Missile (object)

Missiles (ミサイル) are useful objects, which have made only appearance in Sonic Adventure 2. They are loose variations of rocket objects with similar, round-shaped, grey launching pads. Missiles's launching pads contain responding missiles themselves and green buttons to activate them.

Description
Unlike rockets on their launching pads, missiles don't aim to upwards on their standing position, but instead straight forward. If the player does want to activate it, he/she has to jump to the stand on the green button on launching pad to fire a missile. During this, the playable character doesn't grab automatically into missile, but instead lets it go flying to the straight line.

Missiles as objects are able to destroy any types of of Containers out the way after firing it from the launching pad. Many Containers are seen at the player's way or blocking the pathway as walls and because some of types of Containers the player is unable to break, including mostly Cages. Missiles can also break through metallic walls and other breakable objects from the game.

Trivia

 * Originally in Sonic Adventure, the player could been able to destroy giant firing cannons of Egg Carrier in Sky Deck by launching rockets from their launching pads without the playable character need to hang on them.