Board Thread:General Discussion/@comment-28986801-20161102091320/@comment-679780-20161104193716

NotLessOrEqual wrote: Mystic Monkey wrote: I played Sonic Utopia. It was amazing but the controls were rather stiff. almost impossible to collect air bubbles in time under water.

But yeah, always wanted to make a game like Sonic Utopia.

And those cute noises the badniks made! Ooooooooooooh~ It is project like these I think that Sonic Team or SEGA should be banned from touching the Sonic Franchise in future and just hire fan to make the game and should only be there as an advisory role to see they are on track eg. Sonic Mania.

Because it seems SEGA/Sonic Team end up doing more harm than good nowadays.

An act to protect Sega/Sonic Team from themselves, since they obviously seem to have no idea what the f*** they are suppose to be doing with the franchise round about now, what with Sonic Boom and all... I disagree on the account on how Sega treats Sonic Team than how Sega or Sonic Team treats the franchise.

Take Team Fortress 2 for example, it's been a terrible year for them and the game looks like it's on it's last legs. It is believed the cause of this is because VALVe has pulled staff from TF-team to just a handful just to concentrate on other stuff leaving the game with questionable patches and poor updates. However since Team Fortress 2 has a very creative community, at times community updates, I think it whats left of TF-team shift responsibilities to community updates and give fair credits and profit-cuts to those who work on website details (like Splash page content, SFM animation or comic artists) then it could perhaps save TF2 and make the game more independant.

Sonic does not need this attention other than some feedback from the fan community. Granted Sega made mistakes with Sonic, can't deny that. But they have made good Sonic games like Adventure, Generations and Sonic '17 and Mania looks real promising.