Board Thread:General Discussion/@comment-679780-20131025010733/@comment-679780-20131028195921

Yep. I have almost finish the general layout. I am just deciding on how to set up the spawn rooms.

I have also cracked open my AC3D program to see if I can make the two major models I need for the map. Palm trees and totem poles. I haven't decided yet if the totems should look like Green Hill Zone totems or that the totems resemble Heavy, Spy and Pyro. But what I will be doing for these carvings is they either come in red/brown or blue/grey skins in order to mark out the territories belonging to RED and BLU.

I still haven't decided if I should go the extra effort and instead of TF2 pick ups, have item boxes on the map. The two most common monitors planned are Med kit and Ammo which max out either health or ammunition, or the two rare item boxes based on the Wheel of Fate's Super Speed and Critical Hits. But I don't know if that will require some degree of modding. It'll perhaps be best if I use the TF2 pick-ups instead.

Eitherway I still got quite a bit to do and may need to seek collaboration to finish the map off. Especially since what I really need is the right textures to decorate it all.