Eggmanland

"Welcome to Eggmanland, the brainchild of my heart and soul!"

- Dr. Eggman


 * This is article is about the location in Sonic Unleashed. For other capitals and locations controlled by Doctor Eggman see Eggman Empire

Eggmanland (Crimson Carnival) is the dark, hi-tech, amusement park-like base of operations of Dr. Eggman and final level of Sonic Unleashed. It is Eggman's utopia and dreamland that he has finally founded over the last Gaia Temple and was created from the dark energy of Dark Gaia. In the 360/PS3 version of Unleashed, unlike previous levels, Eggmanland is not separated into day or nighttime acts. Sonic can change the time to day or night by the use of hourglasses that are placed in different locations in the level. Seeing as how the hourglasses work as the entrance to another stage, switching back and forth between night and day, Eggmanland is actually just one big, long level, taking several minutes to complete. The player swaps between Sonic and the Werehog, and will have to use all of the skills learned from the game to beat the enormous act, which seems to go on forever. On the Wii/PS2 version of Unleashed, they are separated into day or night acts. This has 6 acts: A day stage and 5 night stages. Sonic does not change the time in the Wii/PS2 version because the World Map is the way to be Sonic the Werehog. The Egg Fighters did not appear in the Werehog levels in the Wii and Playstation 2 Version because Dark Gaia's minions are used instead of Eggman's Robots and Dark Gaia's minions together.

After passing Eggmanland and restoring the white Chaos Emerald, Sonic (the Werehog) and Chip are ambushed by Eggman in his Egg Dragoon. The attack causes the ground to collapse, and the first of three final boss battles begins as Sonic, Chip, and Eggman hurtle into the Earth's core. After the Werehog defeats the Egg Dragoon, Dark Gaia appears and sends Eggman flying, who had tried to order the beast into destroying Sonic. Dark Gaia, the second final boss, is fought after Chip transforms into the Gaia Colossus. Then, after Sonic and the Gaia Colossus had seemingly defeated Dark Gaia, the monster powers up to his true form, Perfect Dark Gaia, who is the real final boss and is fought in an epic battle with Super Sonic and the Gaia Colossus.

Once Perfect Dark Gaia had finally been defeated and laid to rest, the state of Eggmanland is unknown, though it most likely collapsed in on itself due to the hole in the ground made by the Egg Dragoon. Then it was probably abandoned and fell into a state of ruin, much like Metropolis had been in Sonic Chronicles, however, this is just speculation.

After beating the game, Sonic can access Eggmanland's HUB, which is also an Entrance Stage (due to there only being one huge act) and is located right at the city's large, Eggman-shaped gate. Sonic and Chip actually went through the HUB when they first landed in Eggmanland.

Citizens
91. EF-MD1991- Originally among the oldest of the Egg Fighters, he now mans one of Eggmanland's shops. His work ethic and loyalty to Eggman are unrivaled, but the years have made their work on his AI. These days, you never know what's going out of his mouth next.

92. EF-DC1998- Once a model mainstay of the Egg Fighter force, this robot's gotten tired of working, and often does his best to sneak off and avoid his duties these days.

93. EF-XB2006- As one of the newest additions to the Egg Fighters, he still lacks real world experience, and spends most of his time studying.

94. Hot Dog Vendor- The manager of Don Fachio's Eggmanland location. Beating his missions nets you the coveted Doggone Dog. Somehow, the mega-franchise has managed to set up one of their shops in the Doctor's dystopian robotic nightmare.

Town Products
In each town across the world, Sonic is able to buy souvenirs, food items and extras (music, videos) using his rings. The Eggmanland shop, "Eggshop," is run by EF-DC1998, who, alongside the other Egg Fighters, is inexplicably neighborly towards Sonic, their creator's sworn enemy.

Videotapes
Number 39: Planets End

Number 51: A Score Settled

Number 54: Save the Speech!

Souvenirs

 * Miniature Flag: "A replica of Eggmanland's national flag and the "inspiring" symbol that adorns it."
 * Photo Frame: "A "hip" frame containing photographic proof of how "cool" Eggmanland is."
 * Egg Balloon: "A balloon with Eggman's mug on it. Careful you don't let this one get away."
 * Eggman Poster: "A candid shot of Eggman—signed, of course."
 * Egg Goggles: "The goggles Eggman always has on. (For ages 3 and under.)"

Food

 * Egg-squisite lunch (80 rings): "An Eggmanland special. Every item on the plate is divine."
 * Poppin' Eggcorn (60 rings): "Popcorn, for a light snack. Eggman munches on it all the time."
 * Egg Dog (50 rings): "Eggman's favorite chili dog. It's positively scrumptious!"
 * Egg Puff (50 rings): "Eggmanland's top seller, with a yummy cream filling."
 * Egg Candy (40 rings): "A sweet treat with Eggman's face on it. Careful you don't drop it and break it!"

Trivia

 * There is an error in the citizen descriptions, saying that EF-MD1991 is the shopkeeper, when actually, it is EF-DC1998.
 * Eggman has attempted to build Eggmanland numerous times in most games but has only accomplished this goal once in Sonic Unleashed.
 * In Sonic Adventure, as Eggman preferred to refer to himself as Robotnik, his ambition was to build Robotnikland, but in modern games today he refers to himself as Dr. Eggman and wants to build Eggmanland.
 * As a bit of an inside joke, the three Egg Fighter citizens are named after abbreviations of three key game consoles (the Mega Drive (Genesis in the US), Dreamcast, and Xbox 360) and the years in which their first Sonic games were released:
 * EF-MD1991 - Mega Drive - 1991, release of Sonic 1
 * EF-DC1998 - Dreamcast - 1998, release of Sonic Adventure in Japan
 * EF-XB2006 - Xbox 360 - 2006, release of Sonic the Hedgehog (2006)
 * Despite the fact that the 360/PS3 versions of the Eggmanland Act are very long, it is possible to finish the Act in around 20 minutes. For this to be possible, the player would need all of Sonic's and the Werehog's stats at their maximum levels (Speed and Ring Energy for Sonic; Combat, Strength, Life, Shield, and Unleashed for the Werehog), the shortest paths must be taken in the Daytime sections, and many fights must be ignored in the Nighttime sections. In the Wii/PS2 versions, Eggmanland has only one daytime act and 5 nighttime acts.
 * This stage appears in Sonic Generations as a boss stage for the Egg Dragoon.

Video
thumb|left|400px|Wii Gameplay