User blog comment:Speeddasher/A challenge to fans of Sonic 2006/@comment-4889585-20120511174927/@comment-26831136-20120515011621

Actually, I was talking about this: ''1: The glitches. The fun glitchs are all over the place: exploring areas you aren't supposed to go, ect.''
 * Sigh...* Here we go again. I'm going to asume the "glitches" you are talking about involve Wave Ocean's Mach Speed mode. I think the glitches are heavily over-exagerated. Anyways...

''2: Silver's stages. End.''

''3: It was CREATIVE. It seems to me a few things in this game were more creative then SMG (although, to be honest, I didn't like SMG2 that much). It shows creativity that isn't shown much more nowadays.''

''4: The music. How can anyone say that it was bad? Dreams of an Absolution, His World, it had the best music out of all the Sonic games I've played, IMO. Oh well. ''

I'm not pulling "cards". As Cake has already said, Even by a technical standpoint, it's still an opinion to you. So, how exactly are you stating "facts"?

I understand you are trying to point out the flaws, but while they may be flaws to you, another person may not even notice, or just not care.

Finally, the only way to verify this as a fact is to:


 * Send it to MythBusters and confirm it as a bad game.


 * Get the entire population to say it was terrible.