Gigantic Angel Zone boss

The Gigantic Angel Zone boss is a vehicle that appears in Sonic the Hedgehog Pocket Adventure. It was an aircraft created by Dr. Eggman. It was used by the doctor to combat Sonic.

Appearance
The Gigantic Angel Zone boss is an aircraft with a windshield, gray front edges and four small gray rockets, two on the back of the aircraft and two underneath it. It also has a curved nose as the front, with holes for ventilation. It also holds another hole underneath the nose and two pipes in the middle of the aircraft. A large-sized hole where bombs can fall from can also be found on the aircraft, with a yellow arrow on top of it pointing towards its location. Small circular turrets consisting of five small holes can be found on its sides. In terms of coloration, it's mostly gray with a red line covering nearly the entire underside. It also has yellow and black hazard stripes on the edges of the hole where bombs are dropped.

The nukes it drop are shaped like nuclear bombs. They also have bolted middles and are of a black color.

Powers and abilities
Eggman's vehicle, as a rocket-propulsed aircraft, is capable of flight. It uses two ways for attacking: energy bullets from its five turrets and incendiary small nukes that can be dropped from the front underside of the aircraft.

Sonic the Hedgehog Pocket Adventure
In Sonic the Hedgehog Pocket Adventure, Dr. Eggman used this vehicle to attack Sonic when he took him by surprise in Gigantic Angel Zone. In spite of Eggman's efforts though, his vehicle got destroyed by Sonic in the end.

Battle
The Gigantic Angel Zone boss is the sixth boss of Sonic the Hedgehog Pocket Adventure. The player fights it at the end of Gigantic Angel Zone Act 2.

Boss guide
When the player arrives in an empty arena at the end of Gigantic Angel Zone Act 2, Dr. Eggman will be seen thinking, unaware of Sonic presence. He will then run away in fear after having noticed his presence before coming back on his aircraft, laughing, initiating the boss battle. Eggman's aircraft will move leftward and rightward in the arena along attacking while never going off-screen in the process during the entire fight. He will firstly attack by shooting energy bullets in five directions (leftward, rightward, downward, diagonally leftward and diagonally rightward), corresponding to the fives turrets positions, each eight seconds. Along that shooting cycle, the boss will bomb the ground with incendiary small nukes if the player is close enough of the bombing drop point (nukes that can cause damage to the player unless Sonic is on top of their explosion). Eggman will continue attacking these ways until he's defeated.

To defeat this boss, the player has to hit Eggman eight times. After receiving two hits, Eggman will sometimes come closer to the ground to attack, leaving opportunities for the player to hit him more easily. Since Eggman cannot be reached from the ground most of the time however, the player must either use the explosions of the nukes as platforms that are high enough to jump from or wait for Eggman to come closer to the ground like said earlier. The player must move around and jump carefully in order to not either be hit by the explosions nor by the energy bullets that can potentially be shot at the same time.

After being defeated, the Gigantic Angel Zone boss will blow up. Eggman then runs away while Sonic will chase after him to the next Zone, clearing the Zone in the process.