Board Thread:General Discussion/@comment-7657843-20170402113924/@comment-679780-20170405154747

TyphlosionX wrote: Gamexplain already pointing out a possible reference to Lost World. In the production demo, I noticed white wisps are present while the enemy robots did not fill the gauge.

I'm hoping this will be replaced with how it was in Generations, where rings and light cores from destroyed enemies replenishes your boost. One thing I didn't like about Sonic Colours was being overly reliant on wisps.