Thread:Ultrasonic9000/@comment-27441478-20161204050217/@comment-27441478-20161217134125

Ultrasonic9000 wrote: I do not disagree with the higher quality. However, I do disagree with images taken from emulators that disrupt the original format. For example, the images NotLessOrEqual tends up upload depict sprites which are merged together so they form smooth lines, and that is not the format that those games were animated in to begin with or were meant to be depicted in. (In all due respect) Bullcrap, Yes, it might make the format different but the source of which the image comes from including the depiction of the content in question does not change, only in the form of resolution multiplying to "fill-in-the-jagged-edges" you see in most games of low resolutions. Example, original Nintendo DS Original/Lite's resolution was '''256x192! '''That is SO low by today's standards. Most people's PC these days (incuding consoles like XBONE or PS4) are at least 1080p or slightly lower, much higher than what the DS game developers could ever dream of.

If anything, had the Nintendo DS game developers had access to such technology such as image upscaling then they would not doubt use it.

Ill make the comparison again.

1920x1080p resolution upscaling with 8x Anti-Aliasing compared with NDS Native 256x192 resolution:



Take a look especially at the User Interface/Heads up Display. Its so buttery smooth yet retains the core appearance as it does in the original. It functions exactly the same too. Who would resist such quality?

Can I have a second opinion from someone else please about this? Im bound to be sure someone would agree with me.