Board Thread:Site Discussions/@comment-4220590-20160708091448/@comment-679780-20160708174538

Luma.dash wrote: Mystic Monkey wrote: Can I suggest we also include "Hit Point" stat in the infoboxes for bosses and characters with health?

Or would that be unneccisary? I do recall most Classic era bosses usually have 8 hit points.

It is a good idea to add, not for all bosses, but still it has a good point, but may turn an exhausting option to apply on bosses. Taking in mind that you have Adventure 1 and 2, Heroes, 2006, Generations, and more. Those bosses would be easier to tally because they all had healthbars in the game.

For example, in this boss run: https://www.youtube.com/watch?v=Yv7d6VF9uLI

Egg Hornet: 3 hits Chaos 4: 5 hits Chaos 6: 4 hits Egg Viper: 7 hits Egg Walker: 5 hits Chaos 2: 4 hits ZERO: 3 hits E101β: 3 hits E103δ: 5 hits E104ε: 5 hits E105ζ: 6 hits E101mkⅡ: 4 hits Perfect Chaos: 6 hits

While these bosses have challenging defences, Dr. eggmans old Eggmobile from classic era is more resiliant given it usually takes 8 hits to defeat bosses back then on the Mega Drive.