Board Thread:Speculation, Theories, and Rumors/@comment-25256883-20160220123602/@comment-24658561-20160510193640

Sure, there are plenty of stories you could do with the concept of Mario. But how to use a character that neither talks nor has any kind of personality? They'd have to make one up and I'm sure good ol' Miyamoto-san wouldn't be happy about that. I think both Nintendo and SEGA should keep their hands off the movies. They've been focusing too much on gameplay and too little on story or characters lately. And since gameplay is not a thing in movies, they'd probably just screw it up because they don't know how this stuff works. We'd probably get "Sticker Star: The Movie" or "Sonic Chronicles: The Movie". Both games are presumed or confirmed to originally be planned very different from the final product, but some people just had to mess with the projects. In Sticker Star's case, it was Miyamoto himself who kept it from having a story other than "Peach got kidnapped, here are some stickers, go rescue her" and Sonic Chronicles, while pretty much nailing the characters and definitely doing it's research, had so much stuff in it that was brought up once and then never again like the robotized animals.

The Mario movie, I'd want it to be like the Super Mario World Comic because that one's really good at characterizing the cast that was existent at the time aka Mario, Luigi, Peach, Bowser and the Koopalings and actually make a lot of sense out of them. The comic starts off with Mario and Luigi going to Peach's castle. Not to go to a party, not to eat cake, no, they're actually fixing the pipes in the basement. You know, what plumbers like them should be doing? However, the pipes are an absolute mess because Mario logic. Mario is very motivated and wants to get the job done, Luigi wants to eat first, the princess is sitting in the tower, playing the original Super Mario Bros until Bowser's minions attack by sprouting warp pipes everywhere and Bowser starts rapping at Peach because he wants her to marry him so he can rule the kingdom and the Koopalings will have a mother. And yes, it's hilarious. That's the kind of movie I'd like to see with Mario. A fun, adventurous story that uses the logic of the games to it's advantage and gives the characters actual personalities in a way that still makes sense.

For the Sonic movie, I just want them to give me a story I can take seriously with characters I can care for. I'm not against a funny moment once in a while but in something like Sonic Boom or Sonic Colors it really goes on my nerves. Always trying to be funny, always throwing jokes at you, never caring about anything but the jokes. You might get away with that kind of stuff in an 11-minute cartoon or the cutscenes of a videogame that pop up once in a while, but not in a feature length movie because you don't watch 90 minutes of stuff just to get a laugh or two. For Sonic, I'd say: Have an investing story that connects to the universe it's taking place in, relatable characters that have a point in said story, don't shoehorn in any fanservice. Don't use Shadow or Metal Sonic or whoever unless they have a point in the story, don't reference stuff without forgetting that references should be invisible to people who don't get it and please, no dank memes.

But as we all should know: The most important part of any kind of media is the execution. The movies could have great concepts and still suck or they could do something entirely different people would never think to be good and still make it work. This is just what I think the movies should do to not be horrendous. Story and characters are two thirds of the pie(the last one being the animation) and they should pay attention to this fact.