Mystic Mansion

Mystic Mansion is a medium-easy level and the twelfth level in Sonic Heroes. This level is before Robot Storm and after Hang Castle. It takes place in a haunted castle and is the second level in the 'Haunted' theme.

After managing to get inside of the fortress Hang Castle takes place on the outside of, the Teams face even more strangeness. Hallways go in infinite circles before straightening out, skeletons with mischievous smiles on their faces hide behind doors that go nowhere, paintings come to life as robots emerge from the walls, and huge spiderwebs hang above bottomless pits that lead to oblivion. There's even a well in the mansion's center that opens up into a distorted, multicolored dimension filled with pumpkin-headed ghosts.

Mystic Mansion is one of only two stages that contains a ghostly gravity inverting switch that flips the world upside down. When this mysterious switch is activated, the player will fall upwards (down as the ceiling has become the floor) to walk on the ceiling, and the music even changes. The castle is also filled with booby traps, such as the pumpkin-headed ghosts that appear, or the trolleys. There is also a special Egg-Robo that only appears in this stage called the E-1009 Egg Bishop. These red clad robots wear wizard caps and carry around a scepter. Instead of attacking, they can preform incantations or spells of some kind that heal their robot comrades when the player damages them. This robot also has a unique Jekyll and Hyde type design with two personalities, as they can flip over and transform into their alter ego, the E-1010 Egg Magician. This sinister blue robot can put a curse on the ground to create a vacuum that sucks rings from anyone unlucky enough to run into it. It will not flip faces of its own accord, but only if the player forces it do so by creating a tornado in Speed Formation.

Rank Requirements (Normal Missions)
(special thanks to A for the information)

Rank Requirements (Extra Missions)
(special thanks to A for the information)

Trivia

 * Lasers and rip lines will occasionally block the player's path in this level, but the invisible Espio can slip through them.
 * This is the only level where all teams start at the exact same point.
 * In the very first room, there is a picture of the whale-shaped island from Seaside Hill.