Thread:Luma.dash/@comment-4220590-20151210173122/@comment-4220590-20151211190311

I understand your viewpoint. However, as I told you to begin with, these new sections has to apply for every instance of attack and not just the ones you think it will fit. If you are going to add a new dimension to the templates, then it is a dimension that all attacks must have. That is how big an impact and responsibility a change to an infobox has.

As for simply saying "offense," it is a simplification and an evolvement of that section you added in order for it to fit with every attack. You can list how the Sonic Boost can be used to destroy enemies, break craters, grant invulnerability etc., and it forms a long list. Put it in the Sonic Punch's instance and all it is used for is to hit an opponent. In order for this section to be a universal term for all attacks (because that is what an infobox's sections has to do), I had to stretch its concept. So I took inspiration from the Naruto wiki's Jutsu infoboxes and realized this: Sonic Boost and Sonic Punch had one thing in common - they are used as attacks to hurt others, making it a form of offense. This thus became a universal term for all attacks that can deteriorate the surroundings and can be used in all instances for a manners of attack. Similar developments lead to concepts like "Defense", "Traversing", "Speed enhancement" etc.