Board Thread:General Discussion/@comment-24165717-20141120234614/@comment-679780-20141121172225

Myself 123 wrote: I agree with Mystic, Sonic.exe isn't horrifying at all. I know the game will change over time, but given the source material, the creepypasta, I can't imagine it'll ever be terrifying. The story is the same repetitive mess in all three sections: Pick a character, over the top gore happens, Sonic jump scares, the character dies. Rinse, repeat. The "I am god" image isn't remarkably scary in any which way and kinda stupid if you ask me, "I am god?" What is that? Lastly the whole plushie thing is ridiculous and really pulls you out of the story, a terrible end to a terrible story. I would of at least make Sonic.exe more of a game than a screen scrolling simulator. A few hills to navigate over, nothing too challenging, just enough to distract the player from the impending doom. Would also use more convincing gore texture that doesn't look like strawberry jam and I would refrain use from Kefka's laugh and EarthBound music (because this is based on Sonic and Kefka and EarthBound ar eover done). I would of used a laugh clip from Jaleel white or Junichi Kanemaru instead. I can easily make it sound more creepy. Also it's possible for a game to check specific data on the computer it's playing on, such as username. The Pokémon creepypasta fan game Escape from Lavender Town is known for that trick.

I'll admit, I have a mix of jealousy and resentment over the popularity over Sonic.exe. Yes my SNN Halloween ideas were shunned when I just wanted everyone to have a nice time, but thats not just it. It's because while I don't think I can come up with the idea of Sonic.exe to begin with, I certainly could of made the entire into something much more convincing and as scary as it is intended. In yet some Sonic fans find it scary and it makes me wonder if I am being insensetive or that I find people who actually fear Sonic.exe how it is to be absolutely ridiculous.