact it is like more than a decade old, you only manage to list 2 or 3 actually good games which is depressing.

I liked Black Knight though...on the PC emulator. What Sega did right in that game was to pick Jun Senoue as sound director and you could hear it throughout the game, dayum. Its beautiful really.

I still stand the notion that Sega/Sonic team should be banned from touching the franchise due to the damage they cause to themselves and just hire fans who know what they want and know what they are doing instead and should only be there in an advisory role and to provide resources and consultation, nothing more nothing less.

What I might allow Sega to do si to remaster their old games like SA or SA2 re created with the Generations Engine into their own full game rather than a section in Sonic Generations. Or heck, just let the fans do it since they have more passion and tend to do s hit comparatively better. Also note that fan workers are experienced in creating such games with limited resources and personnel so its most likely they may be more efficient in their roles than Sega/Sonic Team might be, whom are used to a big budget and resources available for granted.

Heres the positives:

Sega hires fan workers to create the games ---> More cost efficient > Better game -> Better understading and appeal to whats left of the community from within -> Barely have to spend a cent to create it since the fans are doing it i.e Sega/Sonic Team can use their own resources on other bigger projects.

Its a win win.