Thread:Ultrasonic9000/@comment-27441478-20161204050217/@comment-27441478-20161221032637

If anything, the one with the OpenGL Render and 8x AA Super Sampling is actually MORE ACCURATE than the DS original Softrasterizer. You can tell this by the actual render of Shadow on the top right of Sonic's head, whereas the one on the original fails to even properly render the shding due to tech constraints.

In otherwords, the original code and design for the game related to shaders are present in the original game for the NDS but due to the tech constraints, such details were unknowingly discarded by the hardware until more stronger or accurate render replaced it.