Board Thread:Questions and Answers/@comment-25348898-20140914173728/@comment-25400375-20150412201329

Observer Supreme wrote: Okay, iPhone limitations aside, let me go into detail on Sonic Hunters. Closest thing to a title I got. Not a gameplay master, so I'll skip that part and let someone else think of it. Also, I just came up with the basic idea last night, so it might need some refinement, especially with original characters and such.

The game begins with a very foreboding intro, criminal exchange style. A dark office full of shady anthropomorphic characters are in deep conversation. The obvious Godfather at back of the desk gives a warning in calm fury to the trio he's meeting with about the penalty of not paying past loans in time. The leader of the trio, however, offers to compensate for a good number of financial issues the Godfather has in exchange for the manpower and monetary support to find a priceless treasure that he learned about in his time under everyone's radars. Stating that he and his team have grownup immensely in their incognito period, he shows the Godfather a picture of an archeologist that came closer to finding the hidden island the treasure is located at than anyone in known history before she called the task impossible, retired, and started a family using her severance package for support. The Godfather sees the photo and we all see a younger Vanilla the Rabbit!

Shocking, right? Yeah, I guess Professor Pickle would've worked, but I figured that we should at least know what Vanilla did for a living other than being a homemaker, it gives a good personal reason for Sonic and most of the teams for their calls to action, she may appear in a mainstream game for the first time, and perhaps she can say that she studied under Pickle. Four birds, one stone, right?

Anyway, I was thinking there will be six teams. The Sonic Heroes, the Babylon Rogues, and a team for this game consisting of a time traveled Silver and a returning Mighty and Ray. Maybe Gemerl can give directional support.

I guess each team would have a different intro like in Heroes, 06, and those Riders games, but some things remain the same.

Vanilla's home is broken into while she's alone. By the time Cream and her friends arrive, she's already gone and the house is ransacked. Calling expert help from the Chaotix and Team Dark, they look over the place for evidence until the Babylon Rogues arrival followed by "Team Oracle". After a quick misunderstanding, the Rogues reveal they heard on-the-street rumors that one of the most big shot crime bosses on Earth was going to grab Vanilla for a big time treasure gig that also included a very mysterious mercenary team called Siege while Silver says that his future has turned into a plague-ridden wasteland due to the actions of Siege in their time period and he traveled to the same spot where Ray and Mighty were continuing their own world travels before talking them into helping fully solve the mystery and prevent any harm. Seeing that each team had a good reason on this adventure from saving someone's mother to hunting down some criminals to getting some treasure to saving the future, the heroes and antiheroes get to work on separate missions from Vanilla's old workplace and the Godfather's hideout among possibly other places before heading for Dorado Isla where the treasure's at. Finding out Siege is none other than Fang the Sniper, Bean the Dynamite, and Bark the Polar Bear who have spent a great number time brushing up their talents, goals, and personalities to become a much more legitimate team of foes than they were in the past, the teams also learn that Dorado Isla was once home to an ancient society that prospered greatly for some time until some sort of plague erupted and slowly killed them off. All they could do was "entomb" it. Continue after I got back from my errands.

As they continued to travel through the Isla, they come across undead-like creatures that roam the island mindlessly and reproduce asexually by laying eggs which Silver recognizes as the monsters that roam the wasteland in his home timeline. It doesn't take long for them to realize that the creatures are the ancient people of Dorado Isla turned into monsters by the plague. By the time everyone reaches the golden coffin-like treasure, Fang and his crew, apparently knowing more about the treasure's true nature than the Godfather and not letting Vanilla warn him about it, goads the Godfather into opening it. Only to come in contact with the plague ridden mummy inside and giving Siege the time they need to kill him and seize control of his mafia for themselves after he closes the coffin and starts acting like the monsters. In a dark moment of villainy, Fang reveals that Vanilla actually did discover Dorado Isla and it's dark secrets years ago, but hid them from the world to prevent catastrophe. Siege, on the other hand, sees the plague as perhaps the most extremely valuable biochemical weapon in history and after some consideration, staged the whole thing so they could get and weaponize the plague before using it to slowly sow chaos and fear among the Earth's people. Once the people are convinced of how serious they are, they will gladly offer money and autonomous territory in exchange for suppressants that could keep the plague from killing them while Siege takes more advantageous routes to exploit the crisis to make even more money and influence in bad ways before repeating the plague again and again until the whole planet is like the Coal Creek Zone in STCO: a militaristic regime where those in charge profit over everyone else's misery. When asked why they'd bide their time, they say they want the whole world to feel pushed around and stepped on like they were in their early careers. When Silver tries to talk them out of it with the whole post-apocalyptic future thing, they retort that if Silver's special nature lets him go intact through all the time changes, then the future can always be changed and they have no attention on staying on Earth forever once they have had their sick fun which disgusts even the Rogues and Team Dark, but they aren't concerned. As long as they get what they want and never work for free like the "complete idiot" people like Vector and Sonic are and push for bigger rewards in life unlike the normally less heartless Rogue and Rogues, the whole world can suffer for all they care. Upon chasing them throughout the Isla, the six playable teams are able to rescue Vanilla, send the corpse down to the ocean floor, and deflect one of Bean's bombs at the Marvelous Queen as Siege try to escape. Whether any gold or such remains for the materialistic team members to fight over remains to be seen, but the first ending ends mostly in a warm way. The ending after the credits, though, has the Siege guys try to row their way back home on the Marvelous Queen adrift at sea. They can't use a homing beacon otherwise they get found by GUN and arrested. They argue in a funny way as the camera comes to a close. Assuming they aren't visited by a flying Metal Sonic and holographic Eggman who offer their help in exchange for a job first.

Conversation with Fang involved.

Big: That's one crazy weasel.

Sonic: Would you believe me, if I said he's half wolf?

Shadow: Oh, so he's a literal son of a-

Amy: Language, Shadow!

Vector: And don't mock the dogs. I know some good people who are dogs.

Shadow: Well, I've got nothing.