User blog comment:GraveEclipse567/Why hate Sonic 06 for glitches and not SADX?/@comment-1036279-20120519144112

I own and have played through Sonic Adventure DX, and I think I feel through the floor a total of one time at the ice level (it's been quite some time, so I don't remember the name). However, I am awhere that Sonic Adventure does have quite a few problems concerning camera angles, and controls at times, so even though I enjoy, I can't really say it's an incredible game. You see, this is what I was talking about in the Sonic 2006 blog. You can enjoy a game, while realizing that the game itself isn't technically good. However, I will defend SADX, and say that the game was originally for the Dreamcast, and it was made around the time when companies where still trying to get 3D platforming down, so it's understandable that there would be some problems. Thankfully, they fixed a lot of the problems i SA2, and that game I can honestly say is a good game. Sonic 2006 however, cam out on the Xbox 360 and PS3, so of coarse fans were gonna expect the next big step in improvement for the Sonic Franchise. To be completely honest, Sonic 2006 feels and plays like a Dreamcast 3D platformer. It really does. The bad camera angles, the precise platforming that slightly loose controls make hard to do, and that bland hub world. The only real difference is the graphics, and even then I've seen better graphics on gamecube games.