Red Gate Bay

Red Gate Bay is a track that appears in Sonic Forces: Speed Battle. It is unlocked in Tier 4, or upon reaching 1000 Trophies.

Overview
Red Gate Bay is a hard-difficulty track based in the City, and contains grind rails, multiple of corkscrews, and a large number of obstacles.

Gameplay
In Red Gate Bay, the playable characters are stuck running down the level's road and can only move left and right between the road's four lanes (akin to the Quick Step). While running, the player can pick up powerups from Item Boxes and utilize the gimmicks native to this track.

Red Gate Bay has many environmental obstacles which the player can either jump over, roll under or move around. Running into one of these obstacles will result in the player taking damage and lose some of their Rings. Falling into bottomless pits on the other hand forces the player to restart from an earlier point on the track.

Description
The racers begin on a long stretch of road that has multiple hurdles placed in their path, just after a short set of Grind Rails. Two lanes on the right will be replaced with bottomless pits, becoming open again once the racers reach the corkscrew loop that lies ahead. The racers will then go through a Grind Rail section before entering a stretch of track with a large number of obstacles placed on it, several of which have Item Boxes placed directly in front of or behind them.

The path splits ahead, with the left side providing fewer obstacles but only one set of Dash Panels, and the right side having several pillars that must be stepped around or slid under, and more Dash Panels to compensate. Beyond this lies a section of track with more obstacles, which temporarily becomes restricted to two lanes. The racers will then enter another Grind Rail section (with a brief section of land in between) that contains a large corkscrew before proceeding to an area with several Dash Panels placed directly behind pillars (which must either be reached by jumping around or running into the back of the pillar with a Shield due to the placement of nearby spikes), then one final Grind Rail section that goes into the last stretch of the track.

The end of the track contains a large number of pillars (some of which have Dash Panels placed behind them), and the finish line lies directly ahead.