User blog comment:The Shadow Of Darkness/Ideas for Setting of Next Sonic Game/@comment-5215338-20130602203611/@comment-5215338-20130604143742

@Disco: Level design is everything... that's one of the few things Sonic 06 did right. As for the boost, I love using it at just the right time in Generations in order to access a new shortcut that couldn't be achieved without a perfectly timed boost. Can't you choose not to hold down the Boost button?

@Darkness: Personally, I believe Sonic games are meant to be lighthearted. Just look at the more recent games; a darker game would be slightly out of place.