Night Carnival

'' &lt;&lt; Previous Zone — Night Carnival Zone — Next Zone &gt;&gt;

Night Carnival is a level in the Nintendo DS game Sonic Rush. It is the fourth zone for Sonic and first zone for Blaze. It takes place in a carnival in the middle of a city at night, just like most carnival based levels in other Sonic games. It features lots of neon and bright lights and the player somehow is able to stand on lights. There's also some parts of the zone in which the electricity goes out. This poses a problem, as some of the platforms and rails are powered by electricity and can't be used without it. The only way to advance is by pressing a switch to turn it back on.

Trivia

 * There's some chargable springs in Act 2 of the zone that launch the player a great vertical distance when the player crouches on them (the longer you crouch, the higher you go). However, there's a particular spring that doesn't launch the player high enough to reach a platform, a platform that can only be reach by using the Up+R Button move. Most fans were unaware of this, and got stuck there, and the spring became infamous just like the rotating cylinder in Sonic 3's Carnival Night Zone.
 * Coincidentally, the two levels mentioned above which are infamous for their tricky gimmicks, are not only both carnival based, but they are the reverse of each other's name; Night Carnival, Carnival Night.