Emerald Hill Zone

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Overview
Emerald Hill Zone is the first level of Sonic the Hedgehog 2 for the Sega Mega Drive, coming before Chemical Plant Zone. As with most other stages in this game, Emerald Hill consists of two standard Acts with a boss fight at the end of Act 2.

Emerald Hill is a grassy, green zone with plenty of easy obstacles and secret passageways. Idyllic waterfalls cascase amidst the tropical meadows, and the coconut palms of Westside Island rise amidst natural gardesn of red and pink flowers. Wooden bridges and ring-filled mobius strips are the only signs of artificial intrusion... aside from Robotnik's retracting spike beds. And badniks!

Badniks



 * Buzzer: These are bees that shoot a dot from their stinger. This dot can cause you to die. These can be very annoying, as they often show up in groups.


 * Masher: These hop out of the water beneath bridges. They are not much of a threat, as long as you remember to jump before crossing the bridge.


 * Coconuts: These are the most dangerous foe on this level. They throw coconuts at you that can hurt you. They are always on trees and climb down slightly before throwing a coconut. They are annoying, because you don't expect them and because most of the bad jumps aim you for them.

Boss


The boss is Dr. Robotnik in a drill car, which he docks the helicopter-bladed Egg-O-Matic to. This is not very challenging as it is easy to dodge his attacks and jump on him. After the 7th hit, Robotnik will fire his drill like a missile; jump over the projectile to deliver the final hit.

Video Playthrough
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