User blog comment:WaterKirby1994/Why Generations Shouldn't Have Been Praised/@comment-477304-20171114152221

Are you serious? Generations is the best 3D Sonic has ever been. The level design was amazing, with lots of depth and creativity when it comes to turning a 2D level into 3D or vice versa. I have no idea what you mean by City Escape being "too blurry", the level is just as clear as any other and the way they did the GUN truck was very amusing.

The game may be a little short, but I'd take a few, well thought out levels with lots of depth and a decent length, than loads of linear levels that are over before they've even started.

Your complaints with the story seem to be in regards to characters that rarely appear in games these days, why is it an issue here that Vanilla (what difference would it have made if she was in the story anyway?), Fang, and Mighty aren't in the game, but not anywhere else? You're signalling out Generations for something loads of other games do.

Forces has way more wasted potential, they made a huge deal about the returning villains only for them to be underutilised in the actual game. They're all clones, removing any depth it may have had to characters such as Shadow and two of the villains aren't even fought as bosses. Then there's the Metal Sonic fight, which is just repeated again for Infinite making it far less special.

And about Infinite, they didn't fully utilise him either, he's suppose to be faster than Sonic and beats him easily the first time they meet, yet when you fight him in-game, he's rather easy and underwhelming, they could've at least shown Infinite flooring Sonic/the Avatar in the following cutscene, only to have someone save them and flee, I figured that's what would happen given the line "it's only me and you, who is gonna save you now?" By the way, did you notice how Infinite's theme only played once very briefly? We still haven't even heard the full song.

Then there's Classic Sonic, who feels like he's just tacked on, he's barely in any cutscenes in the game, yet there's suppose to be this budding friendship between him and Tails. How are we supposed to feel bad for Tails losing his newfound friend, when we barely see them interact?

Lastly, the premise opened the story up to have a darker and more serious tone, but it fell through on that and ended being this weird combination of serious and light-hearted. They talk about how Sonic has been tortured for months, but when we see him, he perfectly fine. I can get that Sonic would remain positive in a bad situation, but there's nothing to indicate he's been tortured. It almost like that line was added when they realised the story wasn't dark enough.

Forces did this gameplay style worse, the levels are too short, they don't have enough alternate pathways compared to Generations, the physics are all messed up, and Classic Sonic had no business being in the game. I'm far more likely to come back to Generations than Forces because it's way more fun.