Point

Points are a recurring game mechanic that appear in the Sonic the Hedgehog series.

Description
Score refers to an abstract quantity associated with the player. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of the player. Mostly. Points are used as quantitative indicators of success in the game, and in most games, the quantity of points determines what rank the player will get at the end of a stage.

General

 * Rings: Collecting rings grants the player points. This is usually the most common way to get points. Rings often provide a minimum number of points due to their abundance. In certain games, rings recollected after being dropped give points again, while in other games, recollecting dropped rings will not give points.


 * Ring bonus: The player is also granted an extra amount of points if they are able to reach the end of a stage with rings, with the amount corresponding to the amount of rings the player has with them.


 * Enemies: Destroying/killing enemies is another method of gaining points. Often times, the more powerful an enemy is, the more points it grants. Killing multiple enemies in a row without touching the ground will grant an increasing number of points.


 * Time bonus: Depending on how fast the player completes a certain stage, they will be given an extra quantity of points. Usually, this provides massive amounts of extra points.


 * Tricks: Starting with Sonic Adventure 2 onward, the player is capable of executing tricks in certain areas, be this after jumping off of ramps, rails, or springs.


 * Rainbow Rings: Up until Sonic Generations, Rainbow Rings granted massive amounts of points to the character that went through them. In Sonic Heroes , more points are granted if all three members of the team pass through the Rainbow Rings together.


 * Combo: Achieving combos in games such as in Sonic and the Black Knight and Sonic Unleashed’s night time stages grant the player points, with the quantity of points increasing the higher the combo is.

Sonic Adventure 2

 * Emerald Shards: Depending on how fast the player locates and collects Emerald Shards, the number of points granted will be higher, with the best being 2000 points.


 * Lock-on: Depending on how many enemies and targets the player locks on to at once, the amount of points they will be given will increase accordingly. The limit to this is 10 lock-ons, which will grant 2000 points. If the player lock-on to more objects, nothing will change.

Sonic Heroes

 * Power Cores: If the player reaches the maximum amount of three power cores for any type, any other power core they collect will simply result in bonus points. Ei. If the Speed Type character is at full power and a blue Power Core is collected, that Power Core provides points.

Shadow the Hedgehog

 * Environmental Objects:In Shadow the Hedgehog, destroying environmental objects can grant the player points. Depending on what the player destroys, they will either be granted Hero points or Dark points, although the majority of environmental objects that can be destroyed grant points

Sonic and the Black Knight

 * Fairy Bonus: Points are granted for collecting fairies, both yellow and red.


 * Grind Bonus: Points are granted for simply grinding continously.


 * Jump Bonus: This bonus is granted when jumping using either blue fairies, ramps, or mushrooms.


 * Dash Bonus: Points granted when dashing via Dash Panels or blue fairies.


 * Surge Bonus: When using Soul Surge attack, points are granted.


 * Corner Pole bonus: Points gained when using a corner pole.


 * Perfect Hit: Points granted upon landing a perfect hit with the soul surge.


 * First Attack: Points are granted for killing an enemy before they have a chance to attack.


 * Double Attack: Grants points upon killing two enemies with one attack.


 * Triple Attack: Grants points upon killing three or more enemies with one attack.


 * Counter: Points are granted when countering an enemy attack.


 * Ring Chains: Points are given for collecting multiple rings in a row without much time passing between the acquiring of one ring to another.

Sonic Colors

 * Quick Step Bonus: A bonus is awarded to the player whenever they perform a Quick Step, although said action is restricted to certain areas in this game.


 * Drift Bonus: The Drift Bonus is initiated when the player performs a prolonged Sonic Drift. After activating, the bonus will continue being given to the player until they stop drifting.


 * Color Bonus: The Color Bonus is a bonus that is continuously given to the player as long as they are using a Wisps’ power. As such, forms like the Yellow Drill and Pink Spike are most effective while forms such as the Cyan Laser and Orange Rocket are less effective.


 * Super Sonic Bonus: This bonus is essentially a replacement of the Color Bonus for Super Sonic, as he cannot use Color Powers. This bonus is given for each second the player remains in their Super form.

Sonic Runners

 * Crystals: In Sonic Runners, gathering Crystals grants varying points depending on what color and size the crystal is. Regardless of size, blue crystals give the least points, green crystals give more points, and red crystals give the most points.


 * Animals: In Sonic Runners, grabbing the animal friends that come out of badniks will grant the player varying amounts of points, as certain types such as the Rose and Wild types increase the amount of points collecting animals give.


 * Distance: The player is given points simply for each meter travelled. Certain types, such as the Hero and Wild types, increase the amount of points earned for covering more distance.