Forum:What do you think the next mainstream Sonic game will (or should) be like?

Yay! Another topic! This is about, well the title pretty much speaks for itself. Know that I did NOT create this topic to bash old Sonic games or new Sonic games. If you prefer one style over the other, you can say that, but DON'T say that 2-D is better than 3-D or vice versa, because usually, that leads to a huge internet riot, and NOTHING can tick me off more than riots of any kind. --SSRider 02:05, 18 July 2009 (UTC)
 * Id say that the Hedgehog Engine still needs improovemets.. heck they should just start again and use bits of programming from it to improve the engine used in the Sonic Adventure series. Another thing is to change the boost function to be more simple, like instead of relying on rings or a boost metre, you can access it limitless when your running at top speed to begin with. I find it a clever method to put the element of speed back into Sonic games but it could be more subtle. As for Unleash methods of switching to a classic style of gameplay, I say they should have seperate Acts for such styles that putting them together with regular acts. Another thing is to go with the classic plot of Robotnik building some doomsday machine than relying on religion. It's fun smashing giant size robots.--Mystic Monkey 15:59, 18 July 2009 (UTC)


 * Well, I can't say anything about the Hedgehog Engine (no 360), but the boost does sound interesting. One thing I'd be intersted in seeing is Silver on the Wii, using the motion sensitivity for his psychokinesis. I say amen to the Unleashed bit, because it wasn't as smooth as they say. You could clearly see and feel it slow down, which kinda ruins the momentum. As for Eggman, I don't give a wit what means he uses, I just want to see 'him' defeated, instead of some rogue robot or monster.--Kagi mizu -Seeya  'round ~ 17:34, 18 July 2009 (UTC)
 * But when was the last time you see him defeated? Usually he just summon some monster and faffs around in his Egg-o-matic.--Mystic Monkey 17:56, 18 July 2009 (UTC)


 * Well, I meant him actually controlling the Robot/Monster, and to be defeated.--Kagi mizu -Seeya  'round ~ 18:01, 18 July 2009 (UTC)

P.S. I thought it was called the eggmobile?
 * Works eitherway depending on where you live. Brits call it the Egg-o-matic due to fleetway comics but it doesn't really matter.--Mystic Monkey 18:57, 18 July 2009 (UTC)

I think SEGA should think about making Eggman the main villian too, rather than having a giant monster being the true villian. I don't really care about whether the game's in 2-D or 3-D as long as the gameplay's functional. I like the idea of boosting automatically instead of manually too; it seems sort of cheap in my opinion. I would at least make Sonic, Amy, Tails, Cream, and Knuckles playable characters, and they should each have their own paths they can take in the levels they dash through. If Tails does have playability in the next game, he should "be free" like in Sonic 2 and Sonic: 15th Anniversary. I don't really like the idea of him being cooped up in a machine for the entire game, maybe just for a "Sky Chase" themed level. I also think SEGA should allow characters to upgrade certain attacks by spending their total collected rings in either a shop in the main menu or a shop in a hub. The only thing after all that stuff I think they should include is a multiplayer mode with different options to play from, maybe even a Sonic the Fighters/Smash Bros. styled battle mode. --SSRider 20:00, 18 July 2009 (UTC)

Well, while that sounds a bit like a remake of Sonic Adventure, that also sounds pretty good. I'd prefer to have to find the items myself, at least for certain ones. As for the other stuff, I would personally like a Wi-Fi function where you can take on challenges other people put up, and earn stuff from it. As for multiplayer, I'd like for the battles to be held in the hub areas, where there would be plenty of space to fight, run, fly, climb, and whatnot. Finally, I'd also like to see Tails fight personally, and instead of just throwing dummy rings around, you'd be able to target enemies, and throw the rings like bombs. Of course, I'd also like to see his original moveset from Sonic Adventure included, with some additions.--Kagi mizu -Seeya  'round ~ 20:20, 18 July 2009 (UTC)
 * Perhaps "shop" wasn't the best word to use. When I said use rings to upgrade attacks, I meant use them like Sonic Unleashed used the EXP, like increase Sonic's top speed. I too would prefer finding upgrades around stages or hubs. --SSRider 23:10, 18 July 2009 (UTC)

Oh, well that makes sense. I would go for that. As for the upgrades, I would just prefer that they be easier to find than Knuckles' upgrade that allows his version of the lightspeed attack.--Kagi <font color="#FF0000">mizu -<font color="#008000">Seeya <font color="#FFA500"> 'round ~ 23:15, 18 July 2009 (UTC)