Special Spring

Special Springs (スペシャルバネ) are variants of Springs, which made appearances in Sonic Advance and Sonic Advance 3. The most common feature of Special Springs is to access Special Stages in both games. Special Springs are also slightly larger than normal springs with thicker, blue and yellow base support that has bolts set around. The above plate is colored red with blue center that may possibly have white five-point star on it.

Sonic Advance
Special Springs are first seen in Sonic Advance, where these objects are hidden around specific acts on each zones. There are seven Special Springs to locate in the game, which all of them lead to a particular Special Stage. If the player finds the Special Spring, he/she has to jump on it to get bounced to the space with snowboard, that the player additionally gets out of nowhere (each of playable characters have their own snowboards), thus the player has progresses to the Special Stage.

If the player fails to complete the Special Stage, the player returns to near of Special Spring, which will not bounce you the second time to the Special Stage after this (while works like normal yellow spring), unless the player loses a life or starts the beginning of the zone. The player is able to find Special Spring following zones and their acts:


 * Neo Green Hill Zone Act 1 (Special Spring 1)
 * Secret Base Zone Act 2 (Special Spring 2)
 * Casino Paradise Zone Act 1 (Special Spring 3)
 * Ice Mountain Zone Act 1 (Special Spring 4)
 * Ice Mountain Zone Act 2 (Special Spring 5)
 * Angel Island Zone Act 2  (Special Spring 6)
 * Cosmic Angel Zone (Special Spring 7)

Sonic Advance 3
Special Springs have made another appearance in Sonic Advance 3, where they are this time being found at each of seven zone's hub-worlds. Despite being slightly easier to find this time, the player can't enter the game's Special Stages, as the Special Spring is seen being locked. Like in Sonic Advance, each of Special Spring on their particular hub-world can access to certain Special Stage.

To unlocked it, the player has carried out a number of requirements. At first, the player has to find 10 Chaos from each of zone's three acts. Sometimes, Chao can be found at the hub-world itself. When the player has found all ten Chao, it will be bring to their own room called Chao Playground, that is also in each zone. In the room, the player is able to navigate missing Chaos which are yet still missing. When the player has found all ten Chaos from each zone, the player has then also collect the Special Key, that can be found easily from each act of the zone. When the player has got Special Key, he/she can then jump to the Special Spring, which can bounce and progresses to the Special Stage. If the player fails in Special Stage, the player has to find another Special Key from any of acts of the zone and then try again.