Super Sonic

"The present day... The here and now that you've stolen... Time to take it back!"

- Super Sonic in Sonic '06


 * For other uses of the term, see Super Sonic (disambiguation).

Super Sonic (スーパーソニック) is a super transformation and powered up version of Sonic the Hedgehog that can be activated through collecting all seven Chaos Emeralds and usually fifty rings. In the 2D games, he plays like Sonic but can jump higher, is faster, and is invincible. Nevertheless, he could still drown, die by falling off screen or get crushed against a wall. In his first appearance, Sonic the Hedgehog 2, Super Sonic bears no impact on the game's story, but would give the good ending if achieved. However, from Sonic 3 & Knuckles onward, he usually has a greater impact on the story and is often part of the ending, or secret ending. Super Sonic has golden peach skin, golden spines and quills and red eyes. Sonic also has an extended form of Super Sonic known as Hyper Sonic, which was only used in Sonic 3 and Knuckles.

Appearances of Super Sonic

 * Sonic the Hedgehog 2: When Super Sonic first appeared in Sonic the Hedgehog 2, he was almost the same as Sonic but he was yellow instead of blue and his quills pointed upward.
 * Sonic 3 & Knuckles: Super Sonic's appearance was slightly altered so that his eyes changed from black to green.
 * Sonic the Fighters: Super Sonic appearance was very close to Sonic the Hedgehog 2, but in 3D, and he had yellow upturned spines and black eyes.
 * Sonic R: Super Sonic had the same appearance as in Sonic the Fighters, but in the graphic style of Sonic R.
 * Sonic Adventure: Since Sonic had an updated character design, Super Sonic was also changed. Apart from the design changes shared with Sonic, Super Sonic now also had red eyes which were pointed at the corners similar to Shadow's. This is also the first game Super Sonic had a yellow aura. Note that his head spines tilt upwards a bit, similar to Shadow's, and the spikes on his back become longer. Also, while he had a metallic gold color in the Dreamcast version, it was changed to a orange/yellow in the DX remake.
 * Sonic Shuffle: Identical to Sonic Adventure(albeit cel shaded), except with the beta version of the Light Speed Shoes.
 * Sonic Adventure 2: In this game, Super Sonic is mostly the same as his Sonic Adventure appearance, except he is a metallic gold color, but his aura stays yellow. The spikes on his back also do not change size, but are lifted up a bit, making him look identical to Shadow. This is the last main series 3D Sonic game where this appearance is seen, as all other ones after have Super Sonic's cranial quills turned completely upwards.Supersonic07.jpg.w180h144.jpg
 * Sonic Advance: The design of Super Sonic is mostly the same as in Sonic Adventure 2, for the entire series. Also, when he moves he leaves behind afterimages similar to Hyper Sonic in Sonic 3 & Knuckles.
 * Sonic Heroes: In this game Sonic again had a metallic gold color like Sonic Adventure 2. His quills also lifted entirely over his head.
 * Sega Superstars: Super Sonic can be used by collecting all of the Chaos Emeralds in the "Sonic the Hedgehog" minigame. He appears identical to the Sonic Heroes look, but with an aura similar to Sonic Adventure.
 * Sonic Rush series: When Super Sonic doesn't move, his design is the same as in Sonic Shuffle.
 * Sonic the Hedgehog (2006): In this game, Super Sonic's appearance had become brilliant gold instead of metallic gold. The design of his quills is the same as in Sonic Heroes on his head but the top part of his hair was pointed upwards, but with Sonic The Hedgehog 2's design for his back. His arms and nose had a golden glow. From this point onward, his top quill would be upturned in CG scenes.
 * Sega Superstars Tennis: In this game, Super Sonic appears as Sonic's Superstar move. He becomes a more brilliant yellow, and his quills are upturned like the Sonic Heroes style.
 * Super Smash Bros. Brawl: In this game, Super Sonic appears as Sonic's Final Smash. He looks exactly like Sonic the Hedgehog (2006) except that his back's spikes are in Sonic Adventure 2 style.
 * Sonic Chronicles: The Dark Brotherhood: Super Sonic's design in this game appears as a cross between his Brawl and Adventure appearance.
 * Sonic Unleashed: Super Sonic looks similar to his appearance in Super Smash Bros. Brawl, but has a flaring fire-like golden aura. Super Sonic's fur has become a glossy gold.
 * Sonic and SEGA All - Stars Racing: Identical to his Sega Superstars Tennis appearance, but he leaves a gold fire-like aura behind him as he flies and attacks opponents.
 * Sonic the Hedgehog 4: Identical to the Sonic Unleashed look but cel-shaded, and with a more flaring aura. The spines in the center of his head return to a down-pointed state like in Sonic Adventure 2, but are still more raised than the others.
 * Sonic Free Riders: Identical to Sonic 4.
 * Sonic Colors: Identical to Sonic 4 and Sonic Unleashed, but his aura is much smoother, with faint sparks all around him.

Powers and abilities
With the power of the seven Chaos Emeralds, Super Sonic gains the ability to fly and is invulnerable to all harm, but the attacks from the most powerful characters in the series such as Solaris, Perfect Dark Gaia and the Egg Salamander. His physical abilities in this form are also enchanted far beyond his normal ones; his trademark speed has been increase tremendously, reaching the speed of light, he can jump much higher than usual, and he has improved reflexes to match his increased movements. His physical strength has also been increased vastly, allowing him to smash through large robots, barriers and Dr. Eggman’s space armada with ease as shown in Sonic Unleashed, grab enormous robots with one hand, and even stunt Perfect Dark Gaia, who size is on a par with a continent.

He also possesses the ability to freely perform several Chaos Powers, such as Chaos Control, create shields that can deflect the enemy’s attacks, and unleash waves of destructive golden energy (as seen in Sonic X and his battle against Super Ix). However, he rarely uses these powers unless absolutely necessary, and relies more on his speed and strength to defeat his enemies.

In this form, Super Sonic's trademark attack is the Super Sonic Boost, an attack where he cloaks himself in a fiery aura and launches himself into the enemy at increased speed, and is able to perform this boost for an unlimited time. Alternately, he can use this attack to launch the enemy's projectiles back at themselves, or protect himself from harm by boosting through attacks. During his confrontation with Solaris, Super Sonic demonstrated a similar, unnamed attack, where he absorbs the surrounding (blue) light into his body, turning himself into "an arrow of light" and flies directly into Solaris. He also possesses an attack called "Sonic Rumble", where he is flying directly into the enemy for thereafter to make a hasty retreat. He can also perform smaller dashes, in order to perform shorter, but more precise movements that can evade the enemy's attacks.

As demonstrated in his battle against Perfect Chaos, the positive energy which empowers Super Sonic is able to neutralize the negative energy which Perfect Chaos had absorbed and, at the same time, purify him of all his anger and rage.

As shown in most games, especially during the final boss battles, Super Sonic's weakness is that he relies on ring energy to maintain his super transformation, which is a common trait among Chaos Emerald-caused super transformations. Once Super Sonic runs out of rings, he will revert back to his normal state.

Conditions for Super Sonic
In the actual story canon, Sonic only needs to use the power of the seven Chaos Emeralds to turn into Super Sonic. While he doesn't need to collect fifty rings to trigger the transformation because, for most games after Sonic Adventure, he automatically starts with them. The rings slowly deplete as they sustain the super form as a game mechanic. Once Super Sonic is out of rings, he will revert back to Sonic. Though, it is possible for Sonic to indefinitely hold his transformation -- in Sonic Advance, he kept it for almost a week. One theory is that Super Sonic does not use rings and can maintain the form, yet in gameplay when he is fighting in the harsh extreme environments he fights in, he is using more energy and might need rings to conserve it, thus the depleting ring count.

In the MegaDrive/Genesis games that Super Sonic appeared in, he could only be activated by first collecting all seven Chaos Emeralds from the Special Stages. If this condition was met, Sonic could simply transform into Super Sonic by double tapping jump, as long as he had at least fifty rings.

Sonic the Fighters, Super Sonic can be played but only for the second match against Metal Sonic and the fight against Eggman. To play as Super Sonic, the player must not lose and enter hyper mode. The Chaos Emeralds are automatically collected after each fight.

Sonic R, Super Sonic can be played after finding all seven Chaos Emeralds in the game. He can then be selected to be used on any track. Unlike most of his other appearances, Super Sonic is not limited by a ring count and can even race alongside Sonic, as the two are considered separate characters in this game.

Sonic Adventure/ Sonic Adventure 2, the Chaos Emeralds are an essential part of the plot and as such are already collected at the end of the game as part of the story. Super Sonic is only playable for the final boss, with the final stage unlocked by clearing all the other characters stories.

In the Sonic Advance and Sonic Rush series, the Chaos Emeralds have to be collected throughout the game by clearing Special Stages, but unlike the Mega Drive/ Genesis games, Super Sonic is only playable for the final boss.

Sonic Shuffle, Super Sonic can be used on any board in the vs mode. The player must first clear the single player campaign as Sonic, and then buy the bottom right picture in Sonic's Album in the Sonic Room. Super Sonic plays identical to Sonic, but with stronger attacks. In addition, his "Light Speed Dash" move can be chained indefinitely.

Sega Superstars/Sega Superstars Tennis/Sonic & Sega All-Stars Racing, Super Sonic is Sonic's powered up move. He gains super speed, invulnerability, and the ability to serve zig-zagged tennis balls!

Sonic Riders, Super Sonic is obtained by achieving gold emblem for all Jet the Hawk, Wave the Swallow and Storm the Albatross missions. Then the Chaos Emerald extreme gear is unlocked and when used by Sonic, he will become Super Sonic while he has rings. He is unlocked in a similar manner in Sonic Riders: Zero Gravity by clearing all missions with the Extreme rank. He can also be unlocked in Sonic Free Riders by getting "S" ranks on all missions.

Sonic the Hedgehog (2006), Super Sonic is unlocked in the same way as the Sonic Adventure series, and again is only playable for the last boss.

Sonic Chronicles: The Dark Brotherhood, Sonic again becomes Super Sonic for the final fight. Due to the RPG nature of the game, Super Sonic is not bound by a ring count. Sonic gains a vast increase in HP as Super Sonic (several thousand compared to the several hundred or so of his regular form) and only attacks with the Super Sonic POW Move, which requires a long series of stylus commands, but can inflict over 9999 damage.

Sonic Unleashed, Sonic becomes Super Sonic in the game's opening, demolishing Eggman's armada and cornering the scientist. Unfortunately, Eggman traps Super Sonic and uses his power to awaken Dark Gaia. When all the Chaos Emeralds are empowered again, Super Sonic reappears for the boss fight against Perfect Dark Gaia. For the Wii and PS2 versions, Super Sonic starts with only 12 rings, requiring the player to gather them to fill the boost gauge. In the Xbox 360 and Playstation 3 versions, he doesn't lose rings, but possesses a life gauge in that form and uses rings to fill it.

In Super Smash Bros. Brawl, Super Sonic was Sonic's final smash. He could summon Super Sonic when he smashed a Smash Ball. He was not bound by a ring count, (since there are no rings) but a 15-second time limit. when Sonic goes super, he can fly around, almost uncontrollably, hitting every opponent that comes into contact. In addition, Super Sonic as available as a collectible Trophy and Sticker.

Trophy Description

Mario And Sonic At The Olympic Winter Games, Although Super Sonic himself doesn't appear, there is a suit of him for your Mii to wear. It has the same stats as Sonic the Hedgehog. This suit can be won randomly in the lottery.

Sonic The Hedgehog 4, Super Sonic makes a return as playable in most stages in Sonic 4 by collecting all of the Chaos Emeralds in the Special Stages. While it still requires 50 rings to transform, Transformation is now activated by a different button than the Jump Button (example: 1 instead of 2 on the Wii version). He possesses all of the powers he possessed in Sonic 3, but now can breathe underwater, force the Slots to come up as Jackpot, and light up dark areas. In addition, his aura enhances the Spin Dash, which allows him to destroy certain enemies that Sonic would not be able to destroy otherwise. Finally, when Super Sonic destroys a Badnik, the player receives 400 points instead of the standard 100.

In Sonic Colors, the Chaos Emeralds can be collected by completing all levels in the Sonic Simulator, which requires gathering all 180 red rings from the levels. Once done, the option to use Super Sonic must be activated from the options menu. Sonic cannot use Wisps in this mode (an alternate route appears in areas that absolutely need Wisps), and requires fifty rings to transform, but he gains bonus points every few seconds it's active and has infinite boost power. In Sonic Colors DS version, Super Sonic is playable only to beat a secret, optional boss called Nega-Mother Wisp.

Theme Songs

 * "Open Your Heart" by Crush 40 - Played during the final battle of Sonic Adventure against Perfect Chaos. The song describes the rage of Chaos.


 * "Live and Learn" by Crush 40 - Played during the final battle of Sonic Adventure 2 against Final Hazard. It can also be described as the shared theme of both Super Sonic and Super Shadow.


 * "What I'm Made Of..." by Crush 40 - Played during the final battle of Sonic Heroes against Metal Overlord, Although considered a theme for Metal Sonic, the song clearly references both characters. Such lines as "my energy" refers to Metal Sonic copying Sonic's (as well as the other members of each teams in Sonic Heroes) energy and transforms into Super Sonic to show Metal Sonic, exactly what he is made of, hence the title of the song.


 * "Endless Possibility" (instrumental version) composed by Tomoya Ohtani and sung by Bowling for Soup's lead singer Jaret Reddick - Played during the final battle of Sonic Unleashed against Dark Gaia. It can also be described as Sonic's view on the world.


 * "Reach For The Stars" (instrumental version) composed by Tomoya Ohtani and sung by Cash Cash. - Played whenever Sonic transforms into Super Sonic in Sonic Colors. A remixed instrumental played when Super Sonic is fighting the Nega Mother-Wisp.
 * "Super Sonic Racing" - Played when playing as Super Sonic in Radiant Emerald in Sonic R.

Sonic X

 * See also: Super Sonic (Sonic X)

Sonic X is the only Sonic anime to feature Super Sonic. Super Sonic is very similar to how he is in the games (specifically the Sonic Adventure design), except that he only needs the 7 Chaos Emeralds to achieve Super Sonic, rings serving a different purpose. Super Sonic's appearance here is generally a cross between the classic and Adventure looks. He also has orange eyes instead of red. He transforms in order to defeat Perfect Chaos and the Biolizard. He also battles Dark Oak (twice)at one point Dark Oak captured Cosmo and Chris thus using the dark energy in the Chaos Emeralds to make Dark Super Sonic, the Egg Emperor, and even  Super Shadow. Super Sonic also destroyed Eggman's battleship, the Grand Egg Imperial, in order to save Tails. He also comes back to his own world in this form after Tails, Amy, Cream, Knuckles, Rouge, and even Dr. Eggman believed he was caught in a time warp and would never return in the last episode, making it a total of 8 appearances in the series. In Sonic X, Super Sonic seems to have healing powers such as when he healed his friend Chris Thorndyke's wounds in episode 26. He also knows Chaos Regeneration in Sonic X which keeps someone from dying, as instead of dying Cosmo turned into a seed that will possibly transform back into her.

Archie Comics
Super Sonic's first Archie Sonic appearance was in issue 4 to battle the Universalamander, a giant roboticized salamander. Earlier comics had him collecting 50 rings to access the special zone, wherein collecting 50 more rings would allow him transform, but that was eventually phased out to just the requirement of Chaos Emeralds.

In the fight against Master Mogul, Sonic, Knuckles, and Tails were able to combine the energies of the rings they had previously gathered with the energy of Mogul's attacks to achieve their super transformations. This was the first instance of Sonic transforming without the use of a Chaos Emerald.

In the recent saga where Sonic was thrust into deep space, he mentions that he is able to transform into Super Sonic using only six green emeralds, and is able to do so on an alien planet that also plays host to Chaos Emeralds, only these alien emeralds are red. His transformation when using red emeralds, however, has a very different outcome. Rather than transforming into Super Sonic, his powered-up form exists as a separate entity, and his actions are unpredictable because this Super Sonic doesn't believe in "good or evil," only "power" and the acquisition of such. His time, however, just like the green emerald Super Sonic, is limited, and he vanishes before he causes any real damage. The red emerald version of Super Sonic has not been seen since.

Super Sonic's latest appearance was when he fought the new Enerjak in issue 184. This transformation was accomplished in another unusual way, as Sonic transformed by standing atop the Master Emerald and absorbing his energy, much in the same way as Mecha Sonic transformed by standing atop the Master Emerald in Sonic 3 & Knuckles.

Sonic the Comic (Fleetway)
In Sonic the Comic (STC), the UK publication by Fleetway Editions, Super Sonic was again a powered-up form of Sonic's, but in this series he was also portrayed as an evil entity, bent on destruction. Sonic frequently battled to prevent his transformations into Super Sonic, since this put innocent people (including Sonic's friends) in great danger. Sonic is able to transform into Super Sonic when he's either exposed to Chaos Energy or when he's under extreme stress/anger.

During the series, Sonic was separated from Super Sonic, who unwittingly contributed to the downfall of Doctor Robotnik in issue #100. Shortly after this, Super Sonic lost his memory and his powers, becoming peaceful for a time. Eventually, however, he regained his memory and powers again, and returned to his evil self. Sonic was forced to re-merge with Super Sonic in order to keep the demon under control.

Memorable Quotes

 * "Hey, I'll play with you some other time." - Super Sonic, after defeating Perfect Chaos.
 * "Where does he get all that power? Is this the power of the Chaos Emeralds?" - Super Sonic comments the Finalhazard's incredible power.
 * "Yeah! Take that you creep." - Super Sonic attacking the Finalhazard
 * "We almost got him" - Super Sonic, when the Finalhazard is on his last legs.
 * "Did you really think you had a chance?" - Super Sonic, after defeating the Finalhazard.
 * "Here we come! You all ready?" - Super Sonic, after the second Team Blast on Metal Overlord.
 * "Hmph! You actually thought you could defeat me by transforming into a monster?" - Super Sonic mocking Metal Overlord's attempt to defeat him.
 * "It's not over yet! Let's show him what we're made of!" - Super Sonic, after the fourth Team Blast on Metal Overlord.
 * "Too bad it's all over... For you!" - Super Sonic, after defeating Metal Overlord.
 * "Now I'll show you!" - Sonic as he transforms into Super Sonic in Super Smash Bros. Brawl.
 * "Blaze, it's closing in on you!" - Super Sonic when Eggman Nega goes after Burning Blaze.
 * "I'll see you, again." - Super Sonic promising to see Blaze again.
 * "For the fate of the world... (...) LET'S GO!" - Super Sonic as he begins the fight with the Egg Wizard, alongside Burning Blaze.
 * "Thank you, Elise." - Super Sonic, after being revived from the dead.
 * "All right, it's my turn! Let's have some fun, Solaris!" - Super Sonic when it is his turn to fight Solaris.
 * "The present day... The here and now that you've stolen... Time to take it back!" - Super Sonic attacking Solaris in the present.
 * "Hey, do you still have ring energy? Use the Triangle/Y button to switch with me!" - Super Sonic when Super Silver is about to run of rings.
 * "Let's see how long you can keep up that big attitude!" - Super Sonic taunting Solaris.
 * "That was incredible!" - Super Sonic getting a S-rank after beating Solaris.
 * "Well, this is new. Showing remorse, Eggman?" - Super Sonic in the intro of Sonic unleashed.
 * "All right, Chip! Time for the big finish!" - Super Sonic and the Gaia Colossus confronting Perfect Dark Gaia.
 * "Chip, I... You were... Wow!" - Super Sonic is left speechless after witnessing the Gaia Colossus break through Perfect Dark Gaia's shield.
 * "CHIP! Be right there!" - Super Sonic freeing the Gaia Colossus from Perfect Dark Gaia's grip.
 * "Heeere's Sonic!" - One of Super Sonic's lines before finishing Perfect Dark Gaia.
 * "I've got this one covered!" - One of Super Sonic's lines before finishing Perfect Dark Gaia.
 * "This one's all mine!" - One of Super Sonic's lines before finishing Perfect Dark Gaia.

Trivia

 * Initially, Super Sonic's hair was exactly like Shadow's hair, until his hair got remade in Sonic 06, however a few games like Super Smash Bros Brawl and Sonic Rivals had the Shadow like hairstyle.
 * In Super Sonic's original appearance in Sonic the Hedgehog 2, Sonic's transformed state, in addition to the upturned spikes and yellow hue, also feature the hedgehog's arms and chest buffed out, making the hedgehog look far more muscular. Though generally unnoticeable in standard play, all subsequent uses of Sonic's transformed state removed these exaggerations in his physic. Additionally, the version of Super Sonic used in Sonic 3 & Knuckles features the character's eyes turning green, most likely a nod to the Super Saiyan transformation in Dragon Ball Z. When Sonic's redesign in Sonic Adventure called for the character to have green eyes at all times, it was decided that Super Sonic's eyes would now be red.
 * In the video games, Sonic usually needs the 7 Chaos Emeralds to reach into a super form. However in Sonic The Fighters, he needed all 8 emeralds, and without losing a fight until the start of the 2nd round when facing off against Metal Sonic.
 * Super Sonic was the first character to have different color eyes being green instead of black.
 * Super Sonic's eyes was first black, then green, and now red.
 * In Sonic Adventure, when Sonic transforms into Super Sonic his Crystal Ring disappears off his wrist and in Sonic Adventure 2 while he's transforming to Super Sonic his Flame Ring, Bounce Bracelet, and Magic Hand disappears, strangely the only visable upgrades in Sonic Adventure are the Light Speed Shoes and in Sonic Adventure 2 the Light Shoes, respectively. There has never been an explanation for this.
 * In Sonic Riders: Zero Gravity, when you collect 60 Rings, Super Sonic will go into attack mode until his rings run out. Additionally, his attack seems to be the same he used in the battle against Perfect Chaos once he reached full speed. He also transforms into a Power-Type character when attacking.
 * In the Archie Comics, an evil Super Sonic appeared as a seperate entity by use of Red Chaos Emeralds on an alien planet named Thoraxia. This Super Sonic battled the original Sonic while he was helping an alien race there, mimicking the Super Sonic in Sonic the Comic.
 * In Sonic X, Super Sonic does not need Rings to stay in super form. It is unknown how long he can maintain his super form. (This is also the same for every other super transformation in the series.)
 * Though Super Sonic is usually dependent on Rings to maintain this form, Sonic Chronicles and Sonic Unleashed (PS3/Xbox360) give Super Sonic a life bar and do not have his rings gradually drain with each second.
 * In the Wii/PS2 versions of Sonic Unleashed, Super Sonic starts off with twelve Rings, making it one of the only times Sonic has transformed without the usual requirements (50 Rings).
 * Even though it was stated earlier that Sonic merges with the Emeralds, in the introduction to Sonic 3, Sonic drops the Emeralds and Knuckles takes the chance to steal them.
 * There is an achievement called "Golden Flash" for the XBox 360 and PS3 versions of Sonic the Hedgehog 4, which requires all Zones to be completed with Super Sonic.
 * Super Sonic's 3D Sonic Channel design is similiar to his 2D design.
 * In Sonic Free Riders, Sonic transforms into Super Sonic when he gains 35 Rings. Also, he only loses Rings when he boosts. His Extreme Gear also disappears when he boosts. Super Sonic also gets an "S" rank without the player doing anything.
 * Sonic Colors marks the first time Super Sonic is playable in a 3D Platformer on any stage. Previously, Super Sonic was only used for the final boss. But Super Sonic is still reserved for the true final boss, the Nega Mother-Wisp, in the DS version.
 * A Super Sonic 3-inch figure was released by Jazwares, although the figure has black lines going down his eyes, in the the actual games he does not have the black lines. Later releases of this figure, though, had those lines removed.
 * In Sonic Colors for Wii, you can use Super Sonic in every stage but the bosses, which is ironic with Super Sonic being reserved for the final boss in all other 3D games, while Sonic Colors is the only 3D game that cannot use Super Sonic on any boss.
 * Sonic Adventure was originally going to have Super Sonic playable in every stage, but was scrapped. Voice clips referencing Super Sonic can be heard.
 * Sonic the Hedgehog (2006) originally had a gem in which you could transform into Super Sonic. The gem wasn't included in the game's final release.
 * In Sonic Colors, you get points for even standing still as Super Sonic.
 * In early games like Sonic 2 or Sonic 3, instead of trying to balance himself when he reaches an edge like his normal form, Super Sonic will stay on the tip of his toes on the edge and use his flying powers to keep from falling.
 * posibly, in a unused sonic colours song,which could be a unused final boss song, which could've been a super sonic boss, or the nega mother Wisp in the ds version, where you play as super sonic.