User blog comment:Mystic Monkey/What makes a Sonic Adventure game/@comment-4220590-20170626143235/@comment-679780-20170626145233

The boost would be the rouge element if in "Sonic Adventure 3". Boost is what defines such games as Unleashed, Colour, Generations and Forces and what makes these games "modern".

Sonic Generations regard the Dreamcast games as the "Dreamcast era" but just because they were for the Dreamcast but because the gameplay of these games were just as unique as they were from Classic and Modern. (Sonic '06 being the acception).

If there will be a Sonic Adventure 3 game that will have boost, then it might as well be another modern Sonic game.

What I listed out is how I imagine a new Sonic Adventure game can appeal to the modern audience while still being regarded as a Dreamcast era game, without the Dreamcast. Sonic Mania for example is made to be a Classic Sonic game in both gameplay, graphics and function. (Heck could probably be ported on the Sega 32X and/or Sega Mega-CD, maybe) But SOnic Mania isn't a classic, it just looks like the Mega Drive games and thats the beuty of it.

So trust me that Sonic Adventure 3 really doesn't need a boost and would do more harm to it's reputation than good if it did.