Board Thread:General Discussion/@comment-679780-20170306231922/@comment-679780-20170307153437

Well, after reading the majority of what Genesjs written, the thread is about quirks we don't like about Sonic canon. But if an anthro stubbed their foot, I imagine it be much more painful without toes, given the whole foot would be one big toe.
 * Just got out of bed.
 * Met with textwalls on thread.

As for the origin of the Hex World, well all I can say is Sonic Lost World was badly written and as much as I despise its plot, the fact remains it is canon no matter if a wizard did it or not. The only way I can logically explain Lost Hex is that it's another habitable planet like Little Planet. However I also believe that Little Planet is a dimensional transcendental planet (small on the outside) as well as have a counter orbit from Earths. Given it's been established since classic era, it fits into Sonic lore.

Given the intro of Sonic Lost World depict Sonic and Tails flying through a tunnel like cloud, it could be possible Lost Hex is located in a sub-dimension of Earth's area space which hid the place from detection all these years. It could also be possible the planet is inhabited by more than six zeti's just civilian zeti's are never shown in the game just as civilian anthro/mobians are never shown in the series. After all regular yetis are native to Frozen Factory.

Thats as much logic I can squeeze from it because the more I try to reason how Lost Hex fit into lore established in Sonic games, the more 9!$$3) off I get over it since it's obviously Sonic Team had a Super Mario complex at the time they made this game than properly write a story for it. I'm better of explaining how Sonic Unleashed is relevent to almost the entire game lore than what Sonic Lost World to do with anything other than how Eggman makes badniks.