Board Thread:General Discussion/@comment-24714013-20150324035248/@comment-679780-20150325214745

Sonicjedi12 wrote: A good idea is sort of what they did during Sonic R, where the chaos emeralds are hidden in the levels. Of course if it's on a main series console platformer, it shouldn't be in plain sight, it should be in a secret room or after finishing a puzzle. What if it's something like Five Nights of Freddy 3?

In the horror game you did more than just avoiding Springtrap but also avoid the "phantoms" of prequal animatronics. If you play the game the right way you get to play 8-bit minigames which hold clues on what to do to get to the next minigame.

Each minigame centers on one of Freddy's friends finding the lost children. The last game is the souls of the children finding peace and FN@F3 getting the "Good Ending".

Perhaps Emerald collecting is done through certain minigames or something. I honestly thought Bonus Stages in Sonic 3 and onwards was where the emeralds were stored at first befor eI realised they were seperate from Special Stages.