User blog:Animals101/Super Smash Bros. 4 and Sonic

As everyone is now aware of, a new trailer for Sonic Generations has gone out featuring Chemical Plant, Rooftop Run , and Seaside Hill. First, I'd like to talk about Chemical Plant. It is true that gameplay has already been released about the game, but I'd like to take a moment to talk about. First off, my prediction was correct on the fact the the spider-like badnik, Grabber, has returned. However, it was easily suspected due to the fact that there were only two different badniks in the original Chemical Plant Zone. However I was pleasently surprised on the remix of the background music for Modern Gameplay. I never suspected it to be a soft rock with a techno beat but I'm glad it was used. Another noticable thing is that the stage is a lot more water-based in both gameplays. Although the strange lavender water was at the bottom of the act, you usually didn't go through it much. All-in-all I am pleased with what they've done with the act.

Next up on the list is Rooftop Run. As expected, the Egg Fighters are returning. It was so obvious that they would return due to how plentiful they were in their first appearance, Sonic Unleashed. However, there is something very notable about the remake of the 2008 stage. For starters, it seems that the city of Spagonia is celerbrating something. I see several possibilities with the first being that they are literally celerbrating Sonic's 20th Birthday. At the event Sonic Boom the crowd was told the scream "Happy Birthday, Sonic!" with the hope that it'll be put in the game. Could it be possible that its in Rooftop Run? Only time will tell. Another thing I din't suspect was a giant Eggman Blimp shooting out Robots. I have no prediction for that effect, but it'll be interesting on why SEGA included this element. I also see it as very possible that Chip may make a cameo in this stage due to his big impact on the stroy of Sonic Unleashed.

Up next is Seaside Hill with a dash of Ocean Palace. I am very happy on what they did with this stage. Like most people, I thought it would be a simple retreat to Green Hill. I haven't been more wrong. The first notable thing is that part of the gameplay takes place underwater. If you went underwater in Sonic Heroes while playing this stage, you'd automatically loose a life. I'm glade that Generations isn't making it a death trap like in that game. I'm also a little surprised that we didn't see any Egg Pawn in the trailer, but there is a 100% chance of them being an enemy in Seaside Hill and Planet Wisp. I'm also surprised that Seaside Hill is considered to be part of the Dreamcast Era of the series when it was nver on the SEGA Dreamcast itself. (However this could be becasue of the visual appearances of Sonic and Co.)

Although we got some great looks at the stages that Generations has to offer and a glimps of both Modern and Classic Tails flying by the Sonics, the most surprising thing is the minute before the end of the trailer. Just when you think you've learend ewverything from the Hackers at Sonic Retro you're proven wrong. Right after the release date of the game goes by you see the menacing glare of the Giant Mech from Sonic 2. Data of the Gaitn Mech as a boss a never been found in the data from the demo of the game, so it took everyone by surprise. There is also some confusing in my part. Giant Mech was the final boss for Sonic 2, so you'd naturally believe that it'll be the boss of the stage from the same game as well (with the stage being Chemical Plant). However, it has already been stated that Classic Metal Sonic on the Stardust Speedway from Sonic CD will be the boss of this stage. Where does that leave the Giant Mech ?