Thread:Ultrasonic9000/@comment-27441478-20161204050217/@comment-24014422-20161222142958

NotLessOrEqual wrote: Luma.dash wrote:

If you want, we can make a template banner for images that are taken from emulators, so when a user opens an image, the label should tell its origin. Like in SonicRetro. Would it be better for all parties if we added something extra to the image licensing system for eg. Along with the "Fair Use" one, there should also be details along with it labelling that the particular image or art has undergone non-obvious enhancements for the sake of informative display purposes? That way people can know which has and which has not been enhanced whilst also allowing with original (which is usually terrible quality) and those which have slight enhancements added to it for the sake of informative, demonstrative or display purposes.

Everyone wins, right?

Luma.dash wrote:

Even then the problem seems to be just the DS emulator cause. As I have not ever suffered from sprites-enhancement when I select a higher quality option on Dolphin or any other emulator. I think it is a minority that can just be left. I have Dolphin too! I got Satbk and Sonic Colors on the thing. I just crank up the graphics to max, 1920x1080, 8x AA. For Sonic Colors I downloaded a 60 Frames Per Second unlock hack which releases the game from its terrible default frame rate lock of 30 for the original Wii. Ascended to Eurphoria that day.

Never turn back. I think It is hard at the moment to do so, sites like SonicRetro may have been doing this since the beginning of their launch. On the other hand, this idea has come very late to us. Do not get me wrong, but it needs time to implement such a system on the dozens of images we have.

At the moment, I think we should just focus on what we can do for now, the guidelines.