Metallic Madness Zone


 * For the round in Sonic the Hedgehog CD, see Metallic Madness.

Metallic Madness Zone is the eleventh Zone in Sonic Mania. This zone is a re-imagination of the original zone, Metallic Madness that appeared in Sonic CD.

Overview
Like the original, it is a huge metallic factory made by Dr. Robotnik that is highly protected by death traps and Badniks, such as buzz saws, blades and cages.

Gameplay
The gameplay is the same with the actual Metallic Madness. The player has a lot of things to destroy and avoid.

In Act 1, there are still Mother Bombs and moving springs laying around. It also involves a new feature that can move the player to another layer in the background.

Act 2 makes heavy use of a laser that can shrink and regrown the playable character for the navigation of the majority of the Act.

Act 1
This boss is a throwback to the final boss in the first game. Eggman will stand inside one of five crushing pistons, with two descending at a time, and the player must strike the piston housing Eggman. Between these phases, four energy balls will be generated by a device on the far wall that will attempt to close in around the protagonist before the pistons once again resume. Hit Eggman enough times and the pistons will change to a more erratic pattern where only one descends at a time but are in near-constant motion. The energy device will be destroyed before this phase begins, meaning the player only has to contend with the pistons.

Act 2
At the end of Act 2, Eggman chooses to fight a shrunken-down version of the player character using a gashapon-style contraption. To defeat him, the player must spin the dial on the gashapon machine to dispense either a miniaturized version of the Egg Mobile-D that moves around the floor, a miniaturized version of the Marble Zone boss that periodically launches fireballs that cover parts of the arena with flames, or an Amy Rose doll that chases after the player and explodes when it catches them. After the gashapon machine dispenses eight "prizes", the tubes break and Eggman flies away. The player must defeat any "prizes" that they have not defeated already to make Eggman descend once more. In this final phase of the battle, Eggman shoots projectiles at the player in his broken gashapon machine. One more turn of the dial causes Eggman himself to be dispensed from the machine, ending the battle as he runs away in defeat yet again.

Trivia

 * This marks the second time in which Knuckles is playable in a Sonic the Hedgehog CD Zone, the other being Stardust Speedway.
 * In keeping with the nomenclature of Sonic Mania, Metallic Madness is referred to as a "Zone". In Sonic the Hedgehog CD, "Zones" are the individual levels that make up a stage (typically referred to as an "Act") and the stages themselves referred to as "Rounds".
 * The boss of the Zones second Act heavily resembles the Botanic Base boss from Knuckles' Chaotix.
 * When the size beam hits Super Sonic, he will have the appearance of Sonic with golden fur along with keeping Sonic's normal animations.