Chao Karate



Chao Karate is an event that Chao can compete in by going to the Chao Stadium through the tunnel in the Neutral Garden in Sonic Adventure 2: Battle.

In the Chao Karate, you will have two options of an Interleague Game or the Tournament. The Tournament is the main Chao Karate in which your chao faces off against CPU chao, while in the Interleague Game, chao from the Memory Card in Slot A can face off against the chao from Memory Card Slot B. After you complete the first level of difficulty in the Tournament, Beginner, it goes in a chain from Standard, Expert, to Super. Your chao's stats contribute different traits to help it win a battle: Stamina is Health, Swim is Defense, Fly is Stealth, Running is Speed, and Power is, of course, Power. There are two meters at the bottom of the screen that show your chao's Zeal and that of its opponent's. When your chao runs out of Zeal, or the will and energy to compete, it will start playing around, leaving it wide open to attacks from its opponent. You can try to prevent this by feeding your chao lots of fruit to raise its Stamina, which raises its Zeal. On the occasion when it does run out of Zeal, you can cheer your chao on to get it back in the game by rapidly pressing the A Button. Successfully attacking an opponent will slightly raise a chao's zeal, while getting attacked or its opponent dodging an attack will significantly lower its zeal.

In Chao Karate, chao attack each other by punching and kicking each other comically. Chao with high power can learn to wind up for a stronger punch and spin around for a stronger kick. If a chao runs out of stamina and starts crying or falls off the platform, it loses. Sometimes, a chao will dodge its opponent's attack by jumping out of the way just before its opponent strikes.

Beginner Tournament

 * Opponent #1: Chaosky, a baby neutral chao.


 * Opponent #2: Chaolin, a baby neutral chao.


 * Opponent #3: Chaoko, a baby neutral chao.


 * Opponent #4: Eggie, a baby neutral chao with a regular egg shell for a hat, or Dinner, a baby neutral chao with a pan for a hat.


 * Opponent #5: Happy, a baby neutral chao with all bunny parts and an apple for a hat.

Intermediate Tournament

 * Opponent #1: Lucky, a dark swim chao with a paper bag for a hat.


 * Opponent #2: Smokey, a regular neutral adult chao with a pumpkin for a hat.


 * Opponent #3: Stormy, a hero power chao with a yellow and red striped wool hat.


 * Opponent #4: Spooky, a neutral run chao with a blue-striped wool hat.


 * Opponent #5: Stinky, a dark fly chao with a gray-striped wool hat.

Expert Tournament

 * Opponent #1: Chappy, a dark normal chao with a cardboard box hat, or Magic, a hero normal chao.


 * Opponent #2: Ninja, a dark fly chao, or Skull, a neutral fly chao with a skull hat.


 * Opponent #3: Tin, a hero swim chao with a tin bucket hat, or Woody, a neutral chao with a tree stump for a hat.


 * Opponent #4: Rainbow, a dark power chao.


 * Opponent #5: Wacky, a neutral run chao with a short-temper personality.

Super Tournament

 * Opponent #1: Crunch, a neutral run chao with a watermelon hat.


 * Opponent #2: Wacky, the short-tempered neutral run chao who has come back for revenge with dragon horns.


 * Opponent #3: Crystal, a gold Angel Chaos Chao.


 * Opponent #4: Angel, an aquamarine jewel Devil Chaos Chao.


 * Opponent #5: Flash, an onyx jewel Light Chaos Chao.