The Final Fight



AH, HELL.

Last Boss


The final boss of Sonic 3D is accessible only if Sonic has collected all 7 Chaos Emeralds over the course of the game. After destroying Eggman's series of interlinked bosses at the core of his statue in Panic Puppet Zone, the Doctor's facility on Flickies' Island is wracked by booming explosions! His schemes to capture the Flickies have failed, and the base is falling apart around him; but Doctor Ivo Robotnik isn't going to allow our blue hero to get away with foiling his plans yet again. It's time to bring out the big guns.

Final Fight takes place in a vaguely unsettling pitch-black void, if you're playing on the original Mega Drive version. On the Sega Saturn, however, someone's turned the lights on, and we can see Sonic's treading across translucent energy slabs suspended within the steel foundations of Robotnik's base.

The fat man's armour-plated kill-mech attacks in five seperate arenas, each time deploting a different array of weaponry. First we have laser-firing fingers; then comes an angrier, red-blue version of the Doc's patented hunter-seeker fire; thirdly, the spiked hands detatch and attempt to crush Sonic in a corridor-like section; fourth, Robotnik fires salvos of six homing missiles; and lastly, the central gun turret sprays a hail of bouncing bullets across the energy surface. Protip: you would be wise, in this last section, to employ the same "hide in the corner" tactic which worked for the third stage of Panic Puppet's: either the extreme left or the extreme top of the arena provides sanctuary.

Avoid these various attacks and hit Robotnik when he's foolish enough to drive his mech into the energy grid. You have to go round the entire course twice, and with a grand total of six rings in the entire level, it ain't easy.

But should you succeed, Flickies' Island is finally free from the machinations of the evil Doctor! The Flickies are all a-twitter with praise and thanks. Congrats! You've completed Sonic 3D!