Capital City

Captial City is the sixteenth stage in Sonic Forces. This stage is set within Metropolis, Dr. Eggman's city.

The stage features multiple skyscrapers and open highways, various buildings with advanced technology fill the city. It shares the same location as Metropolitan Highway, and Null Space.

Overview
Captial City is located within Metropolis which, compared to its two previous incarnations, appears as a magnificent white city, filled with skyscrapers and brimming with technology.

The stage primarily takes place on the rooftops and highways of the city, with some sections taking place within the buildings themselves.

Story
Noticing that Eggman's troops were spent elsewhere, Knuckles the Echidna planned a daring assault on Eggman's capital titled "Operation Big Wave" in which he lead the Resistance in an all-out attack on the doctor's forces. However, Eggman's commander, Infinite, was still present in the city and preceeded to deal with opposing might of the Resistance. Using the Phantom Ruby's powers of virtual reality projection, Infinite affected the gravity of the city and created monstrous clones of himself to fight back against the Resistance. The resulting chaos caused the Resistance to suffer heavy casualties, losing 80% of their attacking troops. With limited options, the Resistance ordered a retreat so that they may live to fight another day.

Gameplay
Captial City is a relatively straightforward stage, with multiple pathways being available through grind rail sections or depending on which Wispon the player has equipped.

During the level, Infinite will appear multiple times to use his powers to affect the gravity of the stage as well as create multiple distorted clones of himself that will destroy walkways.

Description
The stage begins on a highway, with a couple of Egg Pawns that can be attacked, the player must then use then use the Wire Attack to swing onto a grappling point to land on another highway, however they can also use a second grappling point to collect a Red Star Ring.

After clearing out more enemies, the player will encounter a section in where mutliple lasers will fire off at wither side of the player before launching off a ramp. Whilst in the air, a small cutscene will play in which Infinite will fly beside the Avatar and use the power of the Phantom Ruby to invert the gravity and create giant, twisted clones of himself. The player will then land on a platform with several laser turrets that will fire forwards, the player can avoid this by using the Wire Attack to grapple over them. Shortly after, one of Infinite's clones will destroy the walking ahead, forcing to into a 2D section inside one of the buildings.

During this section, the player will encounter Nebulas and enemies that function similarly to the Sandworms in Sonic Colors as they move right. Upon reaching the end, Infinite will reappear and return the gravity back to normal and the player will instead move to the left, fight Egg Pawns and the aforementioned Sandworm-like enemies, even encountering a flamethrower variant. The player will then jump into a lower pathway once again move right, this time avoiding laser blasts before grappling back outside.

Infinite will then show up yet again, this time turning gravity on its side, causing the player to land on the side of a building down below. After jumping from one building to another, the player will then run up the side of another building, whilst avoiding laser blasts by either side stepping or jumping over them. At the top of the building, the player will be launched into the air by a ramp. Infinite will appear once more, once again turning the gravity back to normal, causing the player to land on the top of the building they just ran up. The player with then immediately be launched forward by Dash Panel and then launched into the air by another ramp.

The player will then land on a Grind Rail with two adjacent Grind Rails on either side, the player must pick on these two paths to advance forward.

After clearing the Grind Rail section, the player will be on another walkway filled with Egg Pawns. Here the player will have access to Green, Red, and Ivory Wisps to reach higher paths, alternatively the player can just use grappling points to adavnce if they aren't using a corresponding Wispon.

Lastly, the player is thrust into a running section where they must once again avoid oncoming laser blast before reaching the goal.