Cyber Track

Cyber Track is the sixth Zone of Sonic Advance 3. It is a cyberspace-based Zone. It is also the first appearance of inverted gravity in this game. In the perspective of a dream realm, this would be Tails'. Moving platforms are everywhere, some travel along set paths, and some collapse after a bit. It is possible to fall up and die if the gravity is switched. The only Badnik here is a golden clam which fires energy shots to the top-left of the screen, but there are lots of Spikes to make up for the lack of Badniks.

Boss
Another Boss without any name. Dr. Eggman and Gemerl are in a machine with a large pipe coming out of the top of it. Sonic and Tails (etc.) are on a platform above Eggman, who fires Blue energy balls at the heroes. Sonic and Tails must jump into the balls and turn them an Orange colour, and hit them off the walls in msuch a way that they can hit Eggman. As the battle progresses, Eggman fires the balls much,much, faster. The only tip to be given is to stay clear of the lowered platforms near the walls of the arena- they're traps! After a few seconds of your standing on them, they'll suddenly drop, resulting in an instant death!