Board Thread:General Discussion/@comment-1031724-20161020032419/@comment-679780-20161022031549

KillRoy231 wrote: Mystic Monkey wrote: In Mario and most games yeah, but as far as I recall the Deadly Six are the first enemies in a Sonic game that "poof" on their final defeats. Mostly badniks just smash into pieces, or when facing such enemies as Dark Gaia's minions or Iblis monsters, well the excuse is they're made out of "magic" anyway t be considered organic let alone sentinant. Well remember they took some inspiration from Super Mario Galaxy. Like different creatures in Supernatural have different types of deaths (some have bodies left behind, some don't), I guess Zeti "poof" on death.

Oh, and let's not forget this only applies to the first four - Zor and Zavok fell into lava, and Zor said "I long for death's cold embrace". Sonic Lost World was too much like a Super Mario game to be comfortable with. The Deadly Six were the Koopalings of the game.