Thread:Ultrasonic9000/@comment-27441478-20161204050217/@comment-27441478-20161218005609

Or maybe image quality can be provided only if it is barely noticeable to the average user. For example, the same 1080p 8xAA upscaling for a resolution as low as the original Sonic the Hedgehog in 1991 contains far too low pixel count for the 8xAA upscaling to work without it being too obvious. In such a case it is probably not ncecassary to use it. Games like the NDS, Wii or even Gameboy Advanced may contain the middle ground of just enough pixels of having an Anti-Aliasing inhancement without it looking way too different to the original so much so that everyone notices it.

Instead of the average viewer going "Woah...since when did...."

We need them to go more like "Hmmm....this image looks slightly better than I imagined it 10 years ago, but other than that I dont really see any marginal difference".