Time Over

Time Over refers to moment in the video game, when the player's time has running out to the time limit in the zone. Time Over are also involving in Sonic the Hedgehog games, as similar to Game Over, words "Time Over" come to screen, when this moment happens.

Description
In the early main installments for Sega Genesis, the time part at the main HUD on left upper corner starts to flashing after passing 9:00 part. When the timer runs out to 10:00, the player loses a life due running out of time. After this the player starts out from the latest Check Point. However if the player has loses all lives, the Game Over will pop out after Time Over.

In the multiplayer mode of Sonic the Hedgehog 2, if one of player's has got to Signpost first, another player has also to get to the signpost too in before the time runs out. During last 15 seconds, the drowning music starts playing at background until if the player runs out of time. Games such Sonic Advance and Sonic the Hedgehog 4 also feature similarly Time Over like in earlier games.

Since Sonic Adventure, the Time Over have become non-existent in 3D games, although there are small exceptions. In Sonic Adventure DX, the player has to complete missions, which involves the time limit. If the player fails in the mission, he/she has to try again the mission. Apparently Sonic Adventure 2 features action stages like Security Hall, in which the Rouge the Bat has to find Chaos Emeralds in five minutes before the Prison Island blows up. In Sonic Generations, there are challenges, which involve the time limit as well.

Trivia

 * While not basically Time Over, in Sonic CD, if the player waits three minutes at one stand, Sonic is then heard saying "I'm outta here!", jumps off the zone and oddly the player has got Game Over.
 * Similarly, if the player waits one minute without doing nothing in Knuckles' Chaotix, Metal Sonic arrives and starts shooting laser to playable characters, which is able to hurt them.
 * The most well known place to get Time Over by many fans, is the closed barrel room (see image on the right) at Carnival Night Zone Act 2 in Sonic the Hedgehog 3, due the confusion of barrel's controlling.
 * Another example to possible get Time Over is the switch puzzle at the second act of Lost Labyrinth Zone in Sonic the Hedgehog 4: Episode I.