Board Thread:General Discussion/@comment-679780-20160723045230/@comment-1986314-20160725225049

Time Travel can only be pulled off successfully if the writers have a sheer understanding of the conditions necessary to make such a plot element work, and additionally, a sense of scale when it takes effect (not placing limitations where there isn't a need for such to begin with). Sonic '06 serves as testament to what happens when the writers have absolutely zero clue what they're doing.

Now, I'm aware that we're not dealing with the exact same writers with this title, but nonetheless, I think they should steer clear of a Time-Travel plot. If one has to be in place, at least ensure that the game doesn't take itself seriously half of the time (i.e. Generations).