Board Thread:General Discussion/@comment-25400375-20141109051014/@comment-679780-20150324145110

I don't see why not a backwards compatible console. Understandable if not Master System and Mega Drive given they're two different cartridged base systems, but since Sega-CD, Saturn and Dreamcast are all CD based console machines, if Sega did decide to make a brand new console system that plays standard size discs then I don't see why not include Sega made emulators or genuine previous programs that can play the old Sega games. If they did make a new console and decide this, this will give them some advantages.


 * 1) It will show that Sega are considerate to the older audience who have been playing since the 90s.
 * 2) Sega CD, Saturn and Dreamcast are not fairing well to time, that or collectors don't want too much electrical wear and tear wit their consoles. Repairs or buying a past console can be expensive. All the while some Sega gamers have a vast collection of old games they rarely play.
 * 3) A big middle-finger to Nintendo on how to make backwards compatible games. (Wii U plays Wii games but not Gamecube games despite all machines being disc-reading consoles.)

In Nintendo's defence the reason why the Wii U cannot play GameCube games could be because they want to move on from GameCube entirely or the Wii U simply doesn't have the room for GameCubes technology, well, thats a load of horse-poop because it's possible to softmod the Wii U to play GameCube games without emulation. It's mostly just hardware difference since the original Wii disc drive has a mechanism to accept both standard DVD and miniDVD sizes; this mechanism was removed in later revisions of the Wii, and transfered over to the Wii U. There's also a lack of hardware for the Gamecube's controllers and memory cards built in.

All of Sega's past disc-reading consoles use standard CD size readers so it could be possible for Sega to make a console that is backwards compatible to as far as Sega CD if they wanted to. Yes Sega would have to spend a bit more on the backwards programming and memory compatibility but I believe fans would be so greatful that it will a worthy endeavour. Even if the new console is about as good as the original Wii compared to Wii U, major Backwards compatible would still give it a hell of a good run.

Beren Camlost wrote: I'm fairly confident that that guy was blowing smoke. Backwards compatible with everything? 15,000 resolution? Probably not. I do wonder what that picture was of, though. Also, why not just make mobile phones the VMU. You could down load an app, and the phone would sync to the system. Or the controller could be made to only fit one type of phone and relieve the headache (maybe a ty-in with a mobile company would bring in the $ needed). While it is a good idea, I don't own a fancy phone to play Sonic Dash or My Little Pony on. I suffer from a bit of Telephone Apprehension and I'd rather have a nice, big-screen tablet computer that can play phone games. I've yet to own a tablet computer.

An alternate idea Sega could consider is simply make a new handheld console to go along with the new home console and give it the same relationshipas the Wii U and N3DS have. Perhaps both sharing memory storage, such as SD Cards. If you play Sonic Adventure for Dreamcast on the new console and put a chao in the VMU Machine, the console will ask if you want to store the data (chao) to your SD Card or to the handheld where you can still play VMU games on it.