User blog:WaterKirby1994/Classic Sonic Games & Special Stages

For some reason that I can't understand Sonic 2's special stages have been getting lots of complaints recently. Half-pipe based Special Stages are the best & easiest. They couldn't get easier than Sonic Rush & Sonic 2 offers you more than enough chances to go Hyper if that was in the game. I have legitimately played as Super Sonic on Chemical Plant several times. There's even an ingame code to start with all 7, not to mention that you keep the emeralds you collect if you start a new game without actually leaving the game.

Alright Sonic 1 Genesis: The Original Game itself was just awful, there was only Sonic, you had no spindash. The special stages could only be entered by completing an Act with at least 50 rings, which wasn't easy, although harder than entering them was the task of actually winning them. These were the hardest Special Stages of any Sonic Game to complete as a result of how difficult it is to control in them & how easily you could get thrown out. Unlike Sonic 2 & Sonic 3K, you couldn't keep Emeralds you already collected if you complete the game without all 6, meaning you only had a few chances to get them. You couldn't easily practice them like Halfpipe & Bluesphere, anyone who thinks the special stages of this game are even remotely fair probably cheated. Remakes have been able to improve upon the game fortunately with GBA adding Spindash, & a much more recent release allowing Tails & Knuckles to be playable, as well as Superforms.

Sonic 1 Gamegear was much better, as the special stages weren't in the game, you instead find Emeralds in the zones themselves. Spinball Gamegear: The more enjoyable version of the game by far, with Spinball being incredibly frustrating for Genesis. Meanbean Machine, it's Puyopuyo what's not to love, except the absurd challenges story mode presents you with. Vs Robotnik isn't really fair as you are fighting decent AI under conditions faster than the human mind could hope to process though. Sonic 2 Gamegear: Not nearly as good as the Genesis game, as you're just Sonic & have no rings against any of the bosses, with the 1st being extremely frustrating, you also need to get all the hidden chaos emeralds from each zone to actually access the Final Zone & save Tails.

Sonic 2 Genesis: Best of the Sonic Genesis games, what's not to enjoy about being able to have 2nd controllers play as Tails, or playing around as Super Sonic? Can also be played as Knuckles by means of Sonic & Knuckles. Sonic CD: Quite an enjoyable game that introduced Amy Rose, a cute lovable character based on Sonic's manga girlfriend. Also introduced was the most popular Sonic Robot of all time Metal Sonic. This sleek speedy kidnapper came from the future in Robotnik's quest to conquer Time itself. The Special Stages were frustrating, although way better than Sonic 1, unfortunately Tails & Knuckles aren't playable in the game, however you travel through time in the game which was really cool.

Sonic 3K: Great game, the 1st half was harder than the latter half for the most part. Sonic may have had the easiest time fighting bosses, however the zones were hardest for him. Tails had the hardest time fighting bosses while the easiest to explore with, while Knuckles could climb walls & glide.