User blog comment:Sonamyfan666/Why Sonic Lost World failed so badly./@comment-5215338-20131212185303/@comment-477304-20131212190352

I'd say that the Badniks were less cartoony than in previous games, even in the first game they at least looked like robots.

I always thought the design choices in SLW were a little odd, as Sega always seemed to be focused on detailed-realistic looking environments, while SLW was more simplistic and cartoony.