Board Thread:Questions and Answers/@comment-25348898-20140914173728/@comment-25348898-20160622221808

Mystic Monkey wrote: With Sonic Booms target of audience and demograph, I wouldn't be suprise if Sonic Boom end up that corny.

So, my "Sonic Shuffle: Superstars" idea, is it a good one? I'm well aware of how unpopular Sonic Shuffle was but I can imagine my idea be popular in japanese arcades. Especially arcade machines that are amiibo compatable.

For example in Arcade Mode, there can be 8+ playable characters to choose from. Sonic, Tails, Knuckles, Amy, Nights, Amigo, Ulala and Billy Hatcher. Seems like an inconspicuous selection, but if someone brought one of these with them and place it on the arcade machines where it's data can be recognisable, Bayonetta would be temporarily unlocked for that player to play as.

The home console version can simply have Sega characters unlocked when more of story mode is played or certain minigame challenges are met.

I can imagine brand new Sega Superstars being unlockable playable characters as well such as Chuck D. Head from Decap Attack being unlocked on the Curien Mansion board and Tarō Sega from Segagaga being unlocked on the Sega board. It sounds good, but to be honest, when you said this would mostly be Sonic Shuffle, I kind of zoned out and just skimmed through it.