Desert Ruins

Desert Ruins is a level in the upcoming video game, Sonic Lost World. In this level, a variety of zones are placed; as for the Wii U version, there is a candy-themed zone, a honey hive-themed zone, and an actual desert-themed zone; while for the Nintendo 3DS version, only the desert-themed zone has been revealed.

Act One
For the Wii U version, Act One of Desert Ruins has a candy theme to the level, similar to Sweet Mountain from Sonic Colors. Sonic can run on multiple platforms of a variety of foods, such as licorice, and pieces from both cake and cookies. Several foods can be seen in the background, such as cupcakes, pancakes, and ice cream. Sonic can also use a Homing Attack to jump higher via hitting truffle balls from side cannons.

Act Two
For the Wii U version, Act Two of Desert Ruins drops the candy theme entirely and features a 3D behind-the-back perspective as Sonic is running at a rate similar to Terminal Velocity from Sonic Colors. Sonic can run through honeycombs, soar through the air while trying to avoid Balkiry badniks, and dodge Buzzers. The final part has Sonic soaring through the air towards a Capsule on front of a green and purple block-like face. The hexagonal structure of the honeycomb tunnels resembles the layout of the Special Stages to the Sega 32X video game, Knuckles' Chaotix.

Act Three
For the Wii U version, Act Three of Desert Ruins is actually a real desert, only it appears to be much open-spaced and less ruin-like within the game. In this zone, the Crimson Wisp appears, which gives Sonic the ability to use its Color Power, that being the Crimson Eagle. The Yellow Wisp and its Color Power, the Yellow Drill, also appear in this stage, as well.

Act One
For the Nintendo 3DS version, Act One of Desert Ruins has an entire side-scrolling theme featuring Sonic moving through, as the zone name suggests, a ruins in a desert. There are gimmicks in the stage that determine whether Sonic should go through the right path or an alternate pathway. The Yellow Wisp and its Color Power, the Yellow Drill, is available to use in this stage, as it can burrow underground. Movement-spheres sense the movements of Sonic and can be used to activate switches Sonic can not reach to move on throughout the stage.

Trivia

 * This stage is similar to Sweet Mountain from Sonic Colors, as they both are candy-themed.
 * Act 1 of the 3DS version Desert Ruins is reminiscent to Mirage Road from Sonic Rush.
 * The background music of Act Two on Desert Ruins in the Wii U version is similar to Empire City's Daytime music from Sonic Unleashed.
 * In act 2 of Desert Ruins in the Wii U version, if Sonic hits a wall while running fast, especially in a mach-speed section like this zone, he goes into a splat animation and it's instant death, even with rings.