User blog comment:Wkmeads1/Chats are gone?/@comment-4346471-20110916151511/@comment-878100-20110917031614

I'll give a brief review of mine real quick here:

The game had beautiful graphics for the fact that it was for the Wii, and the idea was just great. The story was magnificent, and there was always an awesome suspense and mystery going on. It's one of those games where you figure out everything as you go along.

The cutscenes were great, considering the fact this was the first time Samus spoke in dialogue and not just in remarks like Mario or Link does. The voice casting was fitting and amazing, and the directing of the cutscenes were so good that I at times felt as if I was watching a movie. It wasn't embarrassing to watch or anything, and the animation in the cutscenes were very accurate to the way a real person would move. And the transitioning from cutscene to game was so quick and good that you almost don't realize that you just went from cutscene to game.

But the cutscenes also had a huge disadvantage. You couldn't skip any of the cutscenes. Now, although cutscenes were helpful for figuring out what you're doing and why you're going where you need to be going, this was only good for the first time around. If you want to play the game again, you have to watch those cutscenes all over again. And that sucks. You can't skip them, which at times pisses me off when I just want to play the game and I don't care to watch the 10 minute long cutscene again.

Another huge disadvantage was the fact that you had to wait to be authorized to use a bunch of stuff. And that took forever to be authorized to use all that stuff that you almost immediately could've used in previous games. The only attack that should've been authorized for a while (and was authorized for a while, it didn't become authorized until almost the end of the game) was the Power Bomb, which is like her strongest attack.

Anyways, there's my brief review. That could've been a lot longer.