User blog:WaterKirby1994/My Challenge Entry

Shanny gave me a challenge to design a Hypothetical Sonic game that meets certain requirements. The game would have 31 Stages each with 5 missions to complete much like was the case in Sonic Adventure 2. The story would serve as a sequel to Forces where it's revealed Infinite survived & now possesses another Phantom Ruby. Tails has flashbacks of working with Classic Sonic in Forces that motivate him to fight Infinite alongside his friends.

Sonic's Gameplay Style would involve Boosting & Parkour as per the requirements, however I would see that he only gets 10 Stages like this. Since Other Characters being unlockable or DLC skins for him doesn't violate the 4 Playable Character rule, Shadow, Blaze, & SA2 Battle's Alternate Costumes for both Sonic & Shadow will exist as skins. These stages provide the speed & spectacle the series is known for.

Tails Playstyle would be experimental, where he would be flying through only 5 stages. Cream would serve as an alternate skin for him. Not really sure how the playstyle would control.

Knuckles Playstyle would have 8 Stages where he controls much like he does in Sonic Adventure 2 that would have him perform exploration based missions. His Unlockable/DLC skins would include Rouge, Tikal, & Chaos Zero.

Custom Hero would also have 8 Stages & would overall be enhanced. You would be able to name the Custom Heroes you create & would be able to choose between quickaccess characters on the skin select menu. The Custom Hero creation process would be drastically changed with you being able to purchase clothing from a shop with the rings you saved up from the end of each stage. There's a much wider variety of clothing available now with the clothes Amy tries on in Episode 15 of Sonic X all being available. You have more species related options as well.

Not sure if I did well enough for the challenge though. Feel free to add any thoughts you want.