Ramp

Ramps are gimmicks that appear throughout the Sonic the Hedgehog series. There are two kinds of ramps: Ramps and Trick Ramps. Ramps simply launch Sonic into the air once he runs on them, but Trick Ramps also initiate Mid-Air Trick Actions or Combo Tricks.

Appearance
Ramps take the appearance of red wedges with a thick black stripe that covers most of the top. The black area has a simple pattern of three evenly spaced yellow arrows pointing in the direction the ramp is facing. Trick Ramps are larger and yellow, and have rainbow-colored arrows on the black section.

Sonic Adventure 2
In the boarding section of City Escape from Sonic Adventure 2, the player encounters ramps, off from which the player can perform tricks by pressing the jump button with precise timing.

Sonic Advance series
In Sonic Advance 2 and Sonic Advance 3, characters can perform Mid-Air Trick Actions by launching off a ramp.

Sonic Riders series
In Sonic Riders, ramps do not possess their normal appearance, but take the form of positive inclines in the road that lead to drop-off before which the player automatically jumps off and can perform tricks with the Control Stick. In Sonic Riders: Zero Gravity, the player does not perform tricks in the air, but instead must press the jump button as late as possible on a ramp to get the highest possible ranking.

Sonic Unleashed
In Sonic Unleashed, ramps are used to launch Sonic ahead or behind the Interceptor in Windmill Isle. Trick Ramps are used to start a three-button sequence that allows the player to perform tricks in midair, which increase the player's height and grant access to a shortcut.

Sonic Colors
In Sonic Colors, ramps are scarce, but are still used to launch Sonic into an orange Dash Ring. Trick Ramps are more frequent, but the button sequence consists only of the jump button being pressed five times. Every time the button is pressed, Sonic's height increases.

Sonic Generations
Ramps are frequently used in Sonic Generations, launching Sonic into Horizontal Bars or over obstacles, such as in the Challenge Act "Jump Dash". Trick Ramps are nearly ubiquitous, allowing the player to perform Combo Tricks that fill the Boost Gauge.