Board Thread:General Discussion/@comment-24810590-20150807110355/@comment-679780-20150830165020

Nkershaw wrote: Yes, but that should be used in newer games. Sonic's fight with Silver in '06 was frusttrating because the player did not have clear definition on how to fight Silver. If Sonic was at least warned to keep away from Silver or that a direct, frontal attack was inefficient then the battle would be more entertaining.

Another thing can be recovery (that moment of brief invulnerability after losing rings) is immune to psychokinesis so that Silver cannot instantly grab you the moment after attacking you. So that he won't kill you the moment you loose your rings.