Board Thread:General Discussion/@comment-25826354-20170316232415/@comment-679780-20170423211205

PenBird2000 wrote: STH235SilverLover wrote: TSSZ complained this weekend about the inclusion of Green Hill Zone and Classic Sonic in the game. While I've got no problem with the former, I do with the latter. Classic Sonic isn't needed, no more than Lucina and Wii Fit Trainer were in Sm4sh. Other people on the web have complained about the Wisps; those I've got no problem with, either, but beyond Sonic Colors, they're somewhat out-of-place.

These complaints point to what I think is a case of "franchise fatigue". Sega's now just spamming the crap out of a mere handful of successful elements from recent games, but what's more, they're also focusing only on Sonic when, in fact, they have several other IPs they could work on. Also, Sonic's now the only playable character, while the others have been reduced to a talkative supporting cast over the past decade. I should also mention there are A LOT of good-looking games coming out this year; currently, RDR2 and Super Mario Odyssey look like Sonic Forces' most likely competitors this holiday season, and they've got great sales potential.

(Sigh) If only Sega would implement elements from the comics in the games; I'm sure fans would approve. This is why fandom can't have nice things. My only complaint about Green Hill Zone in Forces is why doesn't it look as pretty as it did in Generations? The sand I get, probably caused by butterfly effects, but the terrain looks blocky, flat and minecrafty. Even Game Gear version of Green Hill wasn't that blocky.

If it's for the sake of new content for a new game, I wouldn't mind at all if they reused textures, models and terrain style from Generations just for Green Hill Zone in Forces. Replacing the waterfalls and lakes around it for sand would make it all the mroe unique.

But yeah, I too would complain about wisps in Sonic Forces, but only White Wisps bring me concern. I'd much rather collecting rings and smashing enemies restore the boost gauge than be reliant on white wisps. But I also believe that the gameplay demo we've seen is still in development and maybe white wisps would be replaced with whatever was in Generations. Chances are the classic dash panels we've seen will also be changed for modern ones as well.